Player Matchup

Scylla
Scylla
Gold V
HaxCats
Scylla
Gold V
Level 149
God Stats
43W - 36L
1,631 SR
Queue Stats
659W - 670L
1,211 MMR
Solo
Anubis
Anubis
Bronze IV
Ken986
Anubis
Bronze IV
Level 40
God Stats
1W - 1L
1,265 SR
Queue Stats
56W - 52L
1,101 MMR
Solo
Charybdis
Charybdis
Silver I
Raftoor
Charybdis
Silver I
Level 144
God Stats
12W - 12L
1,432 SR
Queue Stats
180W - 195L
1,159 MMR
Solo
Arachne
Arachne
Silver II
Scorpio17
Arachne
Silver II
Level 155
God Stats
2W - 1L
1,286 SR
Queue Stats
96W - 101L
1,108 MMR
Solo
Sobek
Sobek
Silver I
pablin21
Sobek
Silver I
Level 149
God Stats
24W - 35L
1,501 SR
Queue Stats
185W - 205L
1,054 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 127
1,423 SR
1,127 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,487 SR
1,299 MMR
Kali
Kali
Silver II
 
Kali
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver II
 
Terra
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
DoobieCooch
Chiron
Silver IV
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,194 MMR
Solo
King Arthur
King Arthur
Silver I
Smipn
King Arthur
Silver I
Level 69
God Stats
2W - 9L
1,439 SR
Queue Stats
38W - 56L
1,135 MMR
Solo
Nox
Nox
Silver I
josezuluaga
Nox
Silver I
Level 129
God Stats
1W - 1L
1,498 SR
Queue Stats
117W - 123L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HaxCats
Scylla
16
1 / 1 / 0
9,864
519
4,422
6,690
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Ken986
Anubis
18
10 / 1 / 2
11,459
603
18,485
13,243
8,337
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charybdis
Raftoor
Charybdis
16
2 / 3 / 0
9,687
510
9,573
15,213
5,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Scorpio17
Arachne
15
1 / 0 / 1
9,232
486
7,573
18,068
8,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
pablin21
Sobek
13
1 / 3 / 1
8,502
447
3,106
16,057
15,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AchillesVulcanIzanami

VS

Bans
CabrakanCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
0 / 5 / 3
8,594
452
5,857
20,466
7,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
 
Terra
13
2 / 1 / 2
7,615
401
9,183
16,409
12,260
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
15
2 / 2 / 2
9,368
493
10,901
14,614
5,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Smipn
King Arthur
14
2 / 6 / 0
8,871
467
9,582
19,738
12,957
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 2
8,739
460
5,456
4,063
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
15
Kills
8
8
Deaths
15
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
3
0.3
L
Terra
 
Terra
2
1
2
3
L
Chiron
2
2
2
1.5
W
Scylla
HaxCats
Scylla
1
1
0
1
W
Anubis
Ken986
Anubis
10
1
2
11
W
Charybdis
Raftoor
Charybdis
2
3
0
0.67
W
Arachne
Scorpio17
Arachne
1
0
1
1.5
L
King Arthur
Smipn
King Arthur
2
6
0
0.33
L
2
1
2
3
W
Sobek
pablin21
Sobek
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,159
Damage
40,979
69,271
Taken
75,290
40,563
Mitigated
39,879
27,095
Healing
18,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,857
2,844
0
3,386
20,466
7,368
12
5,110
15,236
0
89,092
L
Terra
 
Terra
9,183
1,382
600
5,181
16,409
12,260
66
6,205
10,090
37,097
0
L
Chiron
10,901
5,085
386
4,906
14,614
5,441
819
657
13,951
0
82,149
W
Scylla
HaxCats
Scylla
4,422
541
0
1,872
6,690
2,976
495
2,523
3,981
84,642
0
W
Anubis
Ken986
Anubis
18,485
1,410
0
9,897
13,243
8,337
2,283
1,097
12,088
89,821
0
W
Charybdis
Raftoor
Charybdis
9,573
4,225
0
3,959
15,213
5,767
1,301
1,804
13,225
0
83,801
W
Arachne
Scorpio17
Arachne
7,573
4,680
0
6,605
18,068
8,059
310
2,817
14,755
0
90,015
L
King Arthur
Smipn
King Arthur
9,582
1,790
0
2,825
19,738
12,957
0
12,278
7,442
0
61,950
L
5,456
378
0
785
4,063
1,853
0
1,355
2,552
68,256
0
W
Sobek
pablin21
Sobek
3,106
280
379
4,383
16,057
15,424
137
5,308
10,303
22,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
43,187
602
Minions Killed
556
0
Camps Cleared
0
1,724,218
Distance Traveled
1,717,741
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,594
452
127
7
0
403,547
3
L
Terra
7,615
401
56
3
0
369,552
9
L
Chiron
9,368
493
122
6
0
351,690
9
W
Scylla
9,864
519
152
8
0
315,588
7
W
Anubis
11,459
603
155
8
0
303,574
0
W
Charybdis
9,687
510
142
7
0
314,813
3
W
Arachne
9,232
486
133
7
0
427,138
1
L
King Arthur
8,871
467
116
6
0
317,107
4
L
Nox
8,739
460
135
7
0
275,845
3
W
Sobek
8,502
447
20
1
0
363,105
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role