Player Matchup

Cu Chulainn
Cu Chulainn
CosmicCooler
Cu Chulainn
Level 156
God Stats
10W - 18L
1,380 SR
Queue Stats
640W - 715L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Graythe
Jing Wei
Level 122
God Stats
0W - 2L
1,255 SR
Queue Stats
72W - 51L
1,556 Elo+
Solo
Maui
Maui
TheMrPlus
Maui
Level 46
God Stats
2W - 1L
1,458 SR
Queue Stats
53W - 49L
1,552 Elo+
Solo
Janus
Janus
VaylinRayne
Janus
Level 148
God Stats
1W - 1L
1,779 SR
Queue Stats
91W - 61L
1,597 Elo+
Party 2
Cupid
Cupid
yournewstepdad
Cupid
Level 40
God Stats
8W - 11L
1,431 SR
Queue Stats
27W - 22L
1,550 Elo+
Party 2
Team Averages
Level 102
1,461 SR
1,545 Elo+

VS

Team Averages
Level 62
1,594 SR
1,528 Elo+
Cthulhu
Cthulhu
Chinomadafaka
Cthulhu
Level 7
God Stats
5W - 1L
1,901 SR
Queue Stats
13W - 6L
1,691 Elo+
Party 1
Nu Wa
Nu Wa
Karine 44419
Nu Wa
Level 145
God Stats
10W - 18L
1,348 SR
Queue Stats
138W - 152L
1,470 Elo+
Solo
Hercules
Hercules
Satempai
Hercules
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,414 Elo+
Party 3
Ymir
Ymir
Zomebit
Ymir
Level 40
God Stats
3W - 0L
1,705 SR
Queue Stats
11W - 14L
1,410 Elo+
Party 3
Chiron
Chiron
ĠоdLℓρα
Chiron
Level 74
God Stats
2W - 0L
1,516 SR
Queue Stats
123W - 81L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CosmicCooler
Cu Chulainn
15
1 / 10 / 1
9,410
941
8,314
22,834
16,745
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jing Wei
Graythe
Jing Wei
15
1 / 5 / 4
9,565
957
11,582
18,149
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
15
0 / 1 / 5
9,087
909
9,331
13,446
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 2
10,075
1,008
15,678
8,187
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 4 / 4
9,450
945
4,597
12,024
5,050
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

153

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
16
2 / 1 / 12
10,271
1,027
8,271
11,087
9,772
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
0 / 0 / 16
10,214
1,021
11,786
4,214
2,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
Satempai
Hercules
16
4 / 2 / 10
9,906
991
13,632
16,691
16,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Zomebit
Ymir
16
2 / 2 / 13
11,219
1,122
9,363
12,177
19,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
13 / 1 / 4
12,722
1,272
25,845
10,243
4,978
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
76
6
Kills
21
21
Deaths
6
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
1
12
8
L
Cu Chulainn
CosmicCooler
Cu Chulainn
1
10
1
0.15
L
Jing Wei
Graythe
Jing Wei
1
5
4
0.6
W
0
0
16
8
W
Hercules
Satempai
Hercules
4
2
10
4.5
L
Maui
0
1
5
2.5
L
3
1
2
4
W
Ymir
Zomebit
Ymir
2
2
13
4.25
L
1
4
4
0.75
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
68,897
74,640
Taken
54,412
38,081
Mitigated
52,617
3,847
Healing
13,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,271
739
1,079
1,718
11,087
9,772
0
6,120
4,558
23,483
0
L
Cu Chulainn
CosmicCooler
Cu Chulainn
8,314
824
0
100
22,834
16,745
0
9,143
12,314
0
32,000
L
Jing Wei
Graythe
Jing Wei
11,582
10,031
0
2,469
18,149
6,706
0
4,680
13,101
0
27,057
W
11,786
3,116
306
589
4,214
2,029
0
1,351
2,751
36,097
0
W
Hercules
Satempai
Hercules
13,632
4,754
0
4,721
16,691
16,618
0
7,080
9,336
0
16,367
L
Maui
9,331
2,969
0
553
13,446
6,756
0
8,427
4,456
14,793
1,442
L
15,678
245
0
0
8,187
2,824
0
1,892
6,250
33,987
0
W
Ymir
Zomebit
Ymir
9,363
1,467
0
1,152
12,177
19,220
0
4,949
6,932
15,991
0
L
4,597
2,560
272
453
12,024
5,050
0
4,387
7,340
0
17,890
W
25,845
14,710
1,224
2,640
10,243
4,978
0
3,276
6,738
0
54,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,587
Gold Earned
54,332
178
Minions Killed
194
3
Camps Cleared
10
847,798
Distance Traveled
967,722
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,271
1,027
45
5
1
201,567
0
L
Cu Chulainn
9,410
941
47
5
1
158,625
1
L
Jing Wei
9,565
957
32
3
1
178,095
1
W
Nu Wa
10,214
1,021
55
6
0
182,967
0
W
Hercules
9,906
991
8
1
0
211,611
1
L
Maui
9,087
909
12
1
0
185,102
0
L
Janus
10,075
1,008
63
6
1
183,635
0
W
Ymir
11,219
1,122
10
1
1
191,264
0
L
Cupid
9,450
945
24
2
0
142,341
0
W
Chiron
12,722
1,272
76
8
8
180,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role