Player Matchup

Thanatos
Thanatos
Demon90Tank
Thanatos
Level 63
God Stats
6W - 2L
1,654 SR
Queue Stats
150W - 146L
1,469 Elo+
Party 1
Achilles
Achilles
Forsnackin
Achilles
Level 102
God Stats
5W - 4L
1,324 SR
Queue Stats
158W - 131L
1,582 Elo+
Party 1
Bacchus
Bacchus
MyMyMaddy
Bacchus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 120L
1,511 Elo+
Party 1
Raijin
Raijin
PrinceChompers
Raijin
Level 99
God Stats
1W - 0L
1,748 SR
Queue Stats
34W - 29L
1,551 Elo+
Party 1
King Arthur
King Arthur
extrawa
King Arthur
Level 115
God Stats
3W - 2L
1,568 SR
Queue Stats
162W - 133L
1,548 Elo+
Party 1
Team Averages
Level 93
1,559 SR
1,532 Elo+

VS

Team Averages
Level 111
1,550 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DoomtrainMD
Chaac
Level 144
God Stats
2W - 2L
1,652 SR
Queue Stats
180W - 194L
1,555 Elo+
Party 3
Fafnir
Fafnir
ImaSpankYaButt
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,407 Elo+
Party 2
Odin
Odin
SourNug
Odin
Level 160
God Stats
1W - 2L
1,607 SR
Queue Stats
126W - 122L
1,572 Elo+
Party 3
Sobek
Sobek
TheDarkLibrarian
Sobek
Level 68
God Stats
0W - 3L
1,492 SR
Queue Stats
33W - 29L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Demon90Tank
Thanatos
20
13 / 8 / 21
14,515
764
21,337
22,252
13,010
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Forsnackin
Achilles
20
14 / 5 / 16
14,271
751
27,204
28,205
40,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
MyMyMaddy
Bacchus
19
1 / 5 / 33
13,522
712
10,545
23,932
49,106
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 5 / 29
14,390
757
37,540
20,645
12,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
extrawa
King Arthur
20
12 / 6 / 22
15,795
831
37,870
29,230
44,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
12 / 9 / 10
15,427
812
27,606
27,328
19,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 9 / 14
13,456
708
25,390
36,067
60,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
1 / 9 / 17
11,995
631
10,855
28,311
36,388
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Odin
SourNug
Odin
20
9 / 8 / 11
14,406
758
20,203
30,861
35,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
0 / 9 / 11
11,482
604
7,579
28,345
46,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
89
44
Kills
26
29
Deaths
44
121
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
12
9
10
1.89
W
Thanatos
Demon90Tank
Thanatos
13
8
21
2.94
L
4
9
14
1.22
W
Achilles
Forsnackin
Achilles
14
5
16
4.4
L
1
9
17
1.06
W
Bacchus
MyMyMaddy
Bacchus
1
5
33
3.5
W
4
5
29
3.7
L
Odin
SourNug
Odin
9
8
11
1.81
L
0
9
11
0.61
W
King Arthur
extrawa
King Arthur
12
6
22
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,496
Damage
91,633
124,264
Taken
150,912
159,521
Mitigated
198,195
40,082
Healing
39,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
27,606
7,540
2,204
7,515
27,328
19,651
5,480
10,198
16,936
0
59,497
W
Thanatos
Demon90Tank
Thanatos
21,337
5,429
1,690
12,577
22,252
13,010
1,457
2,114
20,138
0
32,617
L
25,390
3,726
4,604
8,123
36,067
60,501
164
11,637
23,618
0
43,844
W
Achilles
Forsnackin
Achilles
27,204
4,822
1,513
7,896
28,205
40,703
2,109
3,187
25,018
0
36,080
L
10,855
3,239
1,406
2,858
28,311
36,388
652
8,487
19,370
20,852
0
W
Bacchus
MyMyMaddy
Bacchus
10,545
1,824
2,181
2,959
23,932
49,106
1,160
3,936
19,996
18,395
0
W
37,540
4,069
2,691
5,945
20,645
12,136
3,044
2,638
18,007
77,303
0
L
Odin
SourNug
Odin
20,203
3,280
3,730
5,476
30,861
35,210
869
9,229
21,189
0
35,803
L
7,579
1,822
646
3,062
28,345
46,445
620
8,534
19,500
14,309
0
W
King Arthur
extrawa
King Arthur
37,870
5,755
472
2,158
29,230
44,566
396
6,559
22,671
0
71,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,493
Gold Earned
66,766
195
Minions Killed
160
0
Camps Cleared
0
1,607,053
Distance Traveled
1,493,984
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
15,427
812
54
3
0
286,334
1
W
Thanatos
14,515
764
16
1
0
319,029
0
L
Chaac
13,456
708
32
2
0
298,718
0
W
Achilles
14,271
751
15
1
0
345,800
0
L
Fafnir
11,995
631
28
1
0
288,589
0
W
Bacchus
13,522
712
15
1
0
337,714
0
W
Raijin
14,390
757
93
5
0
305,157
0
L
Odin
14,406
758
34
2
0
333,170
0
L
Sobek
11,482
604
12
1
0
287,173
0
W
King Arthur
15,795
831
56
3
0
299,353
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role