Player Matchup

Thanatos
Thanatos
CebandoTerere
Thanatos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,732 Elo+
Party 2
Khepri
Khepri
ElEze62
Khepri
Level 146
God Stats
7W - 7L
1,391 SR
Queue Stats
846W - 850L
1,468 Elo+
Party 2
Chang'e
Chang'e
biga456edu
Chang'e
Level 108
God Stats
18W - 22L
1,454 SR
Queue Stats
720W - 714L
1,445 Elo+
Solo
Neith
Neith
lucioss5
Neith
Level 99
God Stats
3W - 3L
1,562 SR
Queue Stats
103W - 91L
1,407 Elo+
Solo
Guan Yu
Guan Yu
niovalent12
Guan Yu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 37L
1,549 Elo+
Party 2
Team Averages
Level 108
1,481 SR
1,520 Elo+

VS

Team Averages
Level 102
1,508 SR
1,455 Elo+
Rama
Rama
Callazan
Rama
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 88L
1,629 Elo+
Solo
Loki
Loki
Luchiardo
Loki
Level 22
God Stats
0W - 4L
1,237 SR
Queue Stats
11W - 26L
1,263 Elo+
Party 1
Bellona
Bellona
MoNdum
Bellona
Level 109
God Stats
7W - 6L
1,597 SR
Queue Stats
139W - 182L
1,423 Elo+
Party 1
Yu Huang
Yu Huang
WolasKaas
Yu Huang
Level 103
God Stats
1W - 2L
1,757 SR
Queue Stats
245W - 248L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
law3n483
Erlang Shen
Level 123
God Stats
1W - 2L
1,447 SR
Queue Stats
222W - 276L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CebandoTerere
Thanatos
15
12 / 2 / 4
9,387
626
16,079
14,458
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
ElEze62
Khepri
10
1 / 0 / 12
6,992
466
4,414
11,463
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
biga456edu
Chang'e
14
9 / 1 / 8
8,714
581
12,770
11,545
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
lucioss5
Neith
11
0 / 0 / 8
7,072
471
6,347
8,957
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
niovalent12
Guan Yu
11
0 / 2 / 4
7,095
473
4,606
11,119
12,143
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
1 / 6 / 1
7,161
477
7,336
11,974
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
9
0 / 6 / 3
6,350
423
2,777
10,102
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MoNdum
Bellona
8
0 / 5 / 1
5,863
391
3,422
15,754
12,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Yu Huang
WolasKaas
Yu Huang
10
0 / 5 / 2
6,274
418
6,059
9,428
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
law3n483
Erlang Shen
12
3 / 1 / 0
7,740
516
8,694
13,163
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
22
Kills
4
5
Deaths
23
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
1
6
1
0.25
W
Thanatos
CebandoTerere
Thanatos
12
2
4
7
W
Khepri
ElEze62
Khepri
1
0
12
7
L
Loki
0
6
3
0.25
L
Bellona
MoNdum
Bellona
0
5
1
0.1
L
Yu Huang
WolasKaas
Yu Huang
0
5
2
0.2
W
Chang'e
biga456edu
Chang'e
9
1
8
13
L
Erlang Shen
law3n483
Erlang Shen
3
1
0
3
W
Neith
lucioss5
Neith
0
0
8
4
W
Guan Yu
niovalent12
Guan Yu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,216
Damage
28,288
57,542
Taken
60,421
38,574
Mitigated
30,222
33,654
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,336
5,527
0
2,998
11,974
3,334
594
1,854
10,038
0
41,715
W
Thanatos
CebandoTerere
Thanatos
16,079
5,758
0
14,115
14,458
7,700
0
1,665
12,793
0
77,576
W
Khepri
ElEze62
Khepri
4,414
890
0
3,076
11,463
10,026
0
1,134
10,329
17,113
0
L
Loki
2,777
671
0
1,528
10,102
2,852
0
2,895
7,071
0
20,488
L
Bellona
MoNdum
Bellona
3,422
578
212
3,093
15,754
12,630
0
4,472
11,085
0
13,363
L
Yu Huang
WolasKaas
Yu Huang
6,059
796
0
670
9,428
3,603
0
3,755
5,406
36,813
0
W
Chang'e
biga456edu
Chang'e
12,770
1,266
2,412
5,047
11,545
5,375
645
1,732
9,813
56,426
0
L
Erlang Shen
law3n483
Erlang Shen
8,694
4,826
0
5,694
13,163
7,803
0
3,404
9,637
0
51,473
W
Neith
lucioss5
Neith
6,347
2,453
0
4,337
8,957
3,330
2,005
386
8,571
0
53,633
W
Guan Yu
niovalent12
Guan Yu
4,606
1,663
1,477
3,190
11,119
12,143
72
1,142
9,977
0
37,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,260
Gold Earned
33,388
376
Minions Killed
287
0
Camps Cleared
0
1,498,844
Distance Traveled
1,397,082
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,161
477
69
5
0
225,238
1
W
Thanatos
9,387
626
111
7
0
335,264
6
W
Khepri
6,992
466
21
1
0
293,006
3
L
Loki
6,350
423
43
3
0
312,873
0
L
Bellona
5,863
391
26
2
0
278,950
7
L
Yu Huang
6,274
418
61
4
0
269,554
2
W
Chang'e
8,714
581
92
6
0
286,054
2
L
Erlang Shen
7,740
516
88
6
0
310,467
3
W
Neith
7,072
471
80
5
0
278,010
1
W
Guan Yu
7,095
473
72
5
0
306,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role