Player Matchup

Agni
Agni
Crudesoldier21
Agni
Level 150
God Stats
4W - 6L
1,384 SR
Queue Stats
436W - 493L
1,420 Elo+
Solo
Kuzenbo
Kuzenbo
NatureUscary
Kuzenbo
Level 109
God Stats
2W - 8L
1,531 SR
Queue Stats
206W - 256L
1,445 Elo+
Solo
Ymir
Ymir
Zever20
Ymir
Level 104
God Stats
0W - 2L
1,667 SR
Queue Stats
93W - 93L
1,460 Elo+
Solo
Chang'e
Chang'e
rioramHB8923
Chang'e
Level 122
God Stats
0W - 2L
1,307 SR
Queue Stats
122W - 152L
1,427 Elo+
Solo
Chernobog
Chernobog
sportyturtle5
Chernobog
Level 48
God Stats
1W - 1L
1,715 SR
Queue Stats
89W - 68L
1,508 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,452 Elo+

VS

Team Averages
Level 126
1,538 SR
1,488 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
CalebKn
Terra
Level 153
God Stats
1W - 1L
1,369 SR
Queue Stats
212W - 184L
1,547 Elo+
Party 1
Chronos
Chronos
YNFL BOOGIE
Chronos
Level 73
God Stats
2W - 3L
1,353 SR
Queue Stats
451W - 421L
1,468 Elo+
Party 1
He Bo
He Bo
bootyqueen8
He Bo
Level 108
God Stats
2W - 0L
1,724 SR
Queue Stats
88W - 100L
1,438 Elo+
Solo
Artemis
Artemis
smkbandit23
Artemis
Level 147
God Stats
6W - 3L
1,743 SR
Queue Stats
785W - 795L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,766
777
11,648
7,698
3,628
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
NatureUscary
Kuzenbo
17
2 / 1 / 3
8,873
887
8,098
17,397
19,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
Zever20
Ymir
13
0 / 4 / 4
7,462
746
4,546
12,843
14,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
rioramHB8923
Chang'e
13
1 / 3 / 2
7,063
706
7,489
9,126
6,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
sportyturtle5
Chernobog
13
2 / 4 / 1
7,322
732
10,982
9,472
4,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
0 / 3 / 12
7,808
781
6,669
15,964
23,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
CalebKn
Terra
15
3 / 1 / 12
8,946
895
6,796
12,391
14,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos
YNFL BOOGIE
Chronos
15
3 / 0 / 11
8,398
840
14,204
11,208
6,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 1 / 10
8,100
810
5,720
8,577
4,730
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
smkbandit23
Artemis
16
8 / 1 / 8
9,007
901
19,669
9,918
6,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
6
Kills
16
16
Deaths
6
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
3
12
2
W
Terra
CalebKn
Terra
3
1
12
9
L
1
4
3
0.63
L
Kuzenbo
NatureUscary
Kuzenbo
2
1
3
3.5
W
Chronos
YNFL BOOGIE
Chronos
3
0
11
8.5
L
Ymir
Zever20
Ymir
0
4
4
0.5
W
2
1
10
7
L
Chang'e
rioramHB8923
Chang'e
1
3
2
0.67
W
Artemis
smkbandit23
Artemis
8
1
8
12
L
Chernobog
sportyturtle5
Chernobog
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
53,058
56,536
Taken
58,058
48,774
Mitigated
56,143
24,016
Healing
31,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,669
2,674
1,068
1,691
15,964
23,630
18
7,850
7,846
10,892
0
W
Terra
CalebKn
Terra
6,796
869
9,445
5,333
12,391
14,009
42
6,574
5,447
13,566
0
L
11,648
42
2,000
1,169
7,698
3,628
0
4,411
3,287
21,183
0
L
Kuzenbo
NatureUscary
Kuzenbo
8,098
2,886
316
9,325
17,397
19,564
0
10,486
6,911
19,023
0
W
Chronos
YNFL BOOGIE
Chronos
14,204
5,930
1,077
3,884
11,208
6,790
842
5,725
5,397
30,196
0
L
Ymir
Zever20
Ymir
4,546
71
962
2,439
12,843
14,129
0
5,895
6,948
10,724
0
W
5,720
420
2,751
2,265
8,577
4,730
449
4,085
4,350
22,253
0
L
Chang'e
rioramHB8923
Chang'e
7,489
1,017
3,754
2,932
9,126
6,481
0
6,004
3,122
14,837
0
W
Artemis
smkbandit23
Artemis
19,669
8,995
881
2,823
9,918
6,984
650
6,587
3,237
0
29,683
L
Chernobog
sportyturtle5
Chernobog
10,982
5,964
0
1,119
9,472
4,972
0
6,593
2,879
0
25,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,486
Gold Earned
42,259
104
Minions Killed
102
0
Camps Cleared
0
921,084
Distance Traveled
1,007,397
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,808
781
8
1
0
196,521
1
W
Terra
8,946
895
13
1
0
218,718
0
L
Agni
7,766
777
21
2
0
189,926
0
L
Kuzenbo
8,873
887
16
2
0
210,375
0
W
Chronos
8,398
840
32
3
0
192,906
0
L
Ymir
7,462
746
9
1
0
192,051
1
W
He Bo
8,100
810
31
3
0
215,478
3
L
Chang'e
7,063
706
25
3
0
166,711
0
W
Artemis
9,007
901
18
2
0
183,774
3
L
Chernobog
7,322
732
33
3
0
162,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role