Player Matchup

Athena
Athena
Briato
Athena
Level 89
God Stats
4W - 1L
1,813 SR
Queue Stats
205W - 56L
1,778 Elo+
Party 2
Kali
Kali
DoogTheNoog
Kali
Level 48
God Stats
4W - 1L
1,637 SR
Queue Stats
166W - 45L
1,760 Elo+
Party 2
Nu Wa
Nu Wa
TheCunCunWarrior
Nu Wa
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
129W - 37L
1,768 Elo+
Party 2
Team Averages
Level 57
1,650 SR
1,768 Elo+

VS

Team Averages
Level 71
1,498 SR
1,616 Elo+
Ullr
Ullr
DesignFury
Ullr
Level 121
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Maui
Maui
Pino Greens
Maui
Level 28
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1
Hel
Hel
The Snag God
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Briato
Athena
15
9 / 0 / 9
10,143
845
8,618
13,038
15,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
7 / 3 / 11
9,797
816
17,418
11,805
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 2 / 12
9,492
791
12,035
8,771
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 1
8,002
667
9,161
15,685
7,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 5
7,931
661
3,024
16,924
11,699
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
2 / 6 / 1
7,685
640
6,698
12,396
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
4
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
Briato
Athena
9
0
9
13.5
L
2
7
1
0.36
W
7
3
11
4.17
L
0
8
5
0.31
L
2
6
1
0.42
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
18,883
33,614
Taken
45,005
25,745
Mitigated
24,622
10,722
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Briato
Athena
8,618
2,871
0
5,250
13,038
15,207
463
4,339
8,699
26,713
0
L
9,161
4,034
0
470
15,685
7,221
0
7,836
7,849
0
33,166
W
17,418
9,120
0
3,449
11,805
6,744
0
3,778
8,027
0
42,158
L
3,024
685
400
476
16,924
11,699
11
7,332
9,592
12,058
0
L
6,698
758
3,622
3,916
12,396
5,702
0
5,785
6,611
19,331
0
W
12,035
4,517
0
2,023
8,771
3,794
872
2,174
6,597
36,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
23,618
134
Minions Killed
94
9
Camps Cleared
1
684,449
Distance Traveled
549,849
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,143
845
39
3
3
247,831
3
L
Ullr
8,002
667
56
5
1
199,017
3
W
Kali
9,797
816
42
4
2
244,195
1
L
Maui
7,931
661
13
1
0
170,000
0
L
Hel
7,685
640
25
2
0
180,832
3
W
Nu Wa
9,492
791
53
4
4
192,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role