Player Matchup

Ne Zha
Ne Zha
Gold V
PD_Atric
Ne Zha
Gold V
Level 64
God Stats
41W - 30L
1,306 SR
Queue Stats
165W - 158L
1,367 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
codmather115
Cu Chulainn
Gold V
Level 65
God Stats
64W - 49L
1,610 SR
Queue Stats
175W - 166L
1,367 MMR
Party 2
Sol
Sol
Gold V
siegewt
Sol
Gold V
Level 61
God Stats
86W - 71L
1,556 SR
Queue Stats
175W - 166L
1,367 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 63
1,491 SR
1,367 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,598 SR
1,362 MMR
Heimdallr
Heimdallr
Silver II
ITotoo
Heimdallr
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,362 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
TwZ_Fede
Kumbhakarna
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,362 MMR
Party 1
Kukulkan
Kukulkan
Silver II
lucaaspg
Kukulkan
Silver II
Level 109
God Stats
2W - 0L
1,793 SR
Queue Stats
4W - 4L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
PD_Atric
Ne Zha
18
2 / 4 / 8
13,500
614
15,767
24,959
24,738
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
codmather115
Cu Chulainn
20
5 / 3 / 4
16,145
734
22,158
29,277
39,723
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
18
5 / 5 / 2
13,385
608
19,118
21,495
8,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
NoxAtlasFenrirYu HuangCabrakan

VS

Bans
AchillesMulanBacchusAh Muzen CabXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ITotoo
Heimdallr
19
3 / 6 / 7
14,046
638
22,096
20,476
11,891
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kumbhakarna
TwZ_Fede
Kumbhakarna
19
1 / 0 / 10
14,988
681
8,748
26,442
40,179
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
lucaaspg
Kukulkan
20
7 / 6 / 3
15,693
713
28,457
17,250
9,934
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
12
Kills
11
12
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
ITotoo
Heimdallr
3
6
7
1.08
L
Ne Zha
PD_Atric
Ne Zha
2
4
8
1.5
W
Kumbhakarna
TwZ_Fede
Kumbhakarna
1
0
10
6
L
Cu Chulainn
codmather115
Cu Chulainn
5
3
4
2.33
W
Kukulkan
lucaaspg
Kukulkan
7
6
3
1.42
L
Sol
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,043
Damage
59,301
75,731
Taken
64,168
73,452
Mitigated
62,004
25,996
Healing
12,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
ITotoo
Heimdallr
22,096
11,690
0
3,682
20,476
11,891
2,394
6,860
13,616
0
61,480
L
Ne Zha
PD_Atric
Ne Zha
15,767
2,201
0
6,706
24,959
24,738
440
15,432
9,527
272
43,605
W
Kumbhakarna
TwZ_Fede
Kumbhakarna
8,748
1,440
0
7,545
26,442
40,179
140
8,436
18,006
27,462
0
L
Cu Chulainn
codmather115
Cu Chulainn
22,158
3,674
390
8,582
29,277
39,723
752
11,943
17,334
31
66,639
W
Kukulkan
lucaaspg
Kukulkan
28,457
2,569
0
885
17,250
9,934
894
2,670
14,580
80,052
0
L
Sol
19,118
6,556
0
10,318
21,495
8,991
820
11,258
10,234
71,452
8,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,030
Gold Earned
44,727
245
Minions Killed
235
12
Camps Cleared
5
1,260,451
Distance Traveled
1,101,198
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,046
638
78
4
4
324,947
1
L
Ne Zha
13,500
614
46
2
1
442,330
0
W
Kumbhakarna
14,988
681
28
1
0
431,559
7
L
Cu Chulainn
16,145
734
75
3
4
456,001
1
W
Kukulkan
15,693
713
129
6
1
344,692
1
L
Sol
13,385
608
124
6
7
362,120
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role