Player Matchup

Cthulhu
Cthulhu
A_Haunting_1987
Cthulhu
Level 148
God Stats
3W - 0L
1,654 SR
Queue Stats
24W - 21L
1,450 Elo+
Party 1
Zeus
Zeus
MrMilkem
Zeus
Level 26
God Stats
1W - 0L
1,807 SR
Queue Stats
30W - 18L
1,468 Elo+
Party 1
Artemis
Artemis
domesticater
Artemis
Level 35
God Stats
23W - 13L
1,572 SR
Queue Stats
23W - 14L
1,468 Elo+
Party 1
Team Averages
Level 70
1,678 SR
1,462 Elo+

VS

Team Averages
Level 101
1,467 SR
1,309 Elo+
Cernunnos
Cernunnos
ToothedApollo69
Cernunnos
Level 155
God Stats
9W - 5L
1,638 SR
Queue Stats
289W - 316L
1,417 Elo+
Solo
Hel
Hel
billy15975
Hel
Level 59
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 4L
985 Elo+
Solo
Maui
Maui
monster945
Maui
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 9
9,524
794
8,586
12,926
7,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
15
7 / 1 / 5
10,057
838
17,421
6,775
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
domesticater
Artemis
14
2 / 0 / 9
8,921
743
7,641
4,854
1,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ToothedApollo69
Cernunnos
13
2 / 3 / 2
8,069
672
8,137
14,388
4,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 0
7,976
665
2,926
10,756
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 2
7,107
592
2,650
14,437
9,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
13
Kills
4
4
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
W
Zeus
7
1
5
9.5
L
Cernunnos
ToothedApollo69
Cernunnos
2
3
2
1
L
2
3
0
0.67
W
Artemis
domesticater
Artemis
2
0
9
6.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,648
Damage
13,713
24,555
Taken
39,581
12,189
Mitigated
18,216
9,311
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,586
942
213
4,401
12,926
7,707
307
2,970
9,726
27,682
0
W
Zeus
17,421
1,067
0
2,761
6,775
2,615
747
1,521
5,212
43,027
0
L
Cernunnos
ToothedApollo69
Cernunnos
8,137
2,778
0
2,063
14,388
4,848
0
10,826
3,305
0
29,901
L
2,926
195
1,783
2,278
10,756
4,098
41
7,840
2,740
24,879
0
W
Artemis
domesticater
Artemis
7,641
3,202
0
1,936
4,854
1,867
1,373
901
3,835
0
33,184
L
2,650
211
197
802
14,437
9,270
0
6,917
7,163
13,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,502
Gold Earned
23,152
136
Minions Killed
114
7
Camps Cleared
4
693,053
Distance Traveled
618,870
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,524
794
37
3
0
225,365
3
W
Zeus
10,057
838
61
5
6
224,832
5
L
Cernunnos
8,069
672
57
5
3
202,934
7
L
Hel
7,976
665
40
3
0
207,367
0
W
Artemis
8,921
743
38
3
1
242,856
3
L
Maui
7,107
592
17
1
1
208,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role