Player Matchup

Izanami
Izanami
Maryjane4205331
Izanami
Level 86
God Stats
13W - 9L
1,595 SR
Queue Stats
118W - 138L
1,387 Elo+
Solo
Hun Batz
Hun Batz
RAA x SnIpEz
Hun Batz
Level 111
God Stats
2W - 1L
1,732 SR
Queue Stats
91W - 92L
1,375 Elo+
Party 1
Loki
Loki
StrolledHeart72
Loki
Level 129
God Stats
24W - 26L
1,459 SR
Queue Stats
114W - 126L
1,448 Elo+
Party 1
Horus
Horus
VOLTRIXXX
Horus
Level 65
God Stats
2W - 1L
1,621 SR
Queue Stats
83W - 86L
1,421 Elo+
Solo
Maui
Maui
bmbshll2234
Maui
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,388 Elo+
Party 1
Team Averages
Level 84
1,581 SR
1,404 Elo+

VS

Team Averages
Level 90
1,382 SR
1,362 Elo+
Ganesha
Ganesha
JJRyusei_LW
Ganesha
Level 60
God Stats
0W - 5L
1,217 SR
Queue Stats
192W - 284L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
PicklesDun7
Danzaburou
Level 69
God Stats
107W - 107L
1,428 SR
Queue Stats
237W - 310L
1,334 Elo+
Party 2
Vamana
Vamana
RickyDD22
Vamana
Level 120
God Stats
4W - 4L
1,520 SR
Queue Stats
199W - 227L
1,394 Elo+
Party 2
Pele
Pele
ktownsfinest865
Pele
Level 101
God Stats
15W - 19L
1,364 SR
Queue Stats
733W - 796L
1,421 Elo+
Solo
Ra
Ra
xxreymundoxx08
Ra
Level 102
God Stats
3W - 6L
1,381 SR
Queue Stats
303W - 278L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 3
8,184
512
14,045
14,932
5,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
RAA x SnIpEz
Hun Batz
15
8 / 2 / 5
9,605
600
10,692
17,270
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 3 / 4
8,971
561
10,930
11,585
4,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
VOLTRIXXX
Horus
15
2 / 1 / 4
9,303
581
9,975
11,569
10,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 3 / 3
7,215
451
6,056
13,397
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JJRyusei_LW
Ganesha
12
2 / 4 / 6
7,901
494
10,004
17,562
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
PicklesDun7
Danzaburou
12
3 / 2 / 5
7,825
489
10,814
16,224
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
RickyDD22
Vamana
15
0 / 3 / 2
8,629
539
10,443
16,395
9,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 6 / 2
7,561
473
5,719
14,503
5,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 5 / 1
8,978
561
9,023
11,205
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
20
Kills
13
14
Deaths
20
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
JJRyusei_LW
Ganesha
2
4
6
1.25
W
3
5
3
0.9
L
Danzaburou
PicklesDun7
Danzaburou
3
2
5
2.75
W
Hun Batz
RAA x SnIpEz
Hun Batz
8
2
5
5.25
L
Vamana
RickyDD22
Vamana
0
3
2
0.33
W
6
3
4
2.67
W
Horus
VOLTRIXXX
Horus
2
1
4
4
W
1
3
3
0.83
L
1
6
2
0.33
L
7
5
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,698
Damage
46,003
68,753
Taken
75,889
36,917
Mitigated
37,302
25,763
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
JJRyusei_LW
Ganesha
10,004
1,065
316
6,048
17,562
12,514
0
3,487
14,023
33,372
4,901
W
14,045
11,225
0
6,384
14,932
5,039
0
6,415
8,499
0
71,891
L
Danzaburou
PicklesDun7
Danzaburou
10,814
3,198
0
8,281
16,224
5,915
0
1,907
14,317
0
53,963
W
Hun Batz
RAA x SnIpEz
Hun Batz
10,692
2,948
204
8,888
17,270
7,165
0
3,317
13,699
0
63,811
L
Vamana
RickyDD22
Vamana
10,443
4,862
0
6,473
16,395
9,574
0
372
15,291
0
80,488
W
10,930
2,013
0
484
11,585
4,355
2,561
2,875
8,470
0
67,983
W
Horus
VOLTRIXXX
Horus
9,975
4,272
327
5,892
11,569
10,551
324
835
10,678
0
65,350
W
6,056
1,548
438
3,146
13,397
9,807
0
4,741
8,564
22,892
0
L
5,719
2,285
0
1,422
14,503
5,105
176
262
14,144
0
52,276
L
9,023
1,623
449
2,038
11,205
4,194
431
436
10,769
53,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,278
Gold Earned
40,894
468
Minions Killed
443
0
Camps Cleared
0
1,557,962
Distance Traveled
1,612,831
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,901
494
15
1
0
321,800
7
W
Izanami
8,184
512
120
8
0
266,843
1
L
Danzaburou
7,825
489
113
7
0
277,947
8
W
Hun Batz
9,605
600
91
6
0
346,445
2
L
Vamana
8,629
539
141
9
0
348,848
5
W
Loki
8,971
561
96
6
0
313,179
3
W
Horus
9,303
581
129
8
0
327,667
1
W
Maui
7,215
451
32
2
0
303,828
2
L
Pele
7,561
473
83
5
0
362,622
4
L
Ra
8,978
561
91
6
0
301,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role