Player Matchup

Loki
Loki
Deathwysh
Loki
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,577 Elo+
Solo
Shiva
Shiva
Dudley1533
Shiva
Level 43
God Stats
1W - 1L
1,531 SR
Queue Stats
14W - 25L
1,382 Elo+
Solo
Olorun
Olorun
hopisop
Olorun
Level 129
God Stats
3W - 5L
1,385 SR
Queue Stats
127W - 194L
1,267 Elo+
Solo
Team Averages
Level 78
1,472 SR
1,409 Elo+

VS

Team Averages
Level 102
1,381 SR
1,208 Elo+
Hou Yi
Hou Yi
ElPopeyeComito
Hou Yi
Level 106
God Stats
1W - 3L
1,335 SR
Queue Stats
6W - 17L
1,022 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NecroticPlague
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,474 SR
Queue Stats
68W - 78L
1,387 Elo+
Solo
Geb
Geb
devildude34
Geb
Level 70
God Stats
0W - 1L
1,334 SR
Queue Stats
5W - 9L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
2 / 2 / 4
7,236
724
6,044
6,294
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
12
2 / 1 / 4
8,025
803
9,047
10,349
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
hopisop
Olorun
12
3 / 1 / 4
7,444
744
8,299
8,314
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
7,216
722
4,990
9,075
4,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
NecroticPlague
Morgan Le Fay
11
2 / 3 / 2
7,360
736
9,425
9,291
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 3 / 2
6,173
617
2,752
9,740
7,986
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
7
Kills
4
4
Deaths
7
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
2
2
4
2
W
Shiva
2
1
4
4
L
2
1
2
3
L
Morgan Le Fay
NecroticPlague
Morgan Le Fay
2
3
2
1
L
0
3
2
0.33
W
Olorun
hopisop
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
17,167
24,957
Taken
28,106
14,060
Mitigated
16,417
9,519
Healing
3,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,044
1,444
0
2,468
6,294
2,361
126
3,334
2,960
0
18,547
W
Shiva
9,047
1,096
410
2,774
10,349
8,057
0
4,262
6,087
0
23,397
L
4,990
2,116
0
1,014
9,075
4,146
0
2,968
6,107
0
14,750
L
Morgan Le Fay
NecroticPlague
Morgan Le Fay
9,425
503
0
1,355
9,291
4,285
0
2,133
7,158
24,563
0
L
2,752
268
377
773
9,740
7,986
0
3,204
6,536
5,539
0
W
Olorun
hopisop
Olorun
8,299
3,171
170
3,697
8,314
3,642
886
5,555
2,759
25,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,705
Gold Earned
20,749
98
Minions Killed
67
8
Camps Cleared
0
539,988
Distance Traveled
572,756
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,236
724
22
2
3
185,538
1
W
Shiva
8,025
803
31
3
2
218,419
4
L
Hou Yi
7,216
722
28
3
0
181,568
1
L
Morgan Le Fay
7,360
736
35
4
0
191,506
0
L
Geb
6,173
617
4
0
0
199,682
0
W
Olorun
7,444
744
45
5
3
136,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role