Player Matchup

Maui
Maui
 
Maui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CHUBLET XI
Hun Batz
Level 126
God Stats
3W - 4L
1,231 SR
Queue Stats
223W - 191L
1,587 Elo+
Party 1
Horus
Horus
CHUBLETIC
Horus
Level 129
God Stats
7W - 7L
1,579 SR
Queue Stats
366W - 316L
1,611 Elo+
Party 1
Apollo
Apollo
CHUBLETIV
Apollo
Level 138
God Stats
16W - 10L
1,638 SR
Queue Stats
370W - 319L
1,593 Elo+
Party 1
Vulcan
Vulcan
TTVIcedUpGaming
Vulcan
Level 127
God Stats
7W - 4L
1,606 SR
Queue Stats
526W - 485L
1,495 Elo+
Solo
Team Averages
Level 129
1,511 SR
1,557 Elo+

VS

Team Averages
Level 131
1,646 SR
1,582 Elo+
Sylvanus
Sylvanus
GOD_TADEO
Sylvanus
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 183L
1,551 Elo+
Solo
Merlin
Merlin
ProbablyFunny
Merlin
Level 160
God Stats
5W - 3L
1,560 SR
Queue Stats
206W - 219L
1,547 Elo+
Solo
Thanatos
Thanatos
StevenStar
Thanatos
Level 118
God Stats
15W - 5L
1,779 SR
Queue Stats
174W - 134L
1,629 Elo+
Solo
Aphrodite
Aphrodite
iRamenGuy
Aphrodite
Level 133
God Stats
156W - 120L
1,610 SR
Queue Stats
341W - 326L
1,585 Elo+
Solo
Izanami
Izanami
olderthandirt
Izanami
Level 93
God Stats
22W - 11L
1,778 SR
Queue Stats
176W - 170L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 3 / 1
7,048
441
5,778
16,428
14,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
CHUBLET XI
Hun Batz
14
4 / 3 / 1
8,099
506
8,754
14,977
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
CHUBLETIC
Horus
11
0 / 3 / 3
7,004
438
9,713
14,397
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Apollo
CHUBLETIV
Apollo
14
2 / 3 / 3
7,992
500
8,445
13,688
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 4 / 0
6,812
426
7,567
8,479
3,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GOD_TADEO
Sylvanus
14
2 / 2 / 2
8,904
557
14,374
16,809
15,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 6
8,153
510
9,460
7,715
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
StevenStar
Thanatos
14
6 / 1 / 4
8,941
559
11,023
16,318
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
iRamenGuy
Aphrodite
13
0 / 2 / 8
7,297
456
7,101
13,067
11,417
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
16
6 / 2 / 2
9,503
594
10,553
13,326
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
7
Kills
16
16
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
3
1
0.5
L
Hun Batz
CHUBLET XI
Hun Batz
4
3
1
1.5
L
Horus
CHUBLETIC
Horus
0
3
3
0.5
L
Apollo
CHUBLETIV
Apollo
2
3
3
1.17
W
Sylvanus
GOD_TADEO
Sylvanus
2
2
2
1.5
W
2
0
6
5
W
Thanatos
StevenStar
Thanatos
6
1
4
8
L
0
4
0
0
W
Aphrodite
iRamenGuy
Aphrodite
0
2
8
2
W
Izanami
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,257
Damage
52,511
67,969
Taken
67,235
38,560
Mitigated
42,447
17,980
Healing
42,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,778
1,613
0
1,376
16,428
14,983
0
10,196
6,232
39,263
0
L
Hun Batz
CHUBLET XI
Hun Batz
8,754
4,105
0
3,708
14,977
6,114
0
4,143
10,834
0
55,819
L
Horus
CHUBLETIC
Horus
9,713
3,274
1,607
5,661
14,397
9,598
0
7,130
7,267
126
28,524
L
Apollo
CHUBLETIV
Apollo
8,445
5,221
0
4,923
13,688
4,158
0
2,665
11,023
0
58,564
W
Sylvanus
GOD_TADEO
Sylvanus
14,374
5,132
888
8,577
16,809
15,548
1,065
3,661
12,514
46,862
12,305
W
9,460
774
0
1,652
7,715
2,814
359
2,188
5,527
72,231
0
W
Thanatos
StevenStar
Thanatos
11,023
3,202
0
15,541
16,318
7,958
0
2,805
13,372
0
74,746
L
7,567
2,646
0
705
8,479
3,707
0
4,692
3,787
60,185
0
W
Aphrodite
iRamenGuy
Aphrodite
7,101
584
5,884
6,719
13,067
11,417
235
3,847
9,025
30,974
2,502
W
Izanami
10,553
8,366
0
2,752
13,326
4,710
3,177
0
13,326
0
86,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,955
Gold Earned
42,798
428
Minions Killed
526
0
Camps Cleared
0
1,569,949
Distance Traveled
1,444,432
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,048
441
75
5
0
278,854
1
L
Hun Batz
8,099
506
93
6
0
342,740
0
L
Horus
7,004
438
44
3
0
353,184
3
L
Apollo
7,992
500
103
6
0
287,545
3
W
Sylvanus
8,904
557
107
7
0
239,928
3
W
Merlin
8,153
510
123
8
0
296,757
5
W
Thanatos
8,941
559
104
7
0
323,571
6
L
Vulcan
6,812
426
113
7
0
307,626
6
W
Aphrodite
7,297
456
52
3
0
316,604
6
W
Izanami
9,503
594
140
9
0
267,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role