Player Matchup

Tyr
Tyr
 
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
DreamHunter_CM
Charybdis
Level 157
God Stats
3W - 5L
1,411 SR
Queue Stats
223W - 211L
1,488 Elo+
Party 2
Maui
Maui
Palifications
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 75L
1,525 Elo+
Party 3
Poseidon
Poseidon
dragonkiller2299
Poseidon
Level 122
God Stats
7W - 5L
1,500 SR
Queue Stats
144W - 116L
1,511 Elo+
Solo
Team Averages
Level 135
1,482 SR
1,505 Elo+

VS

Team Averages
Level 116
1,535 SR
1,533 Elo+
Heimdallr
Heimdallr
CipherChaos
Heimdallr
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
62W - 50L
1,554 Elo+
Party 1
Anhur
Anhur
KaiLunar
Anhur
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 44L
1,561 Elo+
Party 1
Olorun
Olorun
NixTempestas
Olorun
Level 109
God Stats
4W - 1L
1,805 SR
Queue Stats
49W - 43L
1,564 Elo+
Party 1
Fenrir
Fenrir
SomberAnima
Fenrir
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,557 Elo+
Party 1
Maui
Maui
Tha1stPharaoh
Maui
Level 150
God Stats
3W - 2L
1,371 SR
Queue Stats
22W - 28L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 0 / 0
5,350
535
888
8,252
3,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
 
Thor
7
1 / 6 / 1
4,974
497
3,582
9,602
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
DreamHunter_CM
Charybdis
9
1 / 1 / 0
5,260
526
763
5,443
1,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 1
4,665
467
1,830
6,322
1,620
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

10
1 / 2 / 0
5,556
556
3,578
5,600
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CipherChaos
Heimdallr
10
1 / 1 / 4
6,349
635
4,601
6,428
2,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
KaiLunar
Anhur
9
2 / 1 / 0
5,401
540
4,564
4,849
1,513
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
11
1 / 0 / 0
6,458
646
5,398
2,937
1,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
11
5 / 1 / 1
6,746
675
3,800
8,274
3,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 1
5,600
560
2,126
6,296
4,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
3
Kills
9
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
Thor
 
Thor
1
6
1
0.25
W
Heimdallr
CipherChaos
Heimdallr
1
1
4
3
L
Charybdis
DreamHunter_CM
Charybdis
1
1
0
1
W
Anhur
KaiLunar
Anhur
2
1
0
2
W
Olorun
1
0
0
1
L
0
1
1
0.5
W
Fenrir
5
1
1
5.5
W
0
0
1
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,641
Damage
20,489
35,219
Taken
28,784
11,710
Mitigated
13,862
8,987
Healing
7,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
888
71
63
3,153
8,252
3,603
0
3,845
4,407
0
30,685
L
Thor
 
Thor
3,582
846
0
1,772
9,602
3,163
0
554
9,048
0
23,488
W
Heimdallr
CipherChaos
Heimdallr
4,601
1,689
0
821
6,428
2,899
0
1,908
4,520
0
48,152
L
Charybdis
DreamHunter_CM
Charybdis
763
414
0
677
5,443
1,523
405
640
4,803
0
36,992
W
Anhur
KaiLunar
Anhur
4,564
2,901
0
618
4,849
1,513
0
379
4,470
0
28,715
W
Olorun
5,398
2,502
0
976
2,937
1,291
2,073
0
2,937
42,669
5,747
L
1,830
671
0
2,045
6,322
1,620
0
1,257
5,065
16,386
0
W
Fenrir
3,800
723
0
1,856
8,274
3,537
0
1,400
6,874
0
44,808
W
2,126
553
1,092
1,885
6,296
4,622
0
1,721
4,575
20,871
762
L
3,578
762
0
1,277
5,600
1,801
0
229
5,371
38,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,805
Gold Earned
30,554
277
Minions Killed
315
0
Camps Cleared
0
1,024,818
Distance Traveled
980,104
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,350
535
63
6
0
211,161
0
L
Thor
4,974
497
47
5
0
190,416
1
W
Heimdallr
6,349
635
80
8
0
200,737
2
L
Charybdis
5,260
526
71
7
0
197,708
2
W
Anhur
5,401
540
47
5
0
183,100
3
W
Olorun
6,458
646
77
8
0
170,298
2
L
Maui
4,665
467
22
2
0
195,934
0
W
Fenrir
6,746
675
74
7
0
227,717
4
W
Maui
5,600
560
37
4
0
198,252
1
L
Poseidon
5,556
556
74
7
0
229,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role