Player Matchup

Ishtar
Ishtar
gizmo123_-
Ishtar
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 150L
1,344 Elo+
Party 1
Agni
Agni
scsebcors
Agni
Level 145
God Stats
2W - 2L
1,588 SR
Queue Stats
32W - 42L
1,429 Elo+
Solo
Maui
Maui
uwuKawaii_
Maui
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 53L
1,430 Elo+
Party 1
Team Averages
Level 104
1,529 SR
1,401 Elo+

VS

Team Averages
Level 95
1,546 SR
1,432 Elo+
Hel
Hel
OhQueenLotus
Hel
Level 157
God Stats
11W - 23L
1,345 SR
Queue Stats
616W - 722L
1,454 Elo+
Party 2
Izanami
Izanami
RonaJutsu
Izanami
Level 59
God Stats
4W - 1L
1,771 SR
Queue Stats
59W - 76L
1,412 Elo+
Party 2
Guan Yu
Guan Yu
TRAPTOMISPRIME
Guan Yu
Level 69
God Stats
8W - 5L
1,524 SR
Queue Stats
84W - 103L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
gizmo123_-
Ishtar
11
0 / 3 / 1
7,056
588
8,697
8,594
3,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
12
0 / 2 / 0
7,204
600
11,609
6,260
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 3 / 0
7,978
665
3,292
13,987
10,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
8,524
710
8,683
8,855
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
RonaJutsu
Izanami
14
2 / 1 / 6
8,215
685
8,948
10,363
4,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 0 / 5
7,728
644
7,286
14,045
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Izanami
RonaJutsu
Izanami
2
1
6
5
W
1
0
5
3.5
L
Ishtar
gizmo123_-
Ishtar
0
3
1
0.17
L
Agni
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,598
Damage
24,917
28,841
Taken
33,263
16,220
Mitigated
20,526
4,738
Healing
21,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,683
875
6,626
6,292
8,855
4,018
615
5,980
2,875
30,396
0
W
Izanami
RonaJutsu
Izanami
8,948
5,240
0
1,568
10,363
4,413
733
4,966
5,397
0
34,223
W
7,286
341
2,142
4,512
14,045
12,095
179
4,182
9,863
0
15,854
L
Ishtar
gizmo123_-
Ishtar
8,697
6,585
0
885
8,594
3,534
0
2,677
5,701
0
21,779
L
Agni
11,609
1,053
0
487
6,260
2,547
0
1,574
4,592
44,325
0
L
3,292
782
0
3,366
13,987
10,139
0
4,967
8,296
7,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
24,467
118
Minions Killed
145
5
Camps Cleared
5
620,630
Distance Traveled
723,089
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,524
710
57
5
2
231,778
1
W
Izanami
8,215
685
68
6
2
224,138
3
W
Guan Yu
7,728
644
20
2
1
267,173
4
L
Ishtar
7,056
588
30
3
2
198,101
2
L
Agni
7,204
600
82
7
3
203,795
4
L
Maui
7,978
665
6
1
0
218,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role