Player Matchup

Chaac
Chaac
BRIRAK
Chaac
Level 125
God Stats
9W - 12L
1,524 SR
Queue Stats
81W - 80L
1,475 Elo+
Party 1
Sol
Sol
Boondock1898
Sol
Level 120
God Stats
3W - 2L
1,412 SR
Queue Stats
25W - 22L
1,549 Elo+
Party 1
Horus
Horus
dseymour101
Horus
Level 96
God Stats
14W - 7L
1,563 SR
Queue Stats
84W - 81L
1,497 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,507 Elo+

VS

Team Averages
Level 68
1,510 SR
1,266 Elo+
Awilix
Awilix
Beerioz
Awilix
Level 69
God Stats
3W - 16L
1,195 SR
Queue Stats
241W - 319L
1,284 Elo+
Solo
Anubis
Anubis
SentryRook
Anubis
Level 65
God Stats
4W - 6L
1,449 SR
Queue Stats
10W - 24L
1,187 Elo+
Solo
Ymir
Ymir
XvKarate
Ymir
Level 70
God Stats
2W - 1L
1,886 SR
Queue Stats
130W - 189L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BRIRAK
Chaac
19
4 / 4 / 9
12,724
670
21,942
24,974
19,244
Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 3 / 8
12,897
679
19,350
14,663
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 6 / 7
13,077
688
15,109
19,945
14,100
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Beerioz
Awilix
18
7 / 3 / 6
13,131
691
26,774
21,757
16,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
SentryRook
Anubis
16
4 / 7 / 7
11,942
629
13,613
18,150
11,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
17
2 / 3 / 9
12,681
667
10,464
25,906
37,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
13
Kills
13
13
Deaths
13
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
BRIRAK
Chaac
4
4
9
2.13
L
Awilix
Beerioz
Awilix
7
3
6
3.33
W
3
3
8
2.33
L
Anubis
SentryRook
Anubis
4
7
7
1.07
L
Ymir
2
3
9
2.17
W
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,401
Damage
50,851
59,582
Taken
65,813
39,802
Mitigated
65,361
17,663
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BRIRAK
Chaac
21,942
5,954
0
7,505
24,974
19,244
374
9,233
15,741
0
60,057
L
Awilix
Beerioz
Awilix
26,774
9,429
0
2,558
21,757
16,553
801
5,450
16,307
0
66,150
W
19,350
5,440
0
5,264
14,663
6,458
1,854
4,914
9,749
56,308
3,933
L
Anubis
SentryRook
Anubis
13,613
589
241
4,389
18,150
11,146
130
5,875
12,275
40,822
0
L
Ymir
10,464
2,771
726
7,900
25,906
37,662
156
7,906
18,000
35,186
0
W
15,109
7,127
1,632
3,262
19,945
14,100
525
10,364
9,581
0
38,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
37,754
204
Minions Killed
177
10
Camps Cleared
6
983,071
Distance Traveled
923,526
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,724
670
80
4
0
345,773
3
L
Awilix
13,131
691
59
3
4
353,943
3
W
Sol
12,897
679
79
4
4
336,572
10
L
Anubis
11,942
629
72
4
0
278,370
2
L
Ymir
12,681
667
46
2
2
291,213
4
W
Horus
13,077
688
45
2
6
300,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role