Player Matchup

Kuzenbo
Kuzenbo
Mayo Sauce2
Kuzenbo
Level 121
God Stats
1W - 2L
1,195 SR
Queue Stats
12W - 12L
1,348 Elo+
Party 1
Merlin
Merlin
Uknowthis01
Merlin
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,400 Elo+
Solo
Heimdallr
Heimdallr
VastDestruction
Heimdallr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,434 Elo+
Party 1
Team Averages
Level 113
1,398 SR
1,394 Elo+

VS

Team Averages
Level 99
1,569 SR
1,506 Elo+
Thor
Thor
FluffyThanThan
Thor
Level 120
God Stats
4W - 3L
1,563 SR
Queue Stats
85W - 99L
1,427 Elo+
Solo
Chaac
Chaac
Phyrexcision
Chaac
Level 160
God Stats
4W - 2L
1,644 SR
Queue Stats
213W - 143L
1,590 Elo+
Party 2
Kukulkan
Kukulkan
ShadowDemon9059
Kukulkan
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mayo Sauce2
Kuzenbo
18
2 / 7 / 3
13,730
654
13,980
25,532
35,573
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
0 / 13 / 4
12,062
574
11,146
23,996
8,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
VastDestruction
Heimdallr
18
4 / 7 / 2
13,621
649
15,998
22,207
9,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 12
14,636
697
25,421
19,510
10,108
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 0 / 14
15,829
754
24,846
34,103
37,706
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
20
7 / 1 / 17
15,126
720
15,781
9,793
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
27
27
Deaths
7
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
9
6
12
2.5
L
Kuzenbo
Mayo Sauce2
Kuzenbo
2
7
3
0.5
W
11
0
14
18
W
Kukulkan
7
1
17
15.5
L
Merlin
0
13
4
0.15
L
Heimdallr
VastDestruction
Heimdallr
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,124
Damage
66,048
71,735
Taken
63,406
53,226
Mitigated
53,038
6,224
Healing
18,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,421
3,309
0
1,258
19,510
10,108
375
7,732
11,770
0
65,742
L
Kuzenbo
Mayo Sauce2
Kuzenbo
13,980
3,238
465
2,264
25,532
35,573
0
7,865
17,667
44,405
0
W
24,846
2,723
0
16,313
34,103
37,706
461
13,116
20,987
0
74,010
W
Kukulkan
15,781
759
0
715
9,793
5,224
1,374
4,717
5,076
67,357
0
L
Merlin
11,146
1,063
693
689
23,996
8,058
35
2,924
21,072
42,077
0
L
Heimdallr
VastDestruction
Heimdallr
15,998
7,896
0
2,113
22,207
9,595
0
5,627
16,580
0
43,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
45,591
181
Minions Killed
272
5
Camps Cleared
11
924,889
Distance Traveled
1,286,870
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,636
697
59
3
3
388,498
1
L
Kuzenbo
13,730
654
35
2
2
332,901
3
W
Chaac
15,829
754
103
5
5
458,379
2
W
Kukulkan
15,126
720
110
5
3
439,993
0
L
Merlin
12,062
574
77
4
0
259,783
6
L
Heimdallr
13,621
649
69
3
3
332,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role