Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Casul9
Chaac
Level 24
God Stats
4W - 3L
1,561 SR
Queue Stats
246W - 121L
1,456 Elo+
Party 2
Ishtar
Ishtar
KroweWayk
Ishtar
Level 16
God Stats
2W - 4L
1,305 SR
Queue Stats
2W - 4L
1,288 Elo+
Party 2
Thor
Thor
ParkerSticks
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 101L
1,480 Elo+
Party 2
Scylla
Scylla
SailorMoniMoon
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 220L
1,455 Elo+
Solo
Team Averages
Level 59
1,473 SR
1,436 Elo+

VS

Team Averages
Level 104
1,549 SR
1,512 Elo+
Zeus
Zeus
 
Zeus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CloverXTX
Fenrir
Level 89
God Stats
17W - 10L
1,518 SR
Queue Stats
300W - 273L
1,516 Elo+
Party 1
Sylvanus
Sylvanus
GonzandRouses05
Sylvanus
Level 104
God Stats
16W - 19L
1,523 SR
Queue Stats
236W - 179L
1,590 Elo+
Party 1
Poseidon
Poseidon
Xulapo
Poseidon
Level 124
God Stats
9W - 6L
1,451 SR
Queue Stats
32W - 34L
1,382 Elo+
Solo
Ne Zha
Ne Zha
xXXxReinerxXXx
Ne Zha
Level 158
God Stats
11W - 4L
1,755 SR
Queue Stats
230W - 184L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 2 / 1
9,241
1,027
9,849
13,692
7,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Casul9
Chaac
15
1 / 4 / 1
9,207
1,023
10,443
14,448
10,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
KroweWayk
Ishtar
14
0 / 5 / 1
8,502
945
4,037
9,418
3,220
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 4 / 0
8,252
917
925
9,174
4,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 0
7,796
866
82
1,863
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

219

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 2 / 10
9,508
1,056
12,220
6,800
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
CloverXTX
Fenrir
16
5 / 0 / 10
10,189
1,132
7,873
4,465
2,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
7 / 0 / 10
11,092
1,232
10,554
7,916
7,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Xulapo
Poseidon
13
0 / 0 / 1
7,840
871
122
70
17
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 0 / 13
10,283
1,143
13,687
9,668
4,933
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
61
2
Kills
17
17
Deaths
2
3
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
1
0.75
W
Zeus
 
Zeus
2
2
10
3.5
L
Chaac
Casul9
Chaac
1
4
1
0.38
W
Fenrir
CloverXTX
Fenrir
5
0
10
10
W
Sylvanus
7
0
10
12
L
Ishtar
KroweWayk
Ishtar
0
5
1
0.1
L
0
4
0
0
L
0
2
0
0
W
Poseidon
Xulapo
Poseidon
0
0
1
0.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
44,456
48,595
Taken
28,919
26,479
Mitigated
17,626
9,120
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
9,849
491
397
4,677
13,692
7,510
0
5,678
8,014
28,784
0
W
Zeus
 
Zeus
12,220
743
0
290
6,800
2,640
0
1,843
4,508
30,531
0
L
Chaac
Casul9
Chaac
10,443
1,965
0
3,259
14,448
10,939
0
7,373
7,075
0
33,990
W
Fenrir
CloverXTX
Fenrir
7,873
2,827
0
180
4,465
2,285
0
1,882
2,279
0
15,930
W
Sylvanus
10,554
1,527
2,561
3,634
7,916
7,751
0
2,382
5,177
23,883
0
L
Ishtar
KroweWayk
Ishtar
4,037
2,351
0
787
9,418
3,220
0
5,430
3,988
0
22,953
L
925
76
0
0
9,174
4,266
0
3,896
5,278
0
10,108
L
82
82
0
0
1,863
544
0
519
1,344
940
0
W
Poseidon
Xulapo
Poseidon
122
0
0
0
70
17
0
0
70
2,452
0
W
13,687
2,628
0
5,376
9,668
4,933
0
2,893
6,178
0
40,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,998
Gold Earned
48,912
163
Minions Killed
168
4
Camps Cleared
7
658,004
Distance Traveled
778,297
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,241
1,027
42
5
0
186,834
1
W
Zeus
9,508
1,056
60
7
2
166,987
0
L
Chaac
9,207
1,023
49
5
2
175,261
0
W
Fenrir
10,189
1,132
22
2
1
191,669
4
W
Sylvanus
11,092
1,232
31
3
1
177,566
3
L
Ishtar
8,502
945
54
6
1
135,948
1
L
Thor
8,252
917
15
2
0
136,187
0
L
Scylla
7,796
866
3
0
1
23,774
0
W
Poseidon
7,840
871
9
1
1
37,274
0
W
Ne Zha
10,283
1,143
46
5
2
204,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role