Player Matchup

Tyr
Tyr
BigBuck316
Tyr
Level 120
God Stats
0W - 3L
1,316 SR
Queue Stats
145W - 154L
1,477 Elo+
Party 2
Cthulhu
Cthulhu
JoeTheRook
Cthulhu
Level 68
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 19L
1,445 Elo+
Party 3
Pele
Pele
STEPBACKSHAYAN0
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,445 Elo+
Party 3
Achilles
Achilles
SirAdamant
Achilles
Level 77
God Stats
1W - 5L
1,402 SR
Queue Stats
78W - 83L
1,493 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
reneq
Morgan Le Fay
Level 157
God Stats
0W - 2L
1,715 SR
Queue Stats
13W - 17L
1,490 Elo+
Solo
Team Averages
Level 90
1,449 SR
1,470 Elo+

VS

Team Averages
Level 87
1,689 SR
1,591 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BackpackAxx
Susano
Level 127
God Stats
21W - 7L
1,695 SR
Queue Stats
60W - 47L
1,657 Elo+
Party 1
Izanami
Izanami
Ceviche623
Izanami
Level 38
God Stats
5W - 2L
1,543 SR
Queue Stats
8W - 4L
1,511 Elo+
Solo
Maui
Maui
JadedWRLD
Maui
Level 127
God Stats
1W - 0L
1,889 SR
Queue Stats
34W - 27L
1,613 Elo+
Party 1
Ishtar
Ishtar
xxxNoir
Ishtar
Level 37
God Stats
8W - 3L
1,818 SR
Queue Stats
19W - 9L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,553
955
10,243
22,661
18,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
JoeTheRook
Cthulhu
16
1 / 5 / 4
9,823
982
11,622
17,816
16,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 11 / 4
10,254
1,025
8,369
23,402
8,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
SirAdamant
Achilles
15
2 / 7 / 1
10,159
1,016
14,014
20,958
22,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
reneq
Morgan Le Fay
16
2 / 6 / 3
10,321
1,032
12,779
13,060
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

127

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
3 / 0 / 26
11,650
1,165
12,448
13,013
8,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
18
15 / 1 / 14
13,156
1,316
31,750
13,336
6,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Ceviche623
Izanami
17
7 / 1 / 13
11,079
1,108
16,820
9,881
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
18
2 / 5 / 27
11,104
1,110
12,559
15,359
9,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
xxxNoir
Ishtar
18
10 / 0 / 19
12,315
1,232
18,038
9,559
4,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
136
7
Kills
37
37
Deaths
7
16
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
26
16
W
Susano
15
1
14
22
L
0
8
4
0.25
W
Izanami
Ceviche623
Izanami
7
1
13
13.5
W
Maui
2
5
27
3.1
L
Cthulhu
JoeTheRook
Cthulhu
1
5
4
0.6
L
2
11
4
0.36
L
Achilles
SirAdamant
Achilles
2
7
1
0.36
L
Morgan Le Fay
reneq
Morgan Le Fay
2
6
3
0.58
W
Ishtar
xxxNoir
Ishtar
10
0
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,027
Damage
91,615
97,897
Taken
61,148
70,158
Mitigated
33,870
8,381
Healing
10,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
12,448
922
429
3,429
13,013
8,186
0
6,171
6,555
17,913
0
W
Susano
31,750
7,852
0
1,356
13,336
6,674
0
5,102
7,971
0
58,855
L
10,243
1,096
0
2,517
22,661
18,337
0
5,755
16,669
0
22,040
W
Izanami
Ceviche623
Izanami
16,820
11,803
0
1,754
9,881
4,996
0
3,039
6,712
0
30,000
W
Maui
12,559
1,740
0
820
15,359
9,113
0
6,969
8,109
16,599
0
L
Cthulhu
JoeTheRook
Cthulhu
11,622
994
678
0
17,816
16,948
0
3,519
14,175
24,672
0
L
8,369
2,029
0
1,352
23,402
8,114
0
6,507
16,631
0
23,405
L
Achilles
SirAdamant
Achilles
14,014
2,119
379
1,855
20,958
22,101
0
3,858
17,034
99
27,466
L
Morgan Le Fay
reneq
Morgan Le Fay
12,779
1,640
0
1,600
13,060
4,658
0
4,511
8,381
47,069
0
W
Ishtar
xxxNoir
Ishtar
18,038
13,373
0
2,887
9,559
4,901
0
3,219
6,180
0
36,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
59,304
191
Minions Killed
179
4
Camps Cleared
7
970,977
Distance Traveled
959,567
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,650
1,165
14
1
2
211,579
1
W
Susano
13,156
1,316
68
7
2
215,115
0
L
Tyr
9,553
955
22
2
0
213,935
0
W
Izanami
11,079
1,108
33
3
2
179,103
0
W
Maui
11,104
1,110
15
2
0
180,320
0
L
Cthulhu
9,823
982
46
5
0
205,933
0
L
Pele
10,254
1,025
31
3
2
191,977
0
L
Achilles
10,159
1,016
25
3
1
196,656
3
L
Morgan Le Fay
10,321
1,032
67
7
1
162,476
0
W
Ishtar
12,315
1,232
49
5
1
173,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role