Player Matchup

Bacchus
Bacchus
Buallat
Bacchus
Level 29
God Stats
23W - 29L
1,289 SR
Queue Stats
185W - 231L
1,128 Elo+
Party 1
Thanatos
Thanatos
ChurrascoGaming
Thanatos
Level 18
God Stats
0W - 6L
990 SR
Queue Stats
2W - 18L
1,030 Elo+
Party 1
Mulan
Mulan
SpinettaSexo
Mulan
Level 8
God Stats
4W - 18L
1,500 SR
Queue Stats
7W - 25L
1,104 Elo+
Party 1
Chang'e
Chang'e
cele2200
Chang'e
Level 98
God Stats
10W - 7L
1,539 SR
Queue Stats
51W - 82L
1,246 Elo+
Party 1
Anhur
Anhur
leooo014
Anhur
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Team Averages
Level 31
1,364 SR
1,201 Elo+

VS

Team Averages
Level 73
1,445 SR
1,405 Elo+
Ravana
Ravana
Boctimus
Ravana
Level 56
God Stats
48W - 58L
1,438 SR
Queue Stats
79W - 106L
1,378 Elo+
Party 2
Yu Huang
Yu Huang
GlowingSquid
Yu Huang
Level 62
God Stats
4W - 3L
1,403 SR
Queue Stats
103W - 157L
1,321 Elo+
Party 2
Rama
Rama
Gyrthwyrm
Rama
Level 79
God Stats
8W - 13L
1,405 SR
Queue Stats
270W - 322L
1,413 Elo+
Party 2
Loki
Loki
JOSEJIMBU
Loki
Level 105
God Stats
11W - 8L
1,448 SR
Queue Stats
366W - 409L
1,456 Elo+
Solo
Ganesha
Ganesha
SaxSolo
Ganesha
Level 62
God Stats
7W - 5L
1,528 SR
Queue Stats
41W - 54L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Buallat
Bacchus
9
0 / 3 / 0
5,986
399
3,764
13,202
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
10
4 / 5 / 0
6,812
454
6,910
14,016
6,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 1
6,232
415
3,563
14,777
7,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
cele2200
Chang'e
12
0 / 1 / 1
6,974
465
2,707
8,270
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
leooo014
Anhur
8
0 / 7 / 0
5,106
340
2,562
9,999
5,573
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Boctimus
Ravana
14
9 / 2 / 2
9,159
611
17,086
11,719
5,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
GlowingSquid
Yu Huang
13
2 / 1 / 7
8,240
549
7,253
4,032
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
12
5 / 0 / 4
7,595
506
8,812
8,395
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
3 / 2 / 1
8,000
533
3,447
11,364
4,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
SaxSolo
Ganesha
11
0 / 0 / 12
7,703
514
6,332
11,486
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
19
19
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ravana
Boctimus
Ravana
9
2
2
5
L
Bacchus
Buallat
Bacchus
0
3
0
0
L
Thanatos
4
5
0
0.8
W
Yu Huang
GlowingSquid
Yu Huang
2
1
7
5.5
W
Rama
5
0
4
7
W
Loki
3
2
1
1.75
W
Ganesha
SaxSolo
Ganesha
0
0
12
6
L
1
3
1
0.5
L
Chang'e
cele2200
Chang'e
0
1
1
0.5
L
Anhur
leooo014
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,506
Damage
42,930
60,264
Taken
46,996
36,383
Mitigated
27,700
21,575
Healing
13,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Boctimus
Ravana
17,086
7,313
0
6,728
11,719
5,516
2,050
326
11,393
0
65,337
L
Bacchus
Buallat
Bacchus
3,764
268
946
2,520
13,202
14,223
0
3,500
9,702
24,541
0
L
Thanatos
6,910
2,159
388
8,195
14,016
6,504
0
1,608
12,408
0
34,724
W
Yu Huang
GlowingSquid
Yu Huang
7,253
857
0
597
4,032
1,681
1,017
1,288
2,744
56,912
0
W
Rama
8,812
7,103
0
2,981
8,395
3,204
1,426
3,212
5,183
0
46,390
W
Loki
3,447
954
0
620
11,364
4,146
506
173
11,191
0
69,405
W
Ganesha
SaxSolo
Ganesha
6,332
1,133
229
2,495
11,486
13,153
46
1,472
10,014
27,048
4,095
L
3,563
897
0
4,636
14,777
7,011
199
1,140
13,637
0
28,208
L
Chang'e
cele2200
Chang'e
2,707
393
388
4,002
8,270
3,072
0
3,666
4,604
45,726
0
L
Anhur
leooo014
Anhur
2,562
1,422
0
500
9,999
5,573
448
3,285
6,714
0
16,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
40,697
258
Minions Killed
420
0
Camps Cleared
0
1,235,462
Distance Traveled
1,432,248
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,159
611
97
6
0
236,656
1
L
Bacchus
5,986
399
37
2
0
289,018
0
L
Thanatos
6,812
454
47
3
0
251,263
0
W
Yu Huang
8,240
549
102
7
0
293,609
1
W
Rama
7,595
506
97
6
0
276,033
1
W
Loki
8,000
533
119
8
0
331,706
3
W
Ganesha
7,703
514
5
0
0
294,244
0
L
Mulan
6,232
415
45
3
0
236,841
0
L
Chang'e
6,974
465
104
7
0
272,594
2
L
Anhur
5,106
340
25
2
0
185,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role