Player Matchup

Cerberus
Cerberus
Masters
DRlLLZ
Cerberus
Masters
Level 127
God Stats
10W - 2L
2,082 SR
Queue Stats
454W - 170L
2,300 MMR
Party 1
Gilgamesh
Gilgamesh
Masters
GrimyGremlin
Gilgamesh
Masters
Level 64
God Stats
14W - 7L
1,868 SR
Queue Stats
276W - 81L
2,835 MMR
Party 1
Baron Samedi
Baron Samedi
Masters
lilMMR
Baron Samedi
Masters
Level 63
God Stats
7W - 2L
2,065 SR
Queue Stats
263W - 63L
2,943 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 85
2,005 SR
2,693 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,569 SR
2,066 MMR
Hades
Hades
Platinum IV
BrizzyToDope
Hades
Platinum IV
Level 159
God Stats
2W - 4L
1,436 SR
Queue Stats
151W - 196L
1,923 MMR
Solo
Sobek
Sobek
Diamond III
Elder_God_Eli
Sobek
Diamond III
Level 159
God Stats
5W - 7L
1,616 SR
Queue Stats
147W - 193L
2,460 MMR
Solo
Horus
Horus
Gold I
piero344
Horus
Gold I
Level 124
God Stats
79W - 62L
1,654 SR
Queue Stats
205W - 266L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DRlLLZ
Cerberus
15
2 / 2 / 8
11,329
708
11,432
20,917
25,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
GrimyGremlin
Gilgamesh
17
7 / 1 / 5
12,510
782
23,897
23,326
28,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
lilMMR
Baron Samedi
16
3 / 2 / 7
10,849
678
27,633
11,130
5,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabBaba YagaGuan YuAchillesShiva

VS

Bans
AtlasHou YiAresMedusaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
10,781
674
10,230
24,556
16,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 3
9,117
570
10,163
24,903
32,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
piero344
Horus
14
0 / 5 / 4
9,248
578
10,645
23,108
26,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Cerberus
DRlLLZ
Cerberus
2
2
8
3
L
1
3
3
0.83
W
Gilgamesh
GrimyGremlin
Gilgamesh
7
1
5
9.5
W
Baron Samedi
lilMMR
Baron Samedi
3
2
7
3.25
L
Horus
piero344
Horus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,962
Damage
31,038
55,373
Taken
72,567
59,748
Mitigated
74,433
21,075
Healing
19,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,230
1,311
1,148
8,134
24,556
16,276
0
11,599
12,535
45,517
0
W
Cerberus
DRlLLZ
Cerberus
11,432
1,409
0
7,281
20,917
25,196
228
8,021
12,896
27,875
0
L
10,163
1,167
0
3,416
24,903
32,110
0
15,924
8,306
21,740
0
W
Gilgamesh
GrimyGremlin
Gilgamesh
23,897
5,643
2,313
3,001
23,326
28,554
816
7,269
16,057
3,808
46,186
W
Baron Samedi
lilMMR
Baron Samedi
27,633
4,269
4,174
4,306
11,130
5,998
767
5,689
5,441
63,909
0
L
Horus
piero344
Horus
10,645
5,807
2,710
4,497
23,108
26,047
0
11,891
10,722
188
28,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,688
Gold Earned
29,146
171
Minions Killed
133
8
Camps Cleared
4
893,368
Distance Traveled
866,714
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,781
674
80
5
2
265,345
1
W
Cerberus
11,329
708
50
3
0
301,768
2
L
Sobek
9,117
570
23
1
1
290,506
4
W
Gilgamesh
12,510
782
20
1
2
312,090
2
W
Baron Samedi
10,849
678
101
6
6
279,510
0
L
Horus
9,248
578
30
2
1
310,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role