Player Matchup

Charybdis
Charybdis
BarkTenma
Charybdis
Level 41
God Stats
2W - 1L
1,532 SR
Queue Stats
2W - 4L
1,404 Elo+
Party 1
Aphrodite
Aphrodite
HappyHeals
Aphrodite
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
KagutsuchiTheOni
Skadi
Level 61
God Stats
5W - 1L
1,931 SR
Queue Stats
164W - 165L
1,503 Elo+
Party 3
Izanami
Izanami
LOTN
Izanami
Level 22
God Stats
43W - 51L
1,478 SR
Queue Stats
47W - 62L
1,403 Elo+
Party 3
Maui
Maui
troyan456
Maui
Level 124
God Stats
2W - 2L
1,721 SR
Queue Stats
202W - 229L
1,489 Elo+
Solo
Team Averages
Level 54
1,632 SR
1,460 Elo+

VS

Team Averages
Level 63
1,510 SR
1,441 Elo+
Yu Huang
Yu Huang
Brent_Blackstone
Yu Huang
Level 88
God Stats
8W - 13L
1,397 SR
Queue Stats
47W - 65L
1,453 Elo+
Solo
Skadi
Skadi
Fulguration
Skadi
Level 39
God Stats
5W - 6L
1,457 SR
Queue Stats
111W - 139L
1,416 Elo+
Party 2
Ra
Ra
KingCarmilla550
Ra
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 45L
1,337 Elo+
Party 2
Ymir
Ymir
Viscia
Ymir
Level 48
God Stats
5W - 3L
1,664 SR
Queue Stats
222W - 229L
1,539 Elo+
Solo
Medusa
Medusa
aragorn165
Medusa
Level 89
God Stats
5W - 2L
1,531 SR
Queue Stats
150W - 146L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BarkTenma
Charybdis
15
3 / 9 / 2
10,108
1,011
15,704
20,739
11,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
HappyHeals
Aphrodite
15
0 / 4 / 6
9,369
937
6,024
13,277
12,573
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 4 / 3
10,142
1,014
17,675
13,649
6,999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LOTN
Izanami
15
0 / 3 / 5
9,620
962
7,238
18,072
9,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
15
0 / 2 / 4
9,180
918
5,099
20,053
27,353
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

156

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 16
11,083
1,108
23,471
9,886
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 0 / 14
11,325
1,133
16,177
9,639
4,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 1 / 12
10,496
1,050
14,016
7,985
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Viscia
Ymir
17
5 / 0 / 13
12,233
1,223
10,868
14,218
22,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
aragorn165
Medusa
17
6 / 5 / 7
11,054
1,105
16,186
14,240
6,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
84
6
Kills
22
22
Deaths
6
20
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BarkTenma
Charybdis
3
9
2
0.44
W
4
0
16
12
W
4
0
14
11
L
Aphrodite
HappyHeals
Aphrodite
0
4
6
0.75
L
3
4
3
1.13
W
3
1
12
9
L
Izanami
LOTN
Izanami
0
3
5
0.83
W
Ymir
Viscia
Ymir
5
0
13
11.5
W
Medusa
aragorn165
Medusa
6
5
7
1.9
L
Maui
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,740
Damage
80,718
85,790
Taken
55,968
67,735
Mitigated
42,933
11,812
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BarkTenma
Charybdis
15,704
8,342
213
1,381
20,739
11,237
0
12,893
7,846
0
28,493
W
23,471
1,161
0
1,288
9,886
5,376
0
1,612
8,274
32,447
0
W
16,177
9,212
0
1,020
9,639
4,081
0
2,091
7,548
0
40,310
L
Aphrodite
HappyHeals
Aphrodite
6,024
2,005
3,604
4,812
13,277
12,573
0
8,334
4,943
12,440
0
L
17,675
6,569
0
270
13,649
6,999
0
7,418
6,231
0
46,520
W
14,016
1,612
5,711
2,167
7,985
4,181
0
1,516
6,469
30,458
0
L
Izanami
LOTN
Izanami
7,238
5,147
0
1,532
18,072
9,573
0
11,701
6,371
0
37,476
W
Ymir
Viscia
Ymir
10,868
2,211
0
2,083
14,218
22,352
0
3,202
11,016
21,135
0
W
Medusa
aragorn165
Medusa
16,186
6,705
0
1,265
14,240
6,943
0
2,584
11,538
88
38,973
L
Maui
5,099
1,276
0
0
20,053
27,353
0
8,082
11,971
11,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,419
Gold Earned
56,191
203
Minions Killed
201
3
Camps Cleared
6
750,498
Distance Traveled
944,573
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,108
1,011
31
3
0
147,612
0
W
Yu Huang
11,083
1,108
14
1
1
202,388
0
W
Skadi
11,325
1,133
68
7
2
216,562
0
L
Aphrodite
9,369
937
22
2
0
108,446
0
L
Skadi
10,142
1,014
70
7
0
186,977
2
W
Ra
10,496
1,050
44
4
1
186,445
0
L
Izanami
9,620
962
70
7
2
137,381
3
W
Ymir
12,233
1,223
25
3
1
187,782
3
W
Medusa
11,054
1,105
50
5
1
151,396
1
L
Maui
9,180
918
10
1
1
170,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role