Player Matchup

Osiris
Osiris
 
Osiris
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Lief709
Freya
Level 106
God Stats
18W - 16L
1,504 SR
Queue Stats
230W - 245L
1,447 Elo+
Party 1
Ratatoskr
Ratatoskr
PandaCheese007
Ratatoskr
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,143 Elo+
Party 3
Neith
Neith
QuavoHuncho3116
Neith
Level 7
God Stats
0W - 1L
1,181 SR
Queue Stats
3W - 4L
1,268 Elo+
Party 3
Sylvanus
Sylvanus
THADD3U2
Sylvanus
Level 41
God Stats
1W - 4L
1,263 SR
Queue Stats
146W - 137L
1,400 Elo+
Solo
Team Averages
Level 54
1,390 SR
1,352 Elo+

VS

Team Averages
Level 95
1,478 SR
1,391 Elo+
Shiva
Shiva
Aloe101
Shiva
Level 93
God Stats
2W - 3L
1,559 SR
Queue Stats
12W - 15L
1,396 Elo+
Solo
Cupid
Cupid
DemonLoko
Cupid
Level 103
God Stats
120W - 117L
1,535 SR
Queue Stats
328W - 423L
1,339 Elo+
Party 4
Athena
Athena
Mamalongosaurio
Athena
Level 88
God Stats
3W - 5L
1,242 SR
Queue Stats
351W - 448L
1,357 Elo+
Party 4
Bakasura
Bakasura
TwoTimeTony
Bakasura
Level 118
God Stats
11W - 9L
1,607 SR
Queue Stats
465W - 484L
1,532 Elo+
Party 2
Sol
Sol
ironfinger003
Sol
Level 75
God Stats
76W - 91L
1,444 SR
Queue Stats
236W - 265L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 0 / 0
5,781
482
3,875
10,304
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
Lief709
Freya
8
1 / 1 / 1
5,496
458
2,502
3,787
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
PandaCheese007
Ratatoskr
9
2 / 4 / 1
6,117
510
5,041
8,437
3,242
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 2
5,245
437
5,210
5,705
2,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
THADD3U2
Sylvanus
9
2 / 3 / 2
6,541
545
6,602
13,608
7,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Aloe101
Shiva
11
0 / 0 / 2
6,968
581
7,483
7,290
4,714
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
DemonLoko
Cupid
11
2 / 0 / 3
6,575
548
4,452
6,938
2,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 8
6,362
530
5,519
16,683
7,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
TwoTimeTony
Bakasura
15
9 / 2 / 1
8,591
716
8,243
12,449
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 1 / 3
7,187
599
2,881
6,375
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
11
12
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
0
0
0
W
Shiva
Aloe101
Shiva
0
0
2
1
W
Cupid
DemonLoko
Cupid
2
0
3
3.5
L
Freya
Lief709
Freya
1
1
1
1.5
W
0
3
8
1.33
L
Ratatoskr
PandaCheese007
Ratatoskr
2
4
1
0.63
L
1
4
2
0.5
L
Sylvanus
THADD3U2
Sylvanus
2
3
2
1
W
Bakasura
TwoTimeTony
Bakasura
9
2
1
4.75
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,230
Damage
28,578
41,841
Taken
49,735
22,298
Mitigated
22,171
11,411
Healing
21,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,875
1,648
0
3,963
10,304
8,223
0
663
9,641
0
37,625
W
Shiva
Aloe101
Shiva
7,483
1,613
1,317
2,706
7,290
4,714
128
717
6,573
0
48,380
W
Cupid
DemonLoko
Cupid
4,452
2,972
971
3,431
6,938
2,537
973
1,491
5,447
0
44,755
L
Freya
Lief709
Freya
2,502
627
0
956
3,787
1,436
0
1,332
2,180
18,655
0
W
5,519
1,124
1,518
6,212
16,683
7,316
303
2,911
13,772
14,978
4,046
L
Ratatoskr
PandaCheese007
Ratatoskr
5,041
1,732
0
250
8,437
3,242
0
1,871
6,412
0
32,411
L
5,210
2,036
0
210
5,705
2,035
264
1,053
4,410
0
19,171
L
Sylvanus
THADD3U2
Sylvanus
6,602
2,355
1,072
4,960
13,608
7,362
0
2,745
10,309
23,241
4,072
W
Bakasura
TwoTimeTony
Bakasura
8,243
6,516
0
3,379
12,449
5,302
0
1,552
10,845
0
64,894
W
2,881
1,050
0
2,272
6,375
2,302
306
1,412
4,889
51,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
35,683
225
Minions Killed
429
0
Camps Cleared
0
1,073,843
Distance Traveled
1,288,021
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,781
482
63
5
0
251,841
4
W
Shiva
6,968
581
93
8
0
277,957
0
W
Cupid
6,575
548
84
7
0
231,632
1
L
Freya
5,496
458
47
4
0
142,535
1
W
Athena
6,362
530
29
2
0
271,295
1
L
Ratatoskr
6,117
510
50
4
0
246,737
0
L
Neith
5,245
437
29
2
0
230,261
1
L
Sylvanus
6,541
545
36
3
0
202,469
3
W
Bakasura
8,591
716
122
10
0
285,422
1
W
Sol
7,187
599
101
8
0
221,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role