Player Matchup

Fenrir
Fenrir
Masters
DRlLLZ
Fenrir
Masters
Level 127
God Stats
11W - 8L
1,643 SR
Queue Stats
454W - 170L
2,285 MMR
Party 1
Achilles
Achilles
Masters
GrimyGremlin
Achilles
Masters
Level 64
God Stats
15W - 7L
1,957 SR
Queue Stats
276W - 81L
2,820 MMR
Party 1
Vulcan
Vulcan
Masters
lilMMR
Vulcan
Masters
Level 63
God Stats
10W - 3L
1,895 SR
Queue Stats
263W - 63L
2,928 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 85
1,831 SR
2,678 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,554 SR
1,930 MMR
Bellona
Bellona
Platinum IV
BrizzyToDope
Bellona
Platinum IV
Level 159
God Stats
27W - 19L
1,683 SR
Queue Stats
151W - 196L
1,923 MMR
Solo
Cthulhu
Cthulhu
Diamond III
Elder_God_Eli
Cthulhu
Diamond III
Level 159
God Stats
1W - 2L
1,417 SR
Queue Stats
147W - 193L
2,460 MMR
Solo
Tiamat
Tiamat
Gold V
Roostersmusic
Tiamat
Gold V
Level 124
God Stats
16W - 20L
1,562 SR
Queue Stats
157W - 193L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DRlLLZ
Fenrir
16
3 / 1 / 8
11,748
734
9,573
17,896
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
GrimyGremlin
Achilles
16
5 / 2 / 5
10,858
679
14,424
18,784
22,591
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Vulcan
lilMMR
Vulcan
17
4 / 0 / 7
11,630
727
30,579
9,571
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Ah Muzen CabBaba YagaGuan YuThothShiva

VS

Bans
Yu HuangBaron SamediPersephoneSolScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrizzyToDope
Bellona
14
2 / 2 / 0
9,311
582
8,357
24,899
19,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
14
1 / 5 / 1
10,022
626
9,068
20,785
21,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 5 / 1
9,392
587
9,723
14,326
10,282
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
3
3
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
BrizzyToDope
Bellona
2
2
0
1
W
Fenrir
DRlLLZ
Fenrir
3
1
8
7
L
Cthulhu
1
5
1
0.3
W
Achilles
GrimyGremlin
Achilles
5
2
5
3.75
L
0
5
1
0.1
W
Vulcan
lilMMR
Vulcan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,576
Damage
27,148
46,251
Taken
60,010
49,458
Mitigated
50,591
9,545
Healing
16,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BrizzyToDope
Bellona
8,357
3,095
0
8,529
24,899
19,234
0
11,513
13,030
0
26,786
W
Fenrir
DRlLLZ
Fenrir
9,573
1,980
0
4,962
17,896
21,624
381
7,740
9,739
43
18,445
L
Cthulhu
9,068
954
1,009
2,789
20,785
21,075
0
11,499
8,840
34,908
0
W
Achilles
GrimyGremlin
Achilles
14,424
2,794
0
2,265
18,784
22,591
96
6,048
12,258
190
28,046
L
9,723
708
0
3,703
14,326
10,282
12
7,294
6,810
43,718
0
W
Vulcan
lilMMR
Vulcan
30,579
12,448
0
2,318
9,571
5,243
1,768
5,394
3,958
87,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
28,725
231
Minions Killed
182
7
Camps Cleared
6
920,108
Distance Traveled
849,141
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,311
582
47
3
0
279,354
2
W
Fenrir
11,748
734
29
2
3
313,062
4
L
Cthulhu
10,022
626
35
2
0
292,742
5
W
Achilles
10,858
679
33
2
0
294,094
4
L
Tiamat
9,392
587
100
6
6
277,045
5
W
Vulcan
11,630
727
169
11
4
312,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role