Player Matchup

Set
Set
Criminal_V1n3
Set
Level 157
God Stats
5W - 2L
1,758 SR
Queue Stats
47W - 22L
1,780 Elo+
Party 1
Jormungandr
Jormungandr
FitchTheRichLich
Jormungandr
Level 141
God Stats
7W - 4L
1,532 SR
Queue Stats
338W - 317L
1,654 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Myke-666-
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,535 SR
Queue Stats
301W - 241L
1,672 Elo+
Party 1
Maui
Maui
mattdevin
Maui
Level 160
God Stats
21W - 16L
1,825 SR
Queue Stats
314W - 303L
1,627 Elo+
Solo
Chiron
Chiron
xsephirothx7
Chiron
Level 158
God Stats
57W - 61L
1,567 SR
Queue Stats
436W - 448L
1,653 Elo+
Solo
Team Averages
Level 153
1,643 SR
1,677 Elo+

VS

Team Averages
Level 142
1,558 SR
1,649 Elo+
Janus
Janus
Kioku99
Janus
Level 149
God Stats
15W - 30L
1,324 SR
Queue Stats
557W - 466L
1,643 Elo+
Solo
Izanami
Izanami
Matthodical
Izanami
Level 127
God Stats
7W - 9L
1,598 SR
Queue Stats
223W - 204L
1,673 Elo+
Solo
Susano
Susano
SlimPickens985
Susano
Level 146
God Stats
1W - 2L
1,725 SR
Queue Stats
177W - 164L
1,671 Elo+
Solo
Sylvanus
Sylvanus
Sure-Burt
Sylvanus
Level 160
God Stats
31W - 30L
1,644 SR
Queue Stats
538W - 486L
1,691 Elo+
Solo
Thor
Thor
conqeefador
Thor
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 172L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 4
7,629
587
8,745
11,274
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
FitchTheRichLich
Jormungandr
13
6 / 0 / 4
8,300
638
12,394
9,795
5,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
Myke-666-
Ah Muzen Cab
11
0 / 2 / 2
6,710
516
4,311
9,863
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Maui
11
2 / 0 / 5
6,833
526
3,272
10,444
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
12
2 / 2 / 2
7,132
549
3,406
8,821
4,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kioku99
Janus
12
2 / 1 / 0
6,725
517
7,288
5,189
2,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Matthodical
Izanami
12
2 / 1 / 2
7,044
542
7,344
8,509
3,050
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 3 / 2
5,987
461
5,705
11,862
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Sure-Burt
Sylvanus
9
0 / 4 / 3
5,436
418
5,847
11,894
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 5 / 1
6,033
464
3,466
10,666
4,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
14
Kills
6
6
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
2
4
3
W
Jormungandr
FitchTheRichLich
Jormungandr
6
0
4
8
L
Janus
Kioku99
Janus
2
1
0
2
L
Izanami
Matthodical
Izanami
2
1
2
3
W
Ah Muzen Cab
Myke-666-
Ah Muzen Cab
0
2
2
0.5
L
1
3
2
0.67
L
Sylvanus
Sure-Burt
Sylvanus
0
4
3
0.38
L
1
5
1
0.3
W
Maui
2
0
5
4.5
W
Chiron
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,128
Damage
29,650
50,197
Taken
48,120
23,787
Mitigated
22,587
16,455
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,745
3,913
0
895
11,274
4,935
0
1,863
9,411
0
59,077
W
Jormungandr
FitchTheRichLich
Jormungandr
12,394
5,241
0
3,924
9,795
5,134
64
3,854
5,941
55,862
0
L
Janus
Kioku99
Janus
7,288
404
0
408
5,189
2,108
0
1,566
3,623
58,725
0
L
Izanami
Matthodical
Izanami
7,344
4,942
0
3,736
8,509
3,050
0
905
7,604
0
63,298
W
Ah Muzen Cab
Myke-666-
Ah Muzen Cab
4,311
1,518
0
2,493
9,863
2,725
0
576
9,287
0
56,257
L
5,705
1,915
0
4,106
11,862
4,679
0
2,163
9,699
0
34,938
L
Sylvanus
Sure-Burt
Sylvanus
5,847
1,793
1,233
3,766
11,894
8,161
0
3,813
8,081
19,193
7,893
L
3,466
562
0
1,297
10,666
4,589
0
6,766
3,900
0
32,318
W
Maui
3,272
698
2,031
3,257
10,444
6,651
0
1,971
8,473
20,409
2,683
W
Chiron
3,406
1,531
414
3,441
8,821
4,342
0
3,796
5,025
0
52,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,604
Gold Earned
31,225
446
Minions Killed
387
0
Camps Cleared
0
1,266,339
Distance Traveled
1,170,693
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,629
587
91
7
0
277,292
4
W
Jormungandr
8,300
638
95
7
0
247,918
1
L
Janus
6,725
517
102
8
0
251,281
5
L
Izanami
7,044
542
115
9
0
203,730
4
W
Ah Muzen Cab
6,710
516
108
8
0
237,647
5
L
Susano
5,987
461
74
6
0
283,260
0
L
Sylvanus
5,436
418
35
3
0
218,590
1
L
Thor
6,033
464
61
5
0
213,832
3
W
Maui
6,833
526
32
2
0
258,456
2
W
Chiron
7,132
549
120
9
0
245,026
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role