Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Dontask87
Arachne
Level 143
God Stats
2W - 0L
1,566 SR
Queue Stats
77W - 58L
1,592 Elo+
Party 1
Hou Yi
Hou Yi
NoobNugget096
Hou Yi
Level 117
God Stats
43W - 24L
1,684 SR
Queue Stats
88W - 60L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
blorbitz
Sylvanus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 35L
1,423 Elo+
Party 1
Camazotz
Camazotz
killerwooky
Camazotz
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,495 Elo+
Party 1
Team Averages
Level 87
1,550 SR
1,520 Elo+

VS

Team Averages
Level 89
1,565 SR
1,484 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MewingNut70
Atlas
Level 68
God Stats
4W - 2L
1,705 SR
Queue Stats
89W - 86L
1,432 Elo+
Solo
Chaac
Chaac
TONYROKKYHORROR
Chaac
Level 123
God Stats
16W - 25L
1,408 SR
Queue Stats
246W - 217L
1,512 Elo+
Solo
Raijin
Raijin
jabra22
Raijin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,653 Elo+
Solo
Heimdallr
Heimdallr
xleyendax45
Heimdallr
Level 37
God Stats
0W - 1L
1,714 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 1 / 7
11,152
558
11,929
12,536
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dontask87
Arachne
17
6 / 2 / 5
10,902
545
11,065
21,415
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 3 / 5
10,979
549
17,797
18,738
9,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
blorbitz
Sylvanus
15
1 / 0 / 8
10,242
512
6,306
17,636
23,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Camazotz
killerwooky
Camazotz
16
6 / 1 / 6
11,152
558
14,634
22,202
17,898
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 5 / 1
9,318
466
10,776
15,441
6,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 5 / 3
7,913
396
5,597
18,069
19,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 1
8,972
449
15,803
20,001
18,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
jabra22
Raijin
13
2 / 8 / 0
8,649
432
8,953
16,538
6,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xleyendax45
Heimdallr
12
1 / 5 / 2
7,740
387
7,975
16,079
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
25
Kills
7
7
Deaths
25
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
7
8.5
L
Da Ji
 
Da Ji
3
5
1
0.7
W
Arachne
Dontask87
Arachne
6
2
5
4.25
L
0
5
3
0.3
W
7
3
5
3.17
L
1
2
1
0.75
W
Sylvanus
blorbitz
Sylvanus
1
0
8
5
L
Raijin
jabra22
Raijin
2
8
0
0.25
W
Camazotz
killerwooky
Camazotz
6
1
6
9
L
Heimdallr
xleyendax45
Heimdallr
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,731
Damage
49,104
92,527
Taken
86,128
66,238
Mitigated
58,085
45,948
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
11,929
821
31
3,184
12,536
5,576
1,005
1,475
11,061
84,731
0
L
Da Ji
 
Da Ji
10,776
2,580
0
3,088
15,441
6,939
0
4,075
11,124
0
68,612
W
Arachne
Dontask87
Arachne
11,065
8,397
0
8,467
21,415
10,065
585
1,688
19,727
0
84,994
L
5,597
2,269
737
2,928
18,069
19,773
0
3,141
14,800
36,905
0
W
17,797
8,743
0
7,527
18,738
9,362
2,416
5,667
13,068
0
91,049
L
15,803
2,150
0
10,333
20,001
18,313
0
1,520
18,364
0
74,160
W
Sylvanus
blorbitz
Sylvanus
6,306
2,089
4,353
7,923
17,636
23,337
558
5,392
12,244
33,915
4,175
L
Raijin
jabra22
Raijin
8,953
1,365
84
1,397
16,538
6,484
1,092
4,254
11,974
57,112
0
W
Camazotz
killerwooky
Camazotz
14,634
5,564
0
14,463
22,202
17,898
684
1,445
20,757
0
68,994
L
Heimdallr
xleyendax45
Heimdallr
7,975
1,839
0
2,877
16,079
6,576
0
4,080
11,911
0
41,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,427
Gold Earned
42,592
525
Minions Killed
452
0
Camps Cleared
0
2,025,290
Distance Traveled
1,738,302
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,152
558
137
7
0
437,538
4
L
Da Ji
9,318
466
111
6
0
380,325
9
W
Arachne
10,902
545
111
6
0
440,739
2
L
Atlas
7,913
396
51
3
0
372,466
2
W
Hou Yi
10,979
549
117
6
0
375,705
3
L
Chaac
8,972
449
129
6
0
365,192
1
W
Sylvanus
10,242
512
47
2
0
388,201
4
L
Raijin
8,649
432
93
5
0
320,436
2
W
Camazotz
11,152
558
113
6
0
383,107
4
L
Heimdallr
7,740
387
68
3
0
299,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role