Player Matchup

Cerberus
Cerberus
Baroness01
Cerberus
Level 160
God Stats
13W - 4L
1,791 SR
Queue Stats
355W - 346L
1,478 Elo+
Party 2
Horus
Horus
BrenTheSlayer
Horus
Level 112
God Stats
1W - 2L
1,690 SR
Queue Stats
38W - 40L
1,484 Elo+
Party 2
Lancelot
Lancelot
Salzballz
Lancelot
Level 129
God Stats
2W - 3L
1,460 SR
Queue Stats
109W - 140L
1,447 Elo+
Solo
Artemis
Artemis
SuperMegaHenti
Artemis
Level 85
God Stats
59W - 68L
1,441 SR
Queue Stats
223W - 225L
1,478 Elo+
Party 2
Sol
Sol
TIMMEZH3R3
Sol
Level 103
God Stats
2W - 2L
1,297 SR
Queue Stats
15W - 13L
1,438 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,465 Elo+

VS

Team Averages
Level 104
1,493 SR
1,476 Elo+
Ratatoskr
Ratatoskr
ChiefMikah
Ratatoskr
Level 112
God Stats
5W - 4L
1,482 SR
Queue Stats
434W - 481L
1,466 Elo+
Party 1
He Bo
He Bo
ElR4tonvaquero
He Bo
Level 102
God Stats
1W - 2L
1,301 SR
Queue Stats
152W - 162L
1,480 Elo+
Solo
Ishtar
Ishtar
I Sided I
Ishtar
Level 81
God Stats
5W - 5L
1,480 SR
Queue Stats
284W - 328L
1,477 Elo+
Party 1
Baba Yaga
Baba Yaga
MedusasEyes2148
Baba Yaga
Level 136
God Stats
9W - 5L
1,579 SR
Queue Stats
95W - 114L
1,488 Elo+
Solo
Maui
Maui
iSlipNot
Maui
Level 89
God Stats
5W - 5L
1,624 SR
Queue Stats
521W - 568L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Baroness01
Cerberus
12
0 / 4 / 3
8,110
406
11,114
26,163
25,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
7,826
391
6,222
17,950
15,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Salzballz
Lancelot
15
4 / 5 / 0
9,631
482
13,157
19,199
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 0
9,214
461
8,968
15,415
6,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 4 / 2
8,888
444
11,050
13,464
6,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChiefMikah
Ratatoskr
18
6 / 1 / 8
10,825
541
14,732
15,818
7,515
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 1 / 5
11,236
562
13,011
11,066
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
I Sided I
Ishtar
16
4 / 4 / 10
9,879
494
12,027
16,474
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baba Yaga
MedusasEyes2148
Baba Yaga
16
4 / 0 / 5
10,500
525
12,848
14,092
7,740
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
14
1 / 1 / 12
9,293
465
8,372
17,481
17,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
7
Kills
20
20
Deaths
7
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Baroness01
Cerberus
0
4
3
0.38
L
0
3
0
0
W
Ratatoskr
ChiefMikah
Ratatoskr
6
1
8
10
W
5
1
5
7.5
W
Ishtar
I Sided I
Ishtar
4
4
10
2.25
W
Baba Yaga
MedusasEyes2148
Baba Yaga
4
0
5
6.5
L
Lancelot
Salzballz
Lancelot
4
5
0
0.8
L
3
4
0
0.75
L
0
4
2
0.25
W
Maui
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,511
Damage
60,990
92,191
Taken
74,931
63,351
Mitigated
43,505
31,022
Healing
31,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Baroness01
Cerberus
11,114
733
715
9,448
26,163
25,461
0
11,360
14,803
37,193
4,453
L
6,222
2,947
777
6,161
17,950
15,706
0
7,757
10,193
0
46,545
W
Ratatoskr
ChiefMikah
Ratatoskr
14,732
2,545
0
4,796
15,818
7,515
433
2,266
13,552
0
92,036
W
13,011
179
0
6,272
11,066
4,323
0
2,813
8,253
97,756
0
W
Ishtar
I Sided I
Ishtar
12,027
6,747
0
6,739
16,474
6,080
0
4,325
12,149
0
75,346
W
Baba Yaga
MedusasEyes2148
Baba Yaga
12,848
904
59
7,863
14,092
7,740
0
5,515
8,577
87,022
0
L
Lancelot
Salzballz
Lancelot
13,157
2,874
0
4,813
19,199
9,477
0
5,974
13,225
0
81,821
L
8,968
4,657
0
7,027
15,415
6,270
955
2,240
13,175
0
76,222
L
11,050
2,772
0
2,081
13,464
6,437
0
6,551
6,913
71,794
6,475
W
Maui
8,372
2,023
0
5,589
17,481
17,847
0
5,519
11,962
33,334
2,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,669
Gold Earned
51,733
528
Minions Killed
566
0
Camps Cleared
0
1,955,135
Distance Traveled
1,959,525
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,110
406
91
5
0
408,359
2
L
Horus
7,826
391
70
4
0
388,110
11
W
Ratatoskr
10,825
541
114
6
0
466,453
2
W
He Bo
11,236
562
147
7
0
367,888
1
W
Ishtar
9,879
494
113
6
0
352,900
2
W
Baba Yaga
10,500
525
149
7
0
394,482
5
L
Lancelot
9,631
482
114
6
0
447,749
0
L
Artemis
9,214
461
106
5
0
325,357
1
L
Sol
8,888
444
147
7
0
385,560
4
W
Maui
9,293
465
43
2
0
377,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role