Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
DaviZao_N
Maui
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
296W - 299L
1,383 Elo+
Solo
Danzaburou
Danzaburou
casador040802
Danzaburou
Level 108
God Stats
2W - 1L
1,535 SR
Queue Stats
159W - 182L
1,392 Elo+
Solo
Chaac
Chaac
fluperus
Chaac
Level 89
God Stats
14W - 7L
1,720 SR
Queue Stats
207W - 202L
1,440 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,443 Elo+

VS

Team Averages
Level 79
1,408 SR
1,397 Elo+
Merlin
Merlin
ArchGhoulKen
Merlin
Level 123
God Stats
4W - 7L
1,369 SR
Queue Stats
345W - 325L
1,422 Elo+
Party 1
Arachne
Arachne
Leonfrontline
Arachne
Level 84
God Stats
2W - 4L
1,189 SR
Queue Stats
154W - 177L
1,374 Elo+
Party 1
Hera
Hera
TheRush44
Hera
Level 77
God Stats
2W - 2L
1,593 SR
Queue Stats
46W - 31L
1,443 Elo+
Party 1
Erlang Shen
Erlang Shen
stuck_tractor2
Erlang Shen
Level 16
God Stats
1W - 4L
1,283 SR
Queue Stats
20W - 36L
1,290 Elo+
Solo
Baron Samedi
Baron Samedi
wolverine2223
Baron Samedi
Level 95
God Stats
5W - 3L
1,604 SR
Queue Stats
280W - 236L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
11 / 5 / 18
15,032
791
24,895
22,931
11,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
20
6 / 5 / 18
13,495
710
29,287
19,277
10,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
20
1 / 5 / 25
13,323
701
9,131
37,689
36,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
casador040802
Danzaburou
20
6 / 6 / 15
13,455
708
19,027
22,861
11,572
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
fluperus
Chaac
20
11 / 8 / 16
14,441
760
24,674
35,254
30,829
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
1 / 7 / 22
13,663
719
20,538
21,159
9,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
20
9 / 7 / 8
12,636
665
17,743
25,116
16,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
19
4 / 8 / 13
12,236
644
25,138
20,971
9,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
stuck_tractor2
Erlang Shen
16
2 / 8 / 10
10,891
573
7,205
26,596
30,001
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
wolverine2223
Baron Samedi
20
11 / 5 / 10
14,117
743
35,344
21,978
13,271
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
90
35
Kills
27
29
Deaths
35
92
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
11
5
18
4
W
Baron Samedi
 
Baron Samedi
6
5
18
3
L
Merlin
1
7
22
1.71
W
Maui
1
5
25
2.7
L
Arachne
9
7
8
1.86
L
Hera
4
8
13
1.31
W
Danzaburou
casador040802
Danzaburou
6
6
15
2.25
W
Chaac
fluperus
Chaac
11
8
16
2.38
L
Erlang Shen
stuck_tractor2
Erlang Shen
2
8
10
0.88
L
Baron Samedi
wolverine2223
Baron Samedi
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,014
Damage
105,968
138,012
Taken
115,820
100,580
Mitigated
78,203
58,379
Healing
43,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
24,895
13,424
1,377
5,919
22,931
11,482
3,333
12,412
10,519
0
73,939
W
Baron Samedi
 
Baron Samedi
29,287
2,172
8,817
6,771
19,277
10,418
422
11,549
7,728
51,674
0
L
Merlin
20,538
1,002
2,353
3,853
21,159
9,643
956
5,453
15,706
61,877
0
W
Maui
9,131
789
2,410
13,942
37,689
36,279
301
22,737
14,952
15,935
0
L
Arachne
17,743
10,981
2,563
7,599
25,116
16,203
96
8,306
16,810
0
23,287
L
Hera
25,138
5,993
757
3,704
20,971
9,085
507
5,331
15,640
41,070
0
W
Danzaburou
casador040802
Danzaburou
19,027
9,293
1,602
6,100
22,861
11,572
3,960
16,303
6,558
0
48,338
W
Chaac
fluperus
Chaac
24,674
2,079
1,408
10,033
35,254
30,829
1,812
18,355
16,899
0
55,742
L
Erlang Shen
stuck_tractor2
Erlang Shen
7,205
2,195
987
4,691
26,596
30,001
419
10,709
15,887
336
9,504
L
Baron Samedi
wolverine2223
Baron Samedi
35,344
2,216
8,910
8,517
21,978
13,271
542
8,619
13,359
53,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,746
Gold Earned
63,543
269
Minions Killed
183
0
Camps Cleared
0
1,592,670
Distance Traveled
1,485,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
15,032
791
85
4
0
304,526
0
W
Baron Samedi
13,495
710
44
2
0
337,754
0
L
Merlin
13,663
719
92
5
0
305,562
0
W
Maui
13,323
701
10
1
0
367,145
0
L
Arachne
12,636
665
12
1
0
312,203
0
L
Hera
12,236
644
33
2
0
295,923
0
W
Danzaburou
13,455
708
62
3
0
271,407
0
W
Chaac
14,441
760
68
4
0
311,838
2
L
Erlang Shen
10,891
573
6
0
0
252,503
0
L
Baron Samedi
14,117
743
40
2
0
319,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role