Player Matchup

Ne Zha
Ne Zha
Fantasium
Ne Zha
Level 160
God Stats
3W - 0L
1,897 SR
Queue Stats
184W - 77L
1,748 Elo+
Party 1
Ullr
Ullr
JHaumiblau
Ullr
Level 156
God Stats
1W - 0L
1,962 SR
Queue Stats
78W - 38L
1,710 Elo+
Party 1
Discordia
Discordia
Lumikusik
Discordia
Level 147
God Stats
1W - 0L
1,467 SR
Queue Stats
103W - 49L
1,669 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shulky56
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,516 SR
Queue Stats
89W - 34L
1,700 Elo+
Party 1
Tyr
Tyr
SirLivid
Tyr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 20L
1,808 Elo+
Party 1
Team Averages
Level 154
1,669 SR
1,727 Elo+

VS

Team Averages
Level 150
1,581 SR
1,517 Elo+
Chang'e
Chang'e
Aryaz
Chang'e
Level 142
God Stats
3W - 3L
1,635 SR
Queue Stats
148W - 167L
1,509 Elo+
Solo
Xing Tian
Xing Tian
BitLogokiller
Xing Tian
Level 140
God Stats
0W - 1L
1,794 SR
Queue Stats
27W - 33L
1,470 Elo+
Solo
Pele
Pele
TheofilFiutt
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,589 Elo+
Solo
Anhur
Anhur
daygorath
Anhur
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 128L
1,573 Elo+
Solo
Nu Wa
Nu Wa
sergyngs
Nu Wa
Level 160
God Stats
80W - 91L
1,479 SR
Queue Stats
128W - 158L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Fantasium
Ne Zha
18
5 / 3 / 8
11,287
806
17,943
13,169
7,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 2 / 9
10,842
774
7,659
11,274
5,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Lumikusik
Discordia
18
3 / 2 / 12
10,935
781
15,062
9,803
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Shulky56
Morgan Le Fay
19
3 / 1 / 8
11,428
816
11,842
14,221
7,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 2 / 10
11,379
813
17,545
18,727
25,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aryaz
Chang'e
17
0 / 6 / 6
9,797
700
5,132
20,108
8,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
BitLogokiller
Xing Tian
16
1 / 5 / 3
10,095
721
7,059
21,535
22,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
5 / 6 / 3
11,296
807
13,132
20,168
10,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
daygorath
Anhur
18
4 / 0 / 4
10,779
770
9,243
8,848
3,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
sergyngs
Nu Wa
15
0 / 4 / 1
9,115
651
7,749
9,616
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
21
Kills
10
10
Deaths
21
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aryaz
Chang'e
0
6
6
0.5
L
Xing Tian
BitLogokiller
Xing Tian
1
5
3
0.5
W
Ne Zha
Fantasium
Ne Zha
5
3
8
3
W
4
2
9
4.25
W
Discordia
Lumikusik
Discordia
3
2
12
4.5
W
Morgan Le Fay
Shulky56
Morgan Le Fay
3
1
8
7
W
6
2
10
5.5
L
5
6
3
1.08
L
Anhur
daygorath
Anhur
4
0
4
6
L
Nu Wa
sergyngs
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,051
Damage
42,315
67,194
Taken
80,275
50,698
Mitigated
48,317
21,587
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aryaz
Chang'e
5,132
799
1,904
4,556
20,108
8,722
0
7,018
12,160
32,968
0
L
Xing Tian
BitLogokiller
Xing Tian
7,059
248
0
2,166
21,535
22,483
75
7,270
12,929
16,903
0
W
Ne Zha
Fantasium
Ne Zha
17,943
3,468
0
4,681
13,169
7,419
528
4,843
8,326
0
51,788
W
7,659
2,916
0
3,204
11,274
5,478
4,875
2,901
8,373
0
41,811
W
Discordia
Lumikusik
Discordia
15,062
655
0
3,025
9,803
4,553
2,833
4,128
5,675
55,955
0
W
Morgan Le Fay
Shulky56
Morgan Le Fay
11,842
865
415
4,665
14,221
7,283
2,501
3,990
10,231
67,451
0
W
17,545
1,557
0
5,597
18,727
25,965
87
4,078
14,649
0
29,936
L
13,132
4,331
0
1,785
20,168
10,304
1,174
7,795
11,494
0
46,972
L
Anhur
daygorath
Anhur
9,243
5,461
0
1,171
8,848
3,865
630
2,574
5,935
0
48,063
L
Nu Wa
sergyngs
Nu Wa
7,749
3,523
0
1,278
9,616
2,943
18
1,296
7,820
34,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,871
Gold Earned
51,082
372
Minions Killed
295
0
Camps Cleared
0
1,603,233
Distance Traveled
1,377,316
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,797
700
61
4
0
243,465
0
L
Xing Tian
10,095
721
7
1
0
280,556
0
W
Ne Zha
11,287
806
64
5
0
335,405
4
W
Ullr
10,842
774
90
6
0
306,406
3
W
Discordia
10,935
781
78
6
0
311,689
2
W
Morgan Le Fay
11,428
816
108
8
0
300,088
4
W
Tyr
11,379
813
32
2
0
349,645
0
L
Pele
11,296
807
73
5
0
295,199
1
L
Anhur
10,779
770
108
8
0
306,301
1
L
Nu Wa
9,115
651
46
3
0
251,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role