Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Cyb3rk
Skadi
Level 127
God Stats
0W - 1L
1,761 SR
Queue Stats
79W - 79L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gos44
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 126
1,552 SR
1,508 Elo+

VS

Team Averages
Level 87
1,544 SR
1,517 Elo+
Thanatos
Thanatos
ChrisSlatz
Thanatos
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
72W - 64L
1,500 Elo+
Party 1
Scylla
Scylla
Eddie1127
Scylla
Level 152
God Stats
1W - 0L
1,624 SR
Queue Stats
25W - 20L
1,506 Elo+
Party 1
Yu Huang
Yu Huang
Haughn
Yu Huang
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 56L
1,542 Elo+
Party 2
Baron Samedi
Baron Samedi
Paandoru
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,505 Elo+
Solo
Ares
Ares
jabrone24
Ares
Level 139
God Stats
11W - 6L
1,594 SR
Queue Stats
187W - 193L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 3 / 7
7,802
780
7,717
8,424
6,251
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
 
Shiva
11
2 / 3 / 1
7,442
744
3,535
5,735
4,862
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
 
Bastet
13
1 / 2 / 4
7,421
742
10,299
7,377
2,861
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Skadi
Cyb3rk
Skadi
14
5 / 3 / 2
8,183
818
7,202
10,369
3,800
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
gos44
Ah Muzen Cab
15
1 / 4 / 6
8,093
809
6,607
9,441
3,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChrisSlatz
Thanatos
16
5 / 4 / 9
9,195
920
9,125
14,023
13,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Eddie1127
Scylla
16
2 / 2 / 12
9,014
901
9,448
6,711
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Haughn
Yu Huang
14
1 / 3 / 10
8,274
827
5,417
6,410
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Paandoru
Baron Samedi
16
6 / 1 / 7
9,116
912
8,278
6,112
4,080
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
14
1 / 1 / 13
8,135
814
5,332
11,859
12,548
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
10
Kills
15
15
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
7
1.5
L
Shiva
 
Shiva
2
3
1
0.83
L
Bastet
 
Bastet
1
2
4
1.5
W
Thanatos
ChrisSlatz
Thanatos
5
4
9
2.38
L
Skadi
Cyb3rk
Skadi
5
3
2
2
W
Scylla
Eddie1127
Scylla
2
2
12
4
W
Yu Huang
Haughn
Yu Huang
1
3
10
2
W
Baron Samedi
Paandoru
Baron Samedi
6
1
7
9.5
L
Ah Muzen Cab
gos44
Ah Muzen Cab
1
4
6
1
W
Ares
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,360
Damage
37,600
41,346
Taken
45,115
21,515
Mitigated
36,638
13,431
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,717
519
1,959
2,781
8,424
6,251
63
6,173
2,251
14,869
0
L
Shiva
 
Shiva
3,535
321
28
423
5,735
4,862
0
4,492
1,243
0
5,581
L
Bastet
 
Bastet
10,299
2,257
216
1,917
7,377
2,861
0
4,743
2,634
0
16,270
W
Thanatos
ChrisSlatz
Thanatos
9,125
3,009
1,012
8,058
14,023
13,456
703
2,903
11,120
0
15,764
L
Skadi
Cyb3rk
Skadi
7,202
3,372
344
3,151
10,369
3,800
227
6,675
3,694
0
14,979
W
Scylla
Eddie1127
Scylla
9,448
1,082
0
260
6,711
3,347
1,720
1,013
5,698
33,485
0
W
Yu Huang
Haughn
Yu Huang
5,417
445
734
257
6,410
3,207
811
796
5,614
15,826
0
W
Baron Samedi
Paandoru
Baron Samedi
8,278
428
2,771
1,416
6,112
4,080
1,025
990
5,122
16,543
0
L
Ah Muzen Cab
gos44
Ah Muzen Cab
6,607
1,512
177
2,435
9,441
3,741
101
6,392
3,049
0
25,524
W
Ares
5,332
271
725
1,577
11,859
12,548
771
2,015
9,844
5,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
43,734
95
Minions Killed
162
0
Camps Cleared
0
883,121
Distance Traveled
1,023,777
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,802
780
15
2
0
193,018
0
L
Shiva
7,442
744
6
1
0
121,333
0
L
Bastet
7,421
742
13
1
0
192,981
3
W
Thanatos
9,195
920
24
2
0
213,430
2
L
Skadi
8,183
818
21
2
0
185,142
4
W
Scylla
9,014
901
61
6
0
209,257
0
W
Yu Huang
8,274
827
37
4
0
190,821
0
W
Baron Samedi
9,116
912
32
3
0
213,548
0
L
Ah Muzen Cab
8,093
809
40
4
0
190,647
0
W
Ares
8,135
814
8
1
0
196,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role