Player Matchup

Atlas
Atlas
 
Atlas
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ADBenE
Nox
Level 142
God Stats
4W - 1L
1,431 SR
Queue Stats
22W - 8L
1,704 Elo+
Party 1
Chiron
Chiron
manlex007007
Chiron
Level 89
God Stats
1W - 0L
1,923 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 91
1,618 SR
1,568 Elo+

VS

Team Averages
Level 115
1,482 SR
1,620 Elo+
Janus
Janus
ColdHeartedM4N
Janus
Level 129
God Stats
0W - 1L
1,229 SR
Queue Stats
101W - 92L
1,579 Elo+
Solo
Jing Wei
Jing Wei
PanChamm
Jing Wei
Level 109
God Stats
0W - 2L
1,715 SR
Queue Stats
20W - 21L
1,627 Elo+
Party 2
Maui
Maui
WeirdKidd
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
5 / 0 / 14
8,945
895
5,695
12,083
12,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
ADBenE
Nox
14
9 / 0 / 11
8,880
888
9,553
4,206
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
13
7 / 1 / 12
8,490
849
16,060
12,270
5,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 0
5,692
569
5,487
13,335
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
PanChamm
Jing Wei
9
0 / 6 / 1
5,994
599
4,181
9,755
3,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
10
1 / 4 / 0
7,172
717
2,608
10,578
7,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
21
Kills
1
1
Deaths
21
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
0
14
12
W
Nox
ADBenE
Nox
9
0
11
14.5
L
0
11
0
0
L
Jing Wei
PanChamm
Jing Wei
0
6
1
0.08
L
Maui
1
4
0
0.25
W
Chiron
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,308
Damage
12,276
28,559
Taken
33,668
20,330
Mitigated
15,821
13,467
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,695
1,510
3,151
4,898
12,083
12,812
235
2,573
9,334
18,752
0
W
Nox
ADBenE
Nox
9,553
646
0
430
4,206
2,125
624
1,423
2,699
26,401
0
L
5,487
451
0
380
13,335
4,907
0
6,668
6,667
19,045
0
L
Jing Wei
PanChamm
Jing Wei
4,181
3,630
0
1,634
9,755
3,668
0
3,530
6,225
0
13,841
L
Maui
2,608
520
0
1,691
10,578
7,246
0
5,050
5,528
6,223
0
W
Chiron
16,060
7,664
830
4,158
12,270
5,393
1,268
4,263
7,755
0
38,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,315
Gold Earned
18,858
117
Minions Killed
73
9
Camps Cleared
0
582,141
Distance Traveled
450,766
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,945
895
21
2
1
188,178
1
W
Nox
8,880
888
45
5
2
192,944
1
L
Janus
5,692
569
40
4
0
147,952
1
L
Jing Wei
5,994
599
29
3
0
136,064
1
L
Maui
7,172
717
4
0
0
166,750
0
W
Chiron
8,490
849
51
5
6
201,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role