Player Matchup

Thor
Thor
KagirinaiRashi
Thor
Level 155
God Stats
20W - 12L
1,611 SR
Queue Stats
560W - 292L
1,567 Elo+
Party 1
Terra
Terra
Wub Wubb BASS
Terra
Level 88
God Stats
11W - 4L
1,698 SR
Queue Stats
437W - 460L
1,447 Elo+
Party 1
Thoth
Thoth
blitzinstinctX
Thoth
Level 126
God Stats
1W - 0L
1,735 SR
Queue Stats
370W - 241L
1,543 Elo+
Party 1
Team Averages
Level 123
1,682 SR
1,519 Elo+

VS

Team Averages
Level 33
1,456 SR
1,388 Elo+
Zeus
Zeus
ProcyonNaos
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,632 Elo+
Party 2
Maui
Maui
lozt stratz
Maui
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
232W - 355L
1,300 Elo+
Party 2
Heimdallr
Heimdallr
tru fav
Heimdallr
Level 26
God Stats
1W - 2L
1,367 SR
Queue Stats
10W - 17L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
6,985
699
5,565
7,578
3,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 0 / 5
7,717
772
2,592
10,482
9,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 1 / 2
8,045
805
6,383
5,084
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,637
564
2,615
4,428
1,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 1
7,314
731
2,983
9,211
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
tru fav
Heimdallr
11
1 / 2 / 2
6,684
668
5,500
6,796
2,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
3
3
Deaths
7
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
L
0
3
1
0.17
W
1
0
5
3.5
W
5
1
2
6
L
2
2
1
1.25
L
Heimdallr
tru fav
Heimdallr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,540
Damage
11,098
23,144
Taken
20,435
15,032
Mitigated
11,116
10,378
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,565
1,122
0
1,114
7,578
3,387
1,412
1,978
5,600
0
27,941
L
2,615
244
0
836
4,428
1,180
0
1,903
2,525
8,555
0
W
2,592
378
3,162
5,108
10,482
9,551
430
1,968
8,514
11,502
0
W
6,383
529
0
994
5,084
2,094
394
2,149
2,935
33,654
0
L
2,983
809
122
1,357
9,211
7,363
0
4,467
4,744
7,644
0
L
Heimdallr
tru fav
Heimdallr
5,500
2,923
0
387
6,796
2,573
0
2,795
4,001
0
21,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,747
Gold Earned
19,635
124
Minions Killed
60
9
Camps Cleared
0
633,223
Distance Traveled
374,369
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,985
699
37
4
6
235,941
5
L
Zeus
5,637
564
16
2
0
56,727
1
W
Terra
7,717
772
16
2
0
220,953
4
W
Thoth
8,045
805
71
7
3
176,329
0
L
Maui
7,314
731
8
1
0
159,637
2
L
Heimdallr
6,684
668
36
4
0
158,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role