Player Matchup

Baron Samedi
Baron Samedi
GoldenxDarkness
Baron Samedi
Level 159
God Stats
9W - 8L
1,519 SR
Queue Stats
451W - 440L
1,447 Elo+
Solo
Susano
Susano
IVFisher
Susano
Level 160
God Stats
4W - 6L
1,325 SR
Queue Stats
333W - 354L
1,532 Elo+
Party 1
Horus
Horus
Nekrobs
Horus
Level 140
God Stats
5W - 8L
1,434 SR
Queue Stats
340W - 342L
1,487 Elo+
Solo
Maui
Maui
RhamCody
Maui
Level 156
God Stats
2W - 5L
1,691 SR
Queue Stats
377W - 376L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
how2getbanned
Danzaburou
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 177L
1,548 Elo+
Solo
Team Averages
Level 140
1,494 SR
1,508 Elo+

VS

Team Averages
Level 119
1,554 SR
1,521 Elo+
Hel
Hel
Kneeckles
Hel
Level 82
God Stats
76W - 51L
1,619 SR
Queue Stats
311W - 295L
1,519 Elo+
Solo
Da Ji
Da Ji
RhinoxSinH
Da Ji
Level 147
God Stats
3W - 5L
1,552 SR
Queue Stats
32W - 30L
1,547 Elo+
Solo
Maui
Maui
SammoDV
Maui
Level 123
God Stats
1W - 5L
1,435 SR
Queue Stats
215W - 184L
1,518 Elo+
Solo
Ymir
Ymir
TheMooselIlIlIlI
Ymir
Level 124
God Stats
13W - 9L
1,675 SR
Queue Stats
203W - 190L
1,522 Elo+
Solo
Skadi
Skadi
grim_08
Skadi
Level 119
God Stats
3W - 5L
1,488 SR
Queue Stats
581W - 606L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GoldenxDarkness
Baron Samedi
17
4 / 3 / 7
11,292
538
15,306
10,078
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
IVFisher
Susano
16
2 / 2 / 4
9,984
475
7,385
19,569
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Nekrobs
Horus
16
0 / 2 / 8
10,097
481
9,979
12,858
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
13
0 / 4 / 9
8,733
416
4,679
17,789
15,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
how2getbanned
Danzaburou
19
5 / 3 / 2
11,778
561
11,161
13,383
5,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 4
12,106
576
17,191
16,673
7,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
5
0 / 2 / 0
6,572
313
985
3,372
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
SammoDV
Maui
18
0 / 1 / 4
10,976
523
5,670
14,374
13,951
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 8
10,085
480
9,837
20,765
19,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
grim_08
Skadi
19
4 / 2 / 1
11,701
557
9,448
13,212
5,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
11
Kills
14
14
Deaths
11
30
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GoldenxDarkness
Baron Samedi
4
3
7
2.5
W
Susano
IVFisher
Susano
2
2
4
2
L
9
2
4
5.5
W
Horus
Nekrobs
Horus
0
2
8
2
W
Maui
0
4
9
1.13
L
Da Ji
0
2
0
0
L
Maui
SammoDV
Maui
0
1
4
2
L
1
4
8
1.25
L
Skadi
grim_08
Skadi
4
2
1
2.25
W
Danzaburou
how2getbanned
Danzaburou
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,510
Damage
43,131
73,677
Taken
68,396
46,929
Mitigated
48,405
27,007
Healing
19,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GoldenxDarkness
Baron Samedi
15,306
959
2,173
2,591
10,078
4,608
770
7,185
2,893
86,604
0
W
Susano
IVFisher
Susano
7,385
1,150
0
7,565
19,569
8,403
0
8,616
10,953
0
87,432
L
17,191
1,385
4,027
7,714
16,673
7,908
739
7,178
9,495
122,654
0
W
Horus
Nekrobs
Horus
9,979
4,692
579
3,194
12,858
12,268
0
5,571
7,287
0
76,345
W
Maui
4,679
721
0
4,888
17,789
15,996
0
8,112
9,677
22,618
0
L
Da Ji
985
272
0
1,026
3,372
1,034
0
377
2,959
0
9,223
L
Maui
SammoDV
Maui
5,670
803
0
2,516
14,374
13,951
354
2,599
10,972
80,040
0
L
9,837
2,330
0
2,700
20,765
19,554
0
7,772
12,698
40,245
3,224
L
Skadi
grim_08
Skadi
9,448
4,798
0
1,649
13,212
5,958
756
2,059
11,099
0
117,013
W
Danzaburou
how2getbanned
Danzaburou
11,161
5,534
0
6,017
13,383
5,654
0
3,222
10,161
0
91,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,884
Gold Earned
51,440
576
Minions Killed
629
0
Camps Cleared
0
1,908,465
Distance Traveled
1,615,403
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,292
538
140
7
0
364,046
2
W
Susano
9,984
475
132
6
0
410,191
4
L
Hel
12,106
576
196
9
0
417,669
4
W
Horus
10,097
481
131
6
0
402,479
0
W
Maui
8,733
416
19
1
0
379,136
0
L
Da Ji
6,572
313
22
1
0
101,917
0
L
Maui
10,976
523
158
8
0
360,915
0
L
Ymir
10,085
480
63
3
0
372,437
1
L
Skadi
11,701
557
190
9
0
362,465
3
W
Danzaburou
11,778
561
154
7
0
352,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role