Player Matchup

Sobek
Sobek
Gold V
DiabolicDoom
Sobek
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,708 MMR
Solo
Fenrir
Fenrir
Platinum III
Granny_Pounderr
Fenrir
Platinum III
Level 76
God Stats
9W - 18L
1,464 SR
Queue Stats
216W - 213L
1,760 MMR
Solo
Chaac
Chaac
Platinum IV
H10_Ace13
Chaac
Platinum IV
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 87L
1,699 MMR
Solo
Charybdis
Charybdis
Gold I
OMGitsSheggs
Charybdis
Gold I
Level 127
God Stats
3W - 6L
1,431 SR
Queue Stats
120W - 123L
1,595 MMR
Party 1
Da Ji
Da Ji
Platinum II
hehner91
Da Ji
Platinum II
Level 127
God Stats
8W - 9L
1,643 SR
Queue Stats
78W - 72L
1,961 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 111
1,508 SR
1,745 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,549 SR
1,744 MMR
Shiva
Shiva
Platinum III
Awakenedmoria
Shiva
Platinum III
Level 155
God Stats
21W - 16L
1,629 SR
Queue Stats
256W - 263L
1,791 MMR
Solo
Awilix
Awilix
Gold II
JLBullfrog05
Awilix
Gold II
Level 129
God Stats
1W - 3L
1,477 SR
Queue Stats
23W - 18L
1,725 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Jarsinator
Morgan Le Fay
Platinum III
Level 139
God Stats
8W - 5L
1,584 SR
Queue Stats
413W - 408L
1,792 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Not Rodri v
Sylvanus
Platinum III
Level 160
God Stats
6W - 3L
1,754 SR
Queue Stats
319W - 309L
1,722 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Tbuttisback
Heimdallr
Platinum V
Level 145
God Stats
4W - 9L
1,301 SR
Queue Stats
250W - 232L
1,692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 8
10,531
390
8,012
28,626
39,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 6
12,228
453
11,088
26,506
22,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
H10_Ace13
Chaac
19
2 / 7 / 3
13,175
488
23,620
34,433
41,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
OMGitsSheggs
Charybdis
20
4 / 5 / 4
13,943
516
15,474
24,682
11,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
hehner91
Da Ji
20
8 / 7 / 5
13,734
509
18,817
25,851
15,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
SkadiArachneKing ArthurBakasura

VS

Bans
KaliLancelotGuan YuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
16,205
600
31,422
40,369
46,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
20
6 / 2 / 14
14,814
549
19,095
28,522
15,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Jarsinator
Morgan Le Fay
19
4 / 4 / 9
13,425
497
17,773
18,852
9,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sylvanus
Not Rodri v
Sylvanus
18
3 / 2 / 11
13,450
498
10,507
22,341
31,402
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Tbuttisback
Heimdallr
20
6 / 4 / 16
15,207
563
25,009
23,534
13,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
91
17
Kills
29
29
Deaths
17
26
Assists
62
Player
Kills
Deaths
Assists
KDA
W
10
5
12
3.2
L
0
5
8
0.8
L
3
5
6
1.2
L
Chaac
H10_Ace13
Chaac
2
7
3
0.5
W
Awilix
6
2
14
6.5
W
Morgan Le Fay
Jarsinator
Morgan Le Fay
4
4
9
2.13
W
Sylvanus
Not Rodri v
Sylvanus
3
2
11
4.25
L
Charybdis
OMGitsSheggs
Charybdis
4
5
4
1.2
W
Heimdallr
Tbuttisback
Heimdallr
6
4
16
3.5
L
Da Ji
hehner91
Da Ji
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,011
Damage
103,806
140,098
Taken
133,618
130,285
Mitigated
115,498
42,017
Healing
52,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,422
5,378
881
15,683
40,369
46,247
533
1,787
36,995
805
134,979
L
8,012
887
0
5,689
28,626
39,347
0
8,040
20,586
31,629
641
L
11,088
3,331
0
5,807
26,506
22,457
0
6,650
19,856
0
106,657
L
Chaac
H10_Ace13
Chaac
23,620
4,430
0
14,323
34,433
41,809
0
7,291
27,137
0
109,196
W
Awilix
19,095
6,157
0
10,534
28,522
15,084
1,428
2,177
26,186
0
144,385
W
Morgan Le Fay
Jarsinator
Morgan Le Fay
17,773
1,246
624
4,296
18,852
9,469
756
1,251
17,381
112,763
0
W
Sylvanus
Not Rodri v
Sylvanus
10,507
1,841
7,789
8,741
22,341
31,402
222
2,648
18,786
28,948
2,042
L
Charybdis
OMGitsSheggs
Charybdis
15,474
6,325
0
8,142
24,682
11,551
1,904
2,738
21,944
0
124,810
W
Heimdallr
Tbuttisback
Heimdallr
25,009
11,244
0
3,944
23,534
13,296
4,324
2,759
20,663
0
141,141
L
Da Ji
hehner91
Da Ji
18,817
3,492
0
8,056
25,851
15,121
0
4,398
21,453
0
131,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,611
Gold Earned
73,101
717
Minions Killed
652
0
Camps Cleared
0
2,514,718
Distance Traveled
2,733,494
25
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
16,205
600
172
6
0
534,618
12
L
Sobek
10,531
390
31
1
0
517,863
6
L
Fenrir
12,228
453
137
5
0
522,036
5
L
Chaac
13,175
488
166
6
0
468,954
2
W
Awilix
14,814
549
158
6
0
649,618
8
W
Morgan Le Fay
13,425
497
117
4
0
527,558
14
W
Sylvanus
13,450
498
34
1
0
502,831
8
L
Charybdis
13,943
516
223
8
0
465,080
10
W
Heimdallr
15,207
563
171
6
0
518,869
6
L
Da Ji
13,734
509
160
6
0
540,785
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role