Player Matchup

Baron Samedi
Baron Samedi
GENERALSUPER
Baron Samedi
Level 101
God Stats
2W - 1L
1,723 SR
Queue Stats
12W - 19L
1,401 Elo+
Party 2
Medusa
Medusa
Sora_Xelhes
Medusa
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,351 Elo+
Party 2
Thor
Thor
Takune392
Thor
Level 66
God Stats
0W - 1L
1,719 SR
Queue Stats
38W - 33L
1,600 Elo+
Party 2
Team Averages
Level 93
1,647 SR
1,451 Elo+

VS

Team Averages
Level 135
1,544 SR
1,511 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Mr36PoPo
Discordia
Level 146
God Stats
42W - 48L
1,546 SR
Queue Stats
478W - 473L
1,525 Elo+
Party 1
Sun Wukong
Sun Wukong
jbooogs20
Sun Wukong
Level 126
God Stats
15W - 21L
1,586 SR
Queue Stats
267W - 325L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GENERALSUPER
Baron Samedi
18
4 / 7 / 7
13,235
630
13,650
23,113
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
18
5 / 6 / 6
13,406
638
16,334
18,095
7,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
18
3 / 3 / 9
12,886
614
18,715
20,930
8,517
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
6 / 4 / 9
14,823
706
20,229
23,787
15,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Mr36PoPo
Discordia
20
6 / 2 / 9
15,083
718
22,096
9,415
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
jbooogs20
Sun Wukong
18
4 / 6 / 9
14,039
669
16,352
26,422
22,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
12
Kills
16
16
Deaths
12
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
4
9
2.63
L
Baron Samedi
GENERALSUPER
Baron Samedi
4
7
7
1.07
W
Discordia
Mr36PoPo
Discordia
6
2
9
5.25
L
Medusa
5
6
6
1.33
L
Thor
3
3
9
2.5
W
Sun Wukong
jbooogs20
Sun Wukong
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,699
Damage
58,677
62,138
Taken
59,624
26,755
Mitigated
42,271
11,081
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,229
3,212
0
5,485
23,787
15,524
660
5,778
18,009
0
70,264
L
Baron Samedi
GENERALSUPER
Baron Samedi
13,650
94
1,240
5,051
23,113
10,356
0
8,482
14,631
39,040
0
W
Discordia
Mr36PoPo
Discordia
22,096
0
0
956
9,415
4,493
1,337
2,144
7,271
67,365
0
L
Medusa
16,334
7,078
0
1,711
18,095
7,882
0
6,943
11,152
0
72,544
L
Thor
18,715
1,707
0
3,079
20,930
8,517
0
7,126
13,804
0
31,347
W
Sun Wukong
jbooogs20
Sun Wukong
16,352
2,373
0
5,198
26,422
22,254
100
6,467
19,955
408
51,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,527
Gold Earned
43,945
218
Minions Killed
250
7
Camps Cleared
11
1,073,589
Distance Traveled
1,122,898
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,823
706
71
3
6
392,988
4
L
Baron Samedi
13,235
630
78
4
3
349,223
1
W
Discordia
15,083
718
107
5
2
360,123
4
L
Medusa
13,406
638
115
5
1
347,319
6
L
Thor
12,886
614
25
1
3
377,047
5
W
Sun Wukong
14,039
669
72
3
3
369,787
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role