Player Matchup

Yemoja
Yemoja
RAA x SnIpEz
Yemoja
Level 111
God Stats
2W - 1L
1,420 SR
Queue Stats
73W - 90L
1,358 Elo+
Party 1
Ne Zha
Ne Zha
StrolledHeart72
Ne Zha
Level 129
God Stats
9W - 10L
1,508 SR
Queue Stats
42W - 74L
1,306 Elo+
Party 1
Discordia
Discordia
bmbshll2234
Discordia
Level 28
God Stats
2W - 0L
1,721 SR
Queue Stats
33W - 31L
1,340 Elo+
Party 1
Team Averages
Level 89
1,550 SR
1,335 Elo+

VS

Team Averages
Level 48
1,408 SR
1,273 Elo+
Chaac
Chaac
Cornjerker11
Chaac
Level 12
God Stats
24W - 33L
1,343 SR
Queue Stats
47W - 70L
1,232 Elo+
Party 2
Set
Set
EleMentaL DecaY
Set
Level 69
God Stats
3W - 6L
1,278 SR
Queue Stats
69W - 87L
1,328 Elo+
Party 2
Hel
Hel
EleMentaL JeWx
Hel
Level 64
God Stats
2W - 4L
1,604 SR
Queue Stats
70W - 100L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 0 / 11
9,266
772
5,935
11,468
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
11 / 4 / 1
10,899
908
21,568
12,777
7,163
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Discordia
bmbshll2234
Discordia
14
2 / 2 / 7
8,996
750
10,957
8,121
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,142
679
7,796
13,863
8,775
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
5 / 3 / 1
9,605
800
12,799
15,810
8,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 8 / 2
7,468
622
3,558
13,732
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
13
Kills
6
6
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
5
3
1
1.83
L
0
8
2
0.13
W
Yemoja
0
0
11
5.5
W
11
4
1
2.88
W
Discordia
bmbshll2234
Discordia
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
24,153
32,366
Taken
43,405
24,781
Mitigated
21,124
11,939
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,796
1,070
0
434
13,863
8,775
0
5,256
8,607
0
32,094
L
12,799
6,619
1,172
4,599
15,810
8,101
0
6,893
8,917
0
29,006
L
3,558
373
2,306
3,074
13,732
4,248
0
5,307
8,425
13,258
0
W
Yemoja
5,935
1,572
2,555
4,806
11,468
13,789
228
2,815
8,653
22,849
0
W
21,568
7,807
0
1,842
12,777
7,163
507
1,704
11,073
0
48,049
W
Discordia
bmbshll2234
Discordia
10,957
1,176
338
2,398
8,121
3,829
382
413
7,708
32,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,161
Gold Earned
25,215
142
Minions Killed
120
5
Camps Cleared
7
651,707
Distance Traveled
666,709
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,142
679
52
4
2
254,538
0
L
Set
9,605
800
43
4
4
213,518
5
L
Hel
7,468
622
25
2
1
198,653
0
W
Yemoja
9,266
772
38
3
1
200,334
0
W
Ne Zha
10,899
908
50
4
4
232,533
4
W
Discordia
8,996
750
54
5
0
218,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role