Player Matchup

Maui
Maui
GuardianAthena
Maui
Level 155
God Stats
10W - 2L
1,767 SR
Queue Stats
245W - 94L
1,746 Elo+
Party 1
Ishtar
Ishtar
PanTheSeedot
Ishtar
Level 160
God Stats
23W - 4L
1,894 SR
Queue Stats
447W - 145L
1,717 Elo+
Party 1
Zhong Kui
Zhong Kui
Raesintoast
Zhong Kui
Level 122
God Stats
16W - 2L
1,785 SR
Queue Stats
119W - 61L
1,684 Elo+
Party 1
Ares
Ares
Topillo2002
Ares
Level 121
God Stats
1W - 0L
1,453 SR
Queue Stats
16W - 17L
1,512 Elo+
Solo
Cu Chulainn
Cu Chulainn
phumetsu
Cu Chulainn
Level 155
God Stats
24W - 7L
1,822 SR
Queue Stats
363W - 119L
1,705 Elo+
Party 1
Team Averages
Level 143
1,744 SR
1,673 Elo+

VS

Team Averages
Level 96
1,485 SR
1,540 Elo+
Heimdallr
Heimdallr
JJdacrankster
Heimdallr
Level 77
God Stats
4W - 3L
1,591 SR
Queue Stats
45W - 49L
1,491 Elo+
Solo
Yemoja
Yemoja
Ryedex
Yemoja
Level 61
God Stats
0W - 2L
1,236 SR
Queue Stats
258W - 250L
1,553 Elo+
Party 2
Bastet
Bastet
SpeSte
Bastet
Level 102
God Stats
3W - 1L
1,893 SR
Queue Stats
92W - 98L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
UnluckyChief335
Baron Samedi
Level 87
God Stats
0W - 1L
1,195 SR
Queue Stats
81W - 69L
1,591 Elo+
Solo
Guan Yu
Guan Yu
rogue336shinobi
Guan Yu
Level 155
God Stats
2W - 5L
1,509 SR
Queue Stats
722W - 754L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 20
11,225
802
8,835
22,533
26,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ishtar
20
9 / 0 / 13
12,070
862
24,856
12,420
6,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Raesintoast
Zhong Kui
18
6 / 2 / 10
10,789
771
11,327
13,408
9,968
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 10
10,665
762
8,121
20,715
29,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
phumetsu
Cu Chulainn
19
10 / 1 / 12
11,848
846
25,673
20,524
23,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JJdacrankster
Heimdallr
16
3 / 6 / 1
9,605
686
14,431
17,213
9,476
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Ryedex
Yemoja
15
0 / 2 / 2
9,158
654
7,228
19,815
19,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
SpeSte
Bastet
15
1 / 6 / 3
9,097
650
11,779
16,305
7,665
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
UnluckyChief335
Baron Samedi
16
2 / 6 / 2
9,180
656
14,703
15,080
8,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 6 / 4
8,656
618
9,812
24,756
25,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
18
26
Kills
6
6
Deaths
26
65
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
20
11
L
Heimdallr
JJdacrankster
Heimdallr
3
6
1
0.58
W
Ishtar
9
0
13
15.5
W
Zhong Kui
Raesintoast
Zhong Kui
6
2
10
5.5
L
Yemoja
Ryedex
Yemoja
0
2
2
0.5
L
Bastet
SpeSte
Bastet
1
6
3
0.42
W
0
2
10
2.5
L
Baron Samedi
UnluckyChief335
Baron Samedi
2
6
2
0.5
W
Cu Chulainn
phumetsu
Cu Chulainn
10
1
12
16
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,812
Damage
57,953
89,600
Taken
93,169
96,644
Mitigated
70,889
35,572
Healing
23,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,835
2,272
3,537
8,332
22,533
26,299
101
4,072
18,067
13,389
0
L
Heimdallr
JJdacrankster
Heimdallr
14,431
6,604
0
1,261
17,213
9,476
825
6,073
10,877
0
33,702
W
Ishtar
24,856
13,866
0
2,863
12,420
6,990
4,793
2,690
9,298
23
82,202
W
Zhong Kui
Raesintoast
Zhong Kui
11,327
873
0
4,515
13,408
9,968
3,916
2,797
10,219
33,272
0
L
Yemoja
Ryedex
Yemoja
7,228
1,703
4,736
4,249
19,815
19,258
0
4,716
14,600
24,037
0
L
Bastet
SpeSte
Bastet
11,779
3,102
0
2,285
16,305
7,665
1,258
6,188
9,928
0
33,668
W
8,121
201
0
5,839
20,715
29,604
1,309
7,228
12,898
29,607
0
L
Baron Samedi
UnluckyChief335
Baron Samedi
14,703
1,299
826
2,401
15,080
8,827
300
5,063
9,737
37,328
0
W
Cu Chulainn
phumetsu
Cu Chulainn
25,673
3,464
2,271
8,215
20,524
23,783
1,194
4,125
15,795
36
50,431
L
9,812
1,342
1,987
5,298
24,756
25,663
201
5,516
18,626
0
22,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
45,696
269
Minions Killed
197
0
Camps Cleared
0
1,529,080
Distance Traveled
1,270,215
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,225
802
13
1
0
314,529
6
L
Heimdallr
9,605
686
49
4
0
226,530
0
W
Ishtar
12,070
862
105
8
0
269,158
1
W
Zhong Kui
10,789
771
60
4
0
326,828
1
L
Yemoja
9,158
654
29
2
0
250,474
2
L
Bastet
9,097
650
38
3
0
278,330
4
W
Ares
10,665
762
44
3
0
266,675
2
L
Baron Samedi
9,180
656
55
4
0
228,822
1
W
Cu Chulainn
11,848
846
47
3
0
351,890
1
L
Guan Yu
8,656
618
26
2
0
286,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role