Player Matchup

Bacchus
Bacchus
GRIMDOLF
Bacchus
Level 21
God Stats
1W - 0L
1,739 SR
Queue Stats
5W - 1L
1,778 Elo+
Party 2
Ullr
Ullr
O-M-W-2-Y-B-H
Ullr
Level 159
God Stats
42W - 48L
1,521 SR
Queue Stats
432W - 326L
1,564 Elo+
Party 2
Maui
Maui
turTle-_-MaN-69
Maui
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,617 Elo+
Party 2
Team Averages
Level 113
1,586 SR
1,653 Elo+

VS

Team Averages
Level 149
1,569 SR
1,447 Elo+
Hera
Hera
 
Hera
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AlphaWolff716
Horus
Level 129
God Stats
1W - 5L
1,722 SR
Queue Stats
20W - 27L
1,420 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GADDAMNZAMBIES
Ah Muzen Cab
Level 159
God Stats
16W - 11L
1,487 SR
Queue Stats
251W - 307L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GRIMDOLF
Bacchus
14
1 / 3 / 5
9,884
706
6,520
16,567
22,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 2 / 4
9,987
713
16,993
12,064
5,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 2 / 5
9,736
695
9,067
14,819
16,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
1 / 4 / 6
9,181
656
8,408
8,230
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 3
9,469
676
11,059
17,406
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GADDAMNZAMBIES
Ah Muzen Cab
14
3 / 1 / 3
9,553
682
13,087
13,875
5,808
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
8
Kills
7
7
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
4
6
1
L
3
3
3
1.5
L
Ah Muzen Cab
GADDAMNZAMBIES
Ah Muzen Cab
3
1
3
4.5
W
Bacchus
GRIMDOLF
Bacchus
1
3
5
1.17
W
4
2
4
3
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,580
Damage
32,554
43,450
Taken
39,511
43,740
Mitigated
23,210
6,740
Healing
12,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,408
1,919
104
546
8,230
3,451
286
2,471
5,729
34,163
0
L
11,059
4,069
2,189
4,853
17,406
13,951
294
6,907
9,874
0
21,637
L
Ah Muzen Cab
GADDAMNZAMBIES
Ah Muzen Cab
13,087
4,146
556
4,415
13,875
5,808
1,522
5,736
7,703
0
38,674
W
Bacchus
GRIMDOLF
Bacchus
6,520
453
0
2,148
16,567
22,470
15
2,610
13,370
13,224
0
W
16,993
7,422
0
1,532
12,064
5,262
1,306
4,275
7,693
0
60,871
W
9,067
2,425
0
3,060
14,819
16,008
293
2,071
12,333
20,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,607
Gold Earned
28,203
153
Minions Killed
137
5
Camps Cleared
5
781,225
Distance Traveled
782,670
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,181
656
52
4
3
188,479
1
L
Horus
9,469
676
35
3
1
281,867
2
L
Ah Muzen Cab
9,553
682
50
4
1
312,324
5
W
Bacchus
9,884
706
29
2
0
267,813
2
W
Ullr
9,987
713
89
6
4
251,849
0
W
Maui
9,736
695
35
3
1
261,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role