Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Beelzebossz
Tsukuyomi
Level 80
God Stats
0W - 1L
1,428 SR
Queue Stats
8W - 14L
1,519 Elo+
Solo
Apollo
Apollo
DrVAP3DRAGON
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,482 Elo+
Solo
Hercules
Hercules
WiscoBadgers
Hercules
Level 157
God Stats
5W - 7L
1,475 SR
Queue Stats
815W - 858L
1,508 Elo+
Solo
Hun Batz
Hun Batz
kooots
Hun Batz
Level 79
God Stats
1W - 4L
1,395 SR
Queue Stats
105W - 101L
1,518 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,505 Elo+

VS

Team Averages
Level 125
1,597 SR
1,439 Elo+
Guan Yu
Guan Yu
Dr Rockso4543
Guan Yu
Level 148
God Stats
3W - 0L
1,573 SR
Queue Stats
288W - 257L
1,557 Elo+
Solo
Hachiman
Hachiman
SpiderblinkX
Hachiman
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,411 Elo+
Party 1
Discordia
Discordia
efunkmedallion
Discordia
Level 131
God Stats
2W - 0L
1,785 SR
Queue Stats
20W - 29L
1,519 Elo+
Party 1
Geb
Geb
thirax
Geb
Level 158
God Stats
8W - 9L
1,579 SR
Queue Stats
912W - 954L
1,489 Elo+
Solo
The Morrigan
The Morrigan
victorloquillo
The Morrigan
Level 62
God Stats
1W - 0L
1,547 SR
Queue Stats
3W - 4L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
5 / 5 / 8
10,392
650
8,100
27,626
35,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Beelzebossz
Tsukuyomi
19
4 / 6 / 13
10,808
676
17,082
21,647
19,529
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
20
5 / 6 / 10
11,277
705
16,114
19,313
9,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
WiscoBadgers
Hercules
17
4 / 5 / 13
11,071
692
12,731
33,189
30,344
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
kooots
Hun Batz
14
0 / 8 / 10
8,698
544
11,603
17,098
7,253
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
18
6 / 3 / 22
11,510
719
14,840
31,835
35,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
SpiderblinkX
Hachiman
19
7 / 2 / 16
11,733
733
30,219
14,251
7,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
efunkmedallion
Discordia
20
7 / 2 / 18
11,961
748
27,843
12,787
6,117
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
thirax
Geb
18
2 / 8 / 19
10,987
687
17,231
22,731
39,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
victorloquillo
The Morrigan
20
8 / 5 / 16
13,090
818
20,910
10,639
5,937
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
121
18
Kills
30
30
Deaths
20
54
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
5
5
8
1.8
L
Tsukuyomi
Beelzebossz
Tsukuyomi
4
6
13
1.75
W
Guan Yu
6
3
22
5.67
L
Apollo
5
6
10
1.67
W
Hachiman
SpiderblinkX
Hachiman
7
2
16
7.5
L
Hercules
WiscoBadgers
Hercules
4
5
13
2.1
W
Discordia
efunkmedallion
Discordia
7
2
18
8
L
Hun Batz
kooots
Hun Batz
0
8
10
0.63
W
Geb
thirax
Geb
2
8
19
1.44
W
The Morrigan
victorloquillo
The Morrigan
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,630
Damage
111,043
118,873
Taken
92,243
102,134
Mitigated
94,113
45,521
Healing
42,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
8,100
1,729
15,030
8,911
27,626
35,137
68
13,854
13,490
24,437
2,493
L
Tsukuyomi
Beelzebossz
Tsukuyomi
17,082
2,323
1,809
956
21,647
19,529
0
10,238
11,071
0
46,487
W
Guan Yu
14,840
1,845
7,658
16,826
31,835
35,479
1,106
2,212
29,623
92
20,154
L
Apollo
16,114
8,843
1,245
2,098
19,313
9,871
0
9,286
9,835
0
44,258
W
Hachiman
SpiderblinkX
Hachiman
30,219
11,870
1,915
4,837
14,251
7,167
4,031
2,138
12,113
0
47,486
L
Hercules
WiscoBadgers
Hercules
12,731
2,212
4,142
10,078
33,189
30,344
0
18,560
14,055
1,158
17,698
W
Discordia
efunkmedallion
Discordia
27,843
1,547
1,487
2,979
12,787
6,117
1,638
1,056
11,731
45,467
0
L
Hun Batz
kooots
Hun Batz
11,603
1,797
533
719
17,098
7,253
0
7,848
9,066
0
20,902
W
Geb
thirax
Geb
17,231
889
785
987
22,731
39,413
62
1,507
21,224
29,063
0
W
The Morrigan
victorloquillo
The Morrigan
20,910
4,114
2,296
2,428
10,639
5,937
1,422
1,609
8,924
43,546
8,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,246
Gold Earned
59,281
171
Minions Killed
186
0
Camps Cleared
0
1,327,699
Distance Traveled
1,384,502
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,392
650
22
1
0
244,633
0
L
Tsukuyomi
10,808
676
51
3
0
319,351
8
W
Guan Yu
11,510
719
9
1
0
257,591
0
L
Apollo
11,277
705
61
4
0
252,773
1
W
Hachiman
11,733
733
40
3
0
300,205
1
L
Hercules
11,071
692
7
0
0
275,861
0
W
Discordia
11,961
748
24
2
0
310,246
1
L
Hun Batz
8,698
544
30
2
0
235,081
0
W
Geb
10,987
687
35
2
0
234,185
0
W
The Morrigan
13,090
818
78
5
0
282,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role