Player Matchup

Maui
Maui
I-Morne-I
Maui
Level 126
God Stats
12W - 10L
1,534 SR
Queue Stats
518W - 454L
1,533 Elo+
Party 3
Artemis
Artemis
OSPERYGUNER
Artemis
Level 69
God Stats
6W - 7L
1,361 SR
Queue Stats
58W - 73L
1,369 Elo+
Party 2
Ra
Ra
WarierSkate1608
Ra
Level 101
God Stats
2W - 4L
1,358 SR
Queue Stats
303W - 262L
1,492 Elo+
Party 3
Nemesis
Nemesis
Wildshifty7
Nemesis
Level 39
God Stats
7W - 2L
1,230 SR
Queue Stats
161W - 156L
1,453 Elo+
Party 3
Zhong Kui
Zhong Kui
xlikeFire
Zhong Kui
Level 99
God Stats
9W - 3L
1,659 SR
Queue Stats
74W - 64L
1,494 Elo+
Party 2
Team Averages
Level 87
1,429 SR
1,468 Elo+

VS

Team Averages
Level 79
1,448 SR
1,399 Elo+
Ymir
Ymir
Blackop7896621
Ymir
Level 41
God Stats
26W - 32L
1,493 SR
Queue Stats
183W - 226L
1,386 Elo+
Solo
Susano
Susano
BoozStreamz
Susano
Level 89
God Stats
0W - 2L
1,301 SR
Queue Stats
92W - 115L
1,452 Elo+
Party 1
Chernobog
Chernobog
Gingie770
Chernobog
Level 28
God Stats
2W - 1L
1,714 SR
Queue Stats
6W - 10L
1,308 Elo+
Party 1
Vulcan
Vulcan
LiliMii
Vulcan
Level 127
God Stats
4W - 8L
1,463 SR
Queue Stats
661W - 649L
1,396 Elo+
Solo
Set
Set
lilestyle
Set
Level 108
God Stats
0W - 2L
1,271 SR
Queue Stats
118W - 132L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
11
0 / 0 / 4
6,517
543
4,083
8,732
6,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
OSPERYGUNER
Artemis
11
0 / 0 / 1
6,407
534
4,356
3,909
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,718
560
4,174
4,032
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Wildshifty7
Nemesis
11
2 / 1 / 2
6,571
548
3,336
9,998
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
xlikeFire
Zhong Kui
13
5 / 0 / 1
7,940
662
9,360
8,517
6,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,174
431
2,994
8,950
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
9
0 / 4 / 1
5,476
456
6,226
10,963
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Gingie770
Chernobog
10
0 / 0 / 0
5,694
475
2,082
4,745
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
LiliMii
Vulcan
9
1 / 2 / 0
5,656
471
5,830
4,631
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 3 / 0
5,820
485
4,471
11,864
8,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Susano
0
4
1
0.13
L
Chernobog
Gingie770
Chernobog
0
0
0
0
W
Maui
0
0
4
2
L
Vulcan
LiliMii
Vulcan
1
2
0
0.5
W
Artemis
OSPERYGUNER
Artemis
0
0
1
0.5
W
2
0
1
2.5
W
Nemesis
Wildshifty7
Nemesis
2
1
2
3
L
0
3
0
0
W
Zhong Kui
xlikeFire
Zhong Kui
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
21,603
35,188
Taken
41,153
19,687
Mitigated
20,065
9,828
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,994
1,013
492
4,025
8,950
4,440
0
3,663
5,194
20,453
0
L
Susano
6,226
1,478
0
750
10,963
3,958
0
2,289
8,506
0
38,356
L
Chernobog
Gingie770
Chernobog
2,082
552
0
1,729
4,745
1,738
0
692
4,019
0
37,852
W
Maui
4,083
975
0
3,163
8,732
6,453
0
3,825
4,907
30,010
2,147
L
Vulcan
LiliMii
Vulcan
5,830
2,822
0
807
4,631
1,887
0
2,453
2,044
41,342
0
W
Artemis
OSPERYGUNER
Artemis
4,356
2,424
96
1,503
3,909
1,509
0
370
3,539
0
45,039
W
4,174
355
341
1,033
4,032
1,597
568
1,616
2,416
50,116
0
W
Nemesis
Wildshifty7
Nemesis
3,336
1,503
0
1,553
9,998
3,672
0
1,941
8,057
0
49,372
L
4,471
2,638
0
1,976
11,864
8,042
0
7,532
3,872
0
42,275
W
Zhong Kui
xlikeFire
Zhong Kui
9,360
1,737
0
2,139
8,517
6,456
0
1,072
7,445
50,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
27,820
439
Minions Killed
330
0
Camps Cleared
0
1,165,538
Distance Traveled
1,080,109
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,174
431
40
3
0
205,691
5
L
Susano
5,476
456
63
5
0
235,141
0
L
Chernobog
5,694
475
74
6
0
203,684
0
W
Maui
6,517
543
41
3
0
228,807
1
L
Vulcan
5,656
471
73
6
0
219,624
4
W
Artemis
6,407
534
81
7
0
173,644
4
W
Ra
6,718
560
116
10
0
262,296
4
W
Nemesis
6,571
548
98
8
0
289,869
4
L
Set
5,820
485
80
7
0
215,969
0
W
Zhong Kui
7,940
662
103
9
0
210,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role