Player Matchup

Morgan Le Fay
Morgan Le Fay
LoKoKeip
Morgan Le Fay
Level 155
God Stats
0W - 1L
1,624 SR
Queue Stats
47W - 28L
1,749 Elo+
Party 2
Ne Zha
Ne Zha
SHÃRK
Ne Zha
Level 129
God Stats
18W - 8L
1,799 SR
Queue Stats
109W - 68L
1,739 Elo+
Party 2
Maui
Maui
Zésty
Maui
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 23L
1,788 Elo+
Party 2
Team Averages
Level 147
1,641 SR
1,759 Elo+

VS

Team Averages
Level 159
1,422 SR
1,730 Elo+
Ratatoskr
Ratatoskr
Bones
Ratatoskr
Level 159
God Stats
9W - 4L
1,698 SR
Queue Stats
666W - 254L
1,875 Elo+
Party 1
Chaac
Chaac
Vilkur
Chaac
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,646 Elo+
Party 1
Sylvanus
Sylvanus
thelordadrian
Sylvanus
Level 159
God Stats
1W - 1L
1,070 SR
Queue Stats
203W - 154L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LoKoKeip
Morgan Le Fay
16
5 / 7 / 2
12,699
605
25,956
18,383
9,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
SHÃRK
Ne Zha
18
1 / 4 / 4
12,584
599
23,144
27,043
23,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
Zésty
Maui
16
1 / 6 / 5
11,954
569
13,263
28,153
36,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bones
Ratatoskr
19
8 / 2 / 8
14,083
671
22,485
28,363
29,005
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
Vilkur
Chaac
19
6 / 1 / 10
14,537
692
21,100
23,764
29,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
thelordadrian
Sylvanus
19
3 / 4 / 14
13,802
657
22,605
22,732
15,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
7
Kills
17
17
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bones
Ratatoskr
8
2
8
6
L
Morgan Le Fay
LoKoKeip
Morgan Le Fay
5
7
2
0.86
L
Ne Zha
SHÃRK
Ne Zha
1
4
4
0.75
W
Chaac
Vilkur
Chaac
6
1
10
11
L
Maui
Zésty
Maui
1
6
5
0.58
W
Sylvanus
thelordadrian
Sylvanus
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,363
Damage
66,190
73,579
Taken
74,859
70,190
Mitigated
74,204
16,730
Healing
32,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bones
Ratatoskr
22,485
3,229
0
7,653
28,363
29,005
490
14,870
12,499
208
65,541
L
Morgan Le Fay
LoKoKeip
Morgan Le Fay
25,956
3,024
0
2,038
18,383
9,883
0
4,102
14,281
64,608
0
L
Ne Zha
SHÃRK
Ne Zha
23,144
5,306
0
6,212
27,043
23,650
0
7,848
19,195
259
64,296
W
Chaac
Vilkur
Chaac
21,100
3,270
818
8,892
23,764
29,773
255
11,258
12,134
663
51,175
L
Maui
Zésty
Maui
13,263
2,950
1,851
6,629
28,153
36,657
0
8,795
19,358
24,649
0
W
Sylvanus
thelordadrian
Sylvanus
22,605
7,004
5,358
9,603
22,732
15,426
861
12,387
9,692
53,696
10,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
42,422
199
Minions Killed
238
7
Camps Cleared
11
1,103,170
Distance Traveled
1,146,284
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
14,083
671
74
4
8
433,311
4
L
Morgan Le Fay
12,699
605
66
3
4
329,920
2
L
Ne Zha
12,584
599
94
4
3
416,846
2
W
Chaac
14,537
692
59
3
1
403,412
0
L
Maui
11,954
569
39
2
0
356,404
2
W
Sylvanus
13,802
657
105
5
2
309,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role