Player Matchup

Baron Samedi
Baron Samedi
GM Miyagi
Baron Samedi
Level 29
God Stats
31W - 27L
1,536 SR
Queue Stats
118W - 101L
1,470 Elo+
Party 1
Susano
Susano
Pap1munyano
Susano
Level 115
God Stats
56W - 71L
1,528 SR
Queue Stats
1,177W - 1,481L
1,529 Elo+
Party 1
Osiris
Osiris
isoLopi
Osiris
Level 109
God Stats
17W - 11L
1,598 SR
Queue Stats
1,244W - 1,379L
1,561 Elo+
Party 1
Team Averages
Level 84
1,554 SR
1,520 Elo+

VS

Team Averages
Level 87
1,329 SR
1,383 Elo+
Cerberus
Cerberus
OuterMercury668
Cerberus
Level 28
God Stats
7W - 6L
1,342 SR
Queue Stats
50W - 54L
1,344 Elo+
Party 2
Ra
Ra
Scar4845
Ra
Level 128
God Stats
2W - 1L
1,467 SR
Queue Stats
91W - 101L
1,407 Elo+
Party 2
Neith
Neith
ScurvyMoss90
Neith
Level 104
God Stats
1W - 2L
1,180 SR
Queue Stats
88W - 101L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GM Miyagi
Baron Samedi
18
1 / 1 / 17
12,279
722
8,884
12,513
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
20
19 / 4 / 3
14,993
882
31,648
22,338
11,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Osiris
isoLopi
Osiris
16
2 / 2 / 17
13,094
770
23,721
25,536
30,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
0 / 6 / 7
10,872
640
10,232
29,606
29,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 10 / 5
10,532
620
13,007
18,692
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 6 / 1
12,426
731
20,729
23,371
9,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
22
Kills
7
7
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GM Miyagi
Baron Samedi
1
1
17
9.5
L
Cerberus
0
6
7
0.58
W
Susano
19
4
3
5.13
L
1
10
5
0.35
L
6
6
1
1.08
W
Osiris
isoLopi
Osiris
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,253
Damage
43,968
60,387
Taken
71,669
48,342
Mitigated
44,864
25,744
Healing
14,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GM Miyagi
Baron Samedi
8,884
1,456
1,629
6,112
12,513
6,220
866
7,230
5,029
47,909
0
L
Cerberus
10,232
1,131
0
7,446
29,606
29,863
0
6,118
23,488
26,170
0
W
Susano
31,648
6,896
0
5,360
22,338
11,416
1,017
7,547
14,466
0
91,705
L
13,007
1,351
1,424
1,684
18,692
5,387
74
898
17,794
45,124
0
L
20,729
9,102
0
4,290
23,371
9,614
0
2,048
21,323
0
48,378
W
Osiris
isoLopi
Osiris
23,721
7,583
4,027
8,616
25,536
30,706
943
8,413
16,725
0
37,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
33,830
200
Minions Killed
196
11
Camps Cleared
3
1,026,139
Distance Traveled
777,506
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,279
722
88
5
1
339,812
0
L
Cerberus
10,872
640
60
4
0
273,692
1
W
Susano
14,993
882
90
5
9
338,711
1
L
Ra
10,532
620
59
3
2
246,777
5
L
Neith
12,426
731
77
5
1
257,037
1
W
Osiris
13,094
770
22
1
1
347,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role