Player Matchup

Hachiman
Hachiman
Ferrous_Heart
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,482 Elo+
Solo
Susano
Susano
MrsPepperoniTip
Susano
Level 105
God Stats
3W - 12L
1,313 SR
Queue Stats
1,027W - 1,034L
1,557 Elo+
Solo
Eset
Eset
QUiST15
Eset
Level 152
God Stats
0W - 1L
1,387 SR
Queue Stats
27W - 29L
1,460 Elo+
Party 1
Zeus
Zeus
XChristian1821xX
Zeus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,433 Elo+
Solo
Atlas
Atlas
oTreyway
Atlas
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,744 Elo+
Party 1
Team Averages
Level 66
1,440 SR
1,535 Elo+

VS

Team Averages
Level 79
1,574 SR
1,505 Elo+
Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
KeithStone501
Thor
Level 125
God Stats
3W - 1L
1,443 SR
Queue Stats
37W - 38L
1,512 Elo+
Party 2
Merlin
Merlin
Sircolo
Merlin
Level 110
God Stats
2W - 0L
1,743 SR
Queue Stats
35W - 28L
1,537 Elo+
Party 2
Baba Yaga
Baba Yaga
Tsunamiieeee
Baba Yaga
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 140L
1,471 Elo+
Party 3
Cerberus
Cerberus
pahkyou
Cerberus
Level 27
God Stats
6W - 1L
1,684 SR
Queue Stats
136W - 167L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ferrous_Heart
Hachiman
15
1 / 2 / 2
7,013
779
8,926
7,312
3,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

5
0 / 0 / 0
5,160
573
0
0
0
Eset
QUiST15
Eset
12
2 / 4 / 2
6,746
750
5,199
6,834
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 4
7,099
789
7,459
5,400
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
oTreyway
Atlas
12
1 / 3 / 3
6,322
702
3,028
9,430
8,451
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 1 / 8
6,361
707
1,406
6,616
3,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 0 / 8
7,731
859
8,600
8,012
4,122
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Sircolo
Merlin
14
2 / 1 / 9
7,838
871
7,551
5,952
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Tsunamiieeee
Baba Yaga
15
5 / 1 / 5
8,404
934
6,612
5,840
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
pahkyou
Cerberus
12
2 / 2 / 7
7,296
811
3,173
9,276
7,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
4
Kills
11
11
Deaths
5
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
8
4
L
Hachiman
Ferrous_Heart
Hachiman
1
2
2
1
W
2
0
8
6
L
0
0
0
0
L
Eset
QUiST15
Eset
2
4
2
0.75
W
Merlin
Sircolo
Merlin
2
1
9
6.5
W
Baba Yaga
Tsunamiieeee
Baba Yaga
5
1
5
7.5
L
0
2
4
1
L
Atlas
oTreyway
Atlas
1
3
3
0.83
W
Cerberus
pahkyou
Cerberus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,612
Damage
27,342
28,976
Taken
35,696
17,245
Mitigated
21,027
8,332
Healing
18,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,406
173
2,023
2,112
6,616
3,145
324
3,607
3,009
0
2,374
L
Hachiman
Ferrous_Heart
Hachiman
8,926
3,590
488
1,897
7,312
3,525
0
4,525
2,787
0
18,576
W
8,600
711
1,099
2,662
8,012
4,122
218
2,772
5,240
0
21,090
L
0
0
0
0
0
0
0
0
0
0
0
L
Eset
QUiST15
Eset
5,199
103
1,104
1,021
6,834
2,769
0
4,169
2,665
8,989
0
W
Merlin
Sircolo
Merlin
7,551
425
853
1,244
5,952
3,053
312
3,089
2,863
22,215
0
W
Baba Yaga
Tsunamiieeee
Baba Yaga
6,612
274
1,289
2,404
5,840
3,204
616
2,985
2,855
17,192
0
L
7,459
461
1,049
1,145
5,400
2,500
0
2,756
2,644
26,410
0
L
Atlas
oTreyway
Atlas
3,028
884
230
1,398
9,430
8,451
0
5,886
3,544
6,478
0
W
Cerberus
pahkyou
Cerberus
3,173
32
2,185
2,384
9,276
7,503
426
3,233
6,043
5,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
37,630
82
Minions Killed
101
0
Camps Cleared
0
612,510
Distance Traveled
910,718
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,361
707
3
0
0
185,736
0
L
Hachiman
7,013
779
20
2
0
165,993
0
W
Thor
7,731
859
25
3
0
197,257
2
L
Susano
5,160
573
0
0
0
0
0
L
Eset
6,746
750
7
1
0
150,573
0
W
Merlin
7,838
871
26
3
0
187,869
0
W
Baba Yaga
8,404
934
38
4
0
184,871
0
L
Zeus
7,099
789
47
5
0
149,971
1
L
Atlas
6,322
702
8
1
0
145,973
0
W
Cerberus
7,296
811
9
1
0
154,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role