Player Matchup

Medusa
Medusa
E1M0
Medusa
Level 143
God Stats
1W - 1L
1,330 SR
Queue Stats
65W - 65L
1,452 Elo+
Party 2
Amaterasu
Amaterasu
MunroB0T
Amaterasu
Level 95
God Stats
4W - 5L
1,477 SR
Queue Stats
105W - 103L
1,507 Elo+
Party 2
Apollo
Apollo
ZRT6225
Apollo
Level 26
God Stats
1W - 1L
1,276 SR
Queue Stats
60W - 63L
1,476 Elo+
Party 2
Bastet
Bastet
cricket23
Bastet
Level 125
God Stats
7W - 5L
1,558 SR
Queue Stats
133W - 127L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
ultraintaco
Cliodhna
Level 116
God Stats
4W - 2L
1,664 SR
Queue Stats
126W - 106L
1,600 Elo+
Party 2
Team Averages
Level 101
1,461 SR
1,509 Elo+

VS

Team Averages
Level 76
1,606 SR
1,456 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BerriesNdCream
Janus
Level 46
God Stats
3W - 4L
1,457 SR
Queue Stats
119W - 116L
1,507 Elo+
Party 1
Medusa
Medusa
BrokeCarpenter
Medusa
Level 62
God Stats
1W - 1L
1,768 SR
Queue Stats
20W - 18L
1,473 Elo+
Party 1
Heimdallr
Heimdallr
CodexAlera7
Heimdallr
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 69L
1,328 Elo+
Party 1
Nox
Nox
JollyBonesie
Nox
Level 91
God Stats
5W - 2L
1,808 SR
Queue Stats
178W - 179L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
E1M0
Medusa
19
8 / 6 / 16
12,131
809
18,836
15,249
7,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
MunroB0T
Amaterasu
19
5 / 5 / 27
12,784
852
11,247
23,085
21,495
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
ZRT6225
Apollo
19
5 / 8 / 21
11,774
785
9,104
15,842
7,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
cricket23
Bastet
20
7 / 4 / 26
12,708
847
16,107
18,433
8,412
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
ultraintaco
Cliodhna
20
14 / 7 / 21
15,007
1,000
30,658
26,914
22,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
2 / 11 / 14
10,472
698
9,540
26,386
30,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
8 / 6 / 13
12,987
866
23,470
17,122
8,648
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 8 / 10
11,817
788
13,987
18,064
9,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
CodexAlera7
Heimdallr
20
8 / 7 / 15
12,352
823
17,660
16,825
9,985
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 7 / 21
12,277
818
17,849
15,474
10,177
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
103
39
Kills
30
30
Deaths
39
111
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
11
14
0.82
L
8
6
13
2.42
L
8
8
10
1.63
L
Heimdallr
CodexAlera7
Heimdallr
8
7
15
2.21
W
Medusa
E1M0
Medusa
8
6
16
2.67
L
4
7
21
2.07
W
Amaterasu
MunroB0T
Amaterasu
5
5
27
3.7
W
Apollo
ZRT6225
Apollo
5
8
21
1.94
W
Bastet
cricket23
Bastet
7
4
26
5
W
Cliodhna
ultraintaco
Cliodhna
14
7
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,952
Damage
82,506
99,523
Taken
93,871
66,227
Mitigated
69,061
30,865
Healing
20,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,540
3,473
2,513
4,766
26,386
30,908
0
240
26,146
0
14,340
L
23,470
1,757
1,419
3,224
17,122
8,648
971
247
16,875
47,393
0
L
13,987
6,645
700
3,188
18,064
9,343
135
248
17,816
0
22,980
L
Heimdallr
CodexAlera7
Heimdallr
17,660
6,016
0
1,322
16,825
9,985
3,168
722
16,103
0
33,765
W
Medusa
E1M0
Medusa
18,836
7,126
830
1,969
15,249
7,298
2,035
4,334
10,915
0
34,930
L
17,849
2,665
878
2,284
15,474
10,177
728
168
15,306
29,361
0
W
Amaterasu
MunroB0T
Amaterasu
11,247
4,126
4,212
4,977
23,085
21,495
2,820
8,267
14,809
1,737
11,974
W
Apollo
ZRT6225
Apollo
9,104
5,761
1,416
945
15,842
7,019
1,957
9,081
6,759
0
23,106
W
Bastet
cricket23
Bastet
16,107
4,686
3,390
3,943
18,433
8,412
1,194
8,922
9,503
0
32,043
W
Cliodhna
ultraintaco
Cliodhna
30,658
4,989
210
8,973
26,914
22,003
1,028
10,715
16,199
0
63,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,404
Gold Earned
59,905
163
Minions Killed
182
0
Camps Cleared
0
1,509,131
Distance Traveled
1,228,023
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,472
698
7
0
0
264,555
0
L
Janus
12,987
866
68
5
0
258,308
0
L
Medusa
11,817
788
21
1
0
251,752
0
L
Heimdallr
12,352
823
43
3
0
234,001
0
W
Medusa
12,131
809
40
3
0
287,713
0
L
Nox
12,277
818
43
3
0
219,407
2
W
Amaterasu
12,784
852
8
1
0
354,861
0
W
Apollo
11,774
785
21
1
0
244,269
1
W
Bastet
12,708
847
17
1
0
334,971
0
W
Cliodhna
15,007
1,000
77
5
0
287,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role