Player Matchup

Fenrir
Fenrir
CherboPowered
Fenrir
Level 108
God Stats
2W - 3L
1,343 SR
Queue Stats
179W - 164L
1,542 Elo+
Party 1
Maui
Maui
LayBigPipe
Maui
Level 143
God Stats
1W - 3L
1,347 SR
Queue Stats
502W - 526L
1,547 Elo+
Party 1
Merlin
Merlin
Rathoswarrior
Merlin
Level 29
God Stats
2W - 0L
1,485 SR
Queue Stats
9W - 7L
1,520 Elo+
Party 1
Team Averages
Level 93
1,392 SR
1,536 Elo+

VS

Team Averages
Level 92
1,426 SR
1,448 Elo+
Cthulhu
Cthulhu
ChiefHungWayLow
Cthulhu
Level 27
God Stats
1W - 2L
1,277 SR
Queue Stats
31W - 28L
1,667 Elo+
Party 2
Ullr
Ullr
HectorC0nCarne
Ullr
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 30L
1,166 Elo+
Party 2
Maui
Maui
oVvantedx
Maui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 134L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
8,159
816
5,371
6,866
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

11
2 / 1 / 8
7,410
741
4,046
8,146
6,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
7 / 0 / 4
8,114
811
13,459
5,581
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,635
664
5,528
16,742
14,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
1 / 3 / 0
6,640
664
4,993
9,627
4,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
6
0 / 1 / 0
5,330
533
19
2,092
904

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
0
7
1
0.07
L
1
3
0
0.33
W
2
1
8
6
W
7
0
4
9
L
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,876
Damage
10,540
20,593
Taken
28,461
13,356
Mitigated
19,785
9,315
Healing
2,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,371
1,477
279
3,170
6,866
4,470
0
1,573
5,293
0
10,830
L
5,528
667
114
660
16,742
14,336
0
9,642
7,100
17,979
0
L
4,993
2,050
0
1,564
9,627
4,545
0
6,787
2,840
0
25,634
W
4,046
879
563
2,396
8,146
6,475
12
1,541
6,605
15,803
0
W
13,459
1,752
494
2,413
5,581
2,411
40
2,829
2,752
41,784
0
L
Maui
19
19
0
0
2,092
904
0
1,330
762
603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
18,605
114
Minions Killed
81
7
Camps Cleared
3
586,103
Distance Traveled
364,853
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,159
816
14
1
3
207,376
1
L
Cthulhu
6,635
664
26
3
0
129,615
0
L
Ullr
6,640
664
54
5
3
179,141
3
W
Maui
7,410
741
18
2
0
187,862
1
W
Merlin
8,114
811
82
8
4
190,865
4
L
Maui
5,330
533
1
0
0
56,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role