Player Matchup

Ymir
Ymir
Jembow
Ymir
Level 33
God Stats
11W - 11L
1,405 SR
Queue Stats
21W - 40L
1,289 Elo+
Party 3
Bakasura
Bakasura
KingZapu
Bakasura
Level 48
God Stats
36W - 22L
1,664 SR
Queue Stats
175W - 197L
1,570 Elo+
Solo
Izanami
Izanami
KlötasResolo
Izanami
Level 32
God Stats
3W - 4L
1,277 SR
Queue Stats
23W - 43L
1,329 Elo+
Party 3
Ra
Ra
焰焰焰焰焰焰君
Ra
Level 29
God Stats
1W - 2L
1,331 SR
Queue Stats
95W - 106L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
邪灵行者
Sun Wukong
Level 42
God Stats
2W - 2L
1,264 SR
Queue Stats
149W - 150L
1,459 Elo+
Party 2
Team Averages
Level 37
1,388 SR
1,414 Elo+

VS

Team Averages
Level 58
1,442 SR
1,451 Elo+
Cupid
Cupid
 
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Alternatedman
Maui
Level 55
God Stats
2W - 5L
1,503 SR
Queue Stats
169W - 152L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
Diab3t0
Cernunnos
Level 48
God Stats
9W - 5L
1,425 SR
Queue Stats
190W - 196L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
rambo88640
Jormungandr
Level 63
God Stats
3W - 6L
1,340 SR
Queue Stats
241W - 240L
1,434 Elo+
Party 1
Thor
Thor
z6 Itachi
Thor
Level 58
God Stats
3W - 5L
1,440 SR
Queue Stats
140W - 150L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jembow
Ymir
12
0 / 0 / 5
7,373
567
2,087
7,553
7,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
KingZapu
Bakasura
12
3 / 1 / 3
7,115
547
6,288
10,863
4,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
12
6 / 2 / 1
7,440
572
9,669
6,738
2,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
4 / 2 / 2
7,966
613
5,809
7,237
3,304
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
邪灵行者
Sun Wukong
14
1 / 0 / 0
8,093
623
6,731
10,263
6,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 2 / 1
6,155
473
4,014
7,630
2,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
5,692
438
3,034
12,245
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Diab3t0
Cernunnos
12
2 / 2 / 2
6,924
533
5,735
8,058
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
rambo88640
Jormungandr
12
0 / 1 / 0
6,672
513
6,382
9,400
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
6
1 / 7 / 1
5,205
400
2,274
11,640
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
5
5
Deaths
14
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
2
1
1.25
L
0
2
2
0.5
L
Cernunnos
Diab3t0
Cernunnos
2
2
2
1.5
W
Ymir
Jembow
Ymir
0
0
5
2.5
W
Bakasura
KingZapu
Bakasura
3
1
3
4.5
W
Izanami
6
2
1
3.25
L
Jormungandr
rambo88640
Jormungandr
0
1
0
0
L
Thor
1
7
1
0.21
W
4
2
2
2.5
W
Sun Wukong
邪灵行者
Sun Wukong
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,584
Damage
21,439
42,654
Taken
48,973
23,943
Mitigated
22,458
13,099
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,014
2,116
178
2,118
7,630
2,215
0
961
6,644
0
34,304
L
3,034
734
0
1,735
12,245
7,486
0
2,360
9,650
23,389
0
L
Cernunnos
Diab3t0
Cernunnos
5,735
1,804
0
3,679
8,058
3,118
0
2,425
5,343
0
49,858
W
Ymir
Jembow
Ymir
2,087
928
0
1,841
7,553
7,146
596
863
6,690
27,300
0
W
Bakasura
KingZapu
Bakasura
6,288
4,155
0
2,391
10,863
4,223
0
601
10,262
0
44,619
W
Izanami
9,669
6,366
0
2,019
6,738
2,481
2,645
1,231
5,507
0
60,957
L
Jormungandr
rambo88640
Jormungandr
6,382
2,833
0
0
9,400
5,980
0
0
9,400
58,341
0
L
Thor
2,274
521
0
2,365
11,640
3,659
0
2,150
8,889
0
18,506
W
5,809
1,027
471
1,988
7,237
3,304
0
526
6,711
63,374
0
W
Sun Wukong
邪灵行者
Sun Wukong
6,731
1,653
0
4,389
10,263
6,789
613
6,195
4,068
0
60,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,987
Gold Earned
30,648
471
Minions Killed
304
0
Camps Cleared
0
1,303,549
Distance Traveled
1,216,291
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,155
473
51
4
0
271,225
2
L
Maui
5,692
438
36
3
0
272,437
1
L
Cernunnos
6,924
533
84
6
0
228,528
1
W
Ymir
7,373
567
44
3
0
250,995
0
W
Bakasura
7,115
547
99
8
0
337,297
0
W
Izanami
7,440
572
97
7
0
223,766
3
L
Jormungandr
6,672
513
108
8
0
195,022
0
L
Thor
5,205
400
25
2
0
249,079
0
W
Ra
7,966
613
117
9
0
251,745
1
W
Sun Wukong
8,093
623
114
9
0
239,746
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role