Player Matchup

Chang'e
Chang'e
Azarathj
Chang'e
Level 61
God Stats
62W - 42L
1,580 SR
Queue Stats
137W - 150L
1,450 Elo+
Solo
Maui
Maui
InfraExodus
Maui
Level 89
God Stats
3W - 0L
1,749 SR
Queue Stats
33W - 26L
1,545 Elo+
Solo
Ne Zha
Ne Zha
WarmCheerios
Ne Zha
Level 105
God Stats
1W - 0L
1,868 SR
Queue Stats
29W - 16L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zayε
Kumbhakarna
Level 99
God Stats
30W - 12L
1,660 SR
Queue Stats
36W - 20L
1,584 Elo+
Party 1
Artemis
Artemis
maldipacol
Artemis
Level 103
God Stats
34W - 24L
1,620 SR
Queue Stats
161W - 159L
1,525 Elo+
Solo
Team Averages
Level 91
1,695 SR
1,536 Elo+

VS

Team Averages
Level 135
1,585 SR
1,552 Elo+
Chernobog
Chernobog
FunnyCroc
Chernobog
Level 106
God Stats
7W - 8L
1,548 SR
Queue Stats
191W - 218L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
Himekiya
Baron Samedi
Level 159
God Stats
32W - 20L
1,667 SR
Queue Stats
287W - 326L
1,419 Elo+
Solo
Kukulkan
Kukulkan
Insane Asylum75
Kukulkan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,807 Elo+
Party 2
Pele
Pele
SnoopyThALegend
Pele
Level 157
God Stats
5W - 3L
1,585 SR
Queue Stats
61W - 56L
1,508 Elo+
Solo
Cu Chulainn
Cu Chulainn
Zenkojii
Cu Chulainn
Level 146
God Stats
3W - 3L
1,623 SR
Queue Stats
91W - 86L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Azarathj
Chang'e
20
2 / 7 / 19
16,436
967
20,772
32,879
16,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 23
16,772
987
13,364
30,076
37,092
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
20
10 / 8 / 18
18,939
1,114
45,748
27,519
17,057
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Zayε
Kumbhakarna
20
8 / 1 / 17
17,483
1,028
8,322
31,696
31,877
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
maldipacol
Artemis
20
9 / 5 / 17
18,934
1,114
42,112
26,437
14,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FunnyCroc
Chernobog
20
5 / 6 / 13
16,305
959
18,232
25,300
10,716
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Himekiya
Baron Samedi
20
3 / 8 / 22
16,518
972
30,797
27,346
24,432
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
20
6 / 5 / 14
17,170
1,010
24,975
16,207
6,921
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
8 / 8 / 16
17,242
1,014
30,883
33,223
13,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Zenkojii
Cu Chulainn
20
6 / 5 / 20
17,154
1,009
35,702
30,979
42,150
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
113
32
Kills
28
28
Deaths
32
94
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Azarathj
Chang'e
2
7
19
1.64
L
Chernobog
FunnyCroc
Chernobog
5
6
13
1.92
L
Baron Samedi
Himekiya
Baron Samedi
3
8
22
1.75
W
3
7
23
2.07
L
Kukulkan
6
5
14
2.6
L
8
8
16
2
W
Ne Zha
10
8
18
2.38
W
Kumbhakarna
Zayε
Kumbhakarna
8
1
17
16.5
L
Cu Chulainn
Zenkojii
Cu Chulainn
6
5
20
3.2
W
Artemis
maldipacol
Artemis
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,318
Damage
140,589
148,607
Taken
133,055
117,617
Mitigated
97,974
23,013
Healing
16,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Azarathj
Chang'e
20,772
1,139
5,651
8,581
32,879
16,805
0
12,431
20,448
64,954
0
L
Chernobog
FunnyCroc
Chernobog
18,232
9,114
0
1,378
25,300
10,716
0
6,630
18,670
0
52,304
L
Baron Samedi
Himekiya
Baron Samedi
30,797
2,523
5,491
5,054
27,346
24,432
0
9,781
17,565
47,295
0
W
13,364
2,802
0
1,474
30,076
37,092
0
14,716
15,360
23,898
2,872
L
Kukulkan
24,975
1,695
0
1,369
16,207
6,921
0
2,988
13,219
86,509
0
L
30,883
4,790
0
3,625
33,223
13,755
0
12,909
20,314
0
47,674
W
Ne Zha
45,748
12,585
0
4,780
27,519
17,057
0
9,594
17,925
0
86,270
W
Kumbhakarna
Zayε
Kumbhakarna
8,322
46
0
0
31,696
31,877
0
13,977
17,719
16,050
0
L
Cu Chulainn
Zenkojii
Cu Chulainn
35,702
4,011
0
0
30,979
42,150
0
9,303
21,676
7,535
46,774
W
Artemis
maldipacol
Artemis
42,112
24,389
0
2,527
26,437
14,786
0
8,929
17,508
0
91,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,564
Gold Earned
84,389
345
Minions Killed
355
18
Camps Cleared
6
1,684,824
Distance Traveled
1,569,226
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
16,436
967
120
7
4
258,550
3
L
Chernobog
16,305
959
80
5
0
318,281
2
L
Baron Samedi
16,518
972
35
2
3
279,109
0
W
Maui
16,772
987
28
2
3
331,928
4
L
Kukulkan
17,170
1,010
151
9
1
321,215
0
L
Pele
17,242
1,014
53
3
1
313,511
0
W
Ne Zha
18,939
1,114
76
4
2
361,116
2
W
Kumbhakarna
17,483
1,028
12
1
0
419,206
0
L
Cu Chulainn
17,154
1,009
36
2
1
337,110
0
W
Artemis
18,934
1,114
109
6
9
314,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role