Player Matchup

Kukulkan
Kukulkan
DaftYeti6980857
Kukulkan
Level 53
God Stats
7W - 11L
1,505 SR
Queue Stats
124W - 170L
1,399 Elo+
Solo
Maui
Maui
DiNo-RiFfIc
Maui
Level 78
God Stats
4W - 3L
1,733 SR
Queue Stats
233W - 256L
1,385 Elo+
Solo
Loki
Loki
TuMadreSabe
Loki
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Hades
Hades
Yan_Hunter_MSM
Hades
Level 53
God Stats
2W - 5L
1,480 SR
Queue Stats
52W - 62L
1,403 Elo+
Solo
Neith
Neith
jwivan
Neith
Level 106
God Stats
1W - 2L
1,376 SR
Queue Stats
70W - 87L
1,370 Elo+
Solo
Team Averages
Level 71
1,519 SR
1,411 Elo+

VS

Team Averages
Level 98
1,412 SR
1,403 Elo+
Thor
Thor
COMAPOOL
Thor
Level 120
God Stats
5W - 4L
1,596 SR
Queue Stats
265W - 288L
1,366 Elo+
Solo
Pele
Pele
Skrovo
Pele
Level 112
God Stats
2W - 2L
1,310 SR
Queue Stats
182W - 163L
1,504 Elo+
Party 1
Maui
Maui
TNK Polish
Maui
Level 104
God Stats
3W - 4L
1,384 SR
Queue Stats
292W - 328L
1,442 Elo+
Party 1
Agni
Agni
aggreser
Agni
Level 66
God Stats
4W - 5L
1,404 SR
Queue Stats
192W - 228L
1,362 Elo+
Solo
Skadi
Skadi
xXTheAncaXx
Skadi
Level 86
God Stats
11W - 7L
1,365 SR
Queue Stats
79W - 90L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 4 / 2
7,074
472
5,204
7,033
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 4 / 4
6,881
459
5,001
14,098
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 2 / 2
6,574
438
2,441
9,612
3,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,684
446
4,666
10,370
6,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
jwivan
Neith
12
1 / 3 / 2
7,300
487
6,586
9,681
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 0 / 0
9,266
618
4,200
9,298
4,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pele
Skrovo
Pele
15
6 / 1 / 5
9,166
611
9,923
13,377
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 5
7,481
499
3,252
10,938
7,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
12
2 / 4 / 3
8,134
542
8,107
9,644
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 2
8,193
546
8,143
6,080
2,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
15
15
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thor
2
0
0
2
L
Kukulkan
2
4
2
0.75
L
1
4
4
0.75
W
Pele
Skrovo
Pele
6
1
5
8.5
W
1
1
5
3.5
L
3
2
2
2
L
0
2
0
0
W
Agni
2
4
3
0.88
L
Neith
jwivan
Neith
1
3
2
0.67
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,898
Damage
33,625
50,794
Taken
49,337
27,621
Mitigated
23,938
17,357
Healing
12,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,200
1,305
0
1,770
9,298
4,588
0
3,750
5,548
82
80,008
L
Kukulkan
5,204
216
0
325
7,033
2,797
0
3,210
3,823
47,286
0
L
5,001
1,049
235
3,813
14,098
11,432
0
3,069
11,029
22,822
2,656
W
Pele
Skrovo
Pele
9,923
2,211
0
3,741
13,377
5,544
0
3,353
9,880
0
83,156
W
3,252
1,014
173
3,331
10,938
7,852
46
2,563
8,305
20,822
0
L
2,441
399
0
3,457
9,612
3,159
0
3,056
6,556
0
22,886
L
4,666
478
23
5,079
10,370
6,136
0
174
10,196
50,264
0
W
Agni
8,107
470
0
1,739
9,644
3,660
858
2,439
7,097
46,192
0
L
Neith
jwivan
Neith
6,586
2,863
854
3,571
9,681
4,097
0
1,932
7,749
0
51,146
W
8,143
4,370
0
1,579
6,080
2,294
620
1,636
4,406
0
51,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
42,240
351
Minions Killed
469
0
Camps Cleared
0
1,399,147
Distance Traveled
1,459,826
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,266
618
149
10
0
282,539
6
L
Kukulkan
7,074
472
89
6
0
290,629
11
L
Maui
6,881
459
38
3
0
270,627
3
W
Pele
9,166
611
110
7
0
326,888
6
W
Maui
7,481
499
35
2
0
293,224
2
L
Loki
6,574
438
40
3
0
322,621
0
L
Hades
6,684
446
89
6
0
243,554
3
W
Agni
8,134
542
88
6
0
263,790
3
L
Neith
7,300
487
95
6
0
271,716
3
W
Skadi
8,193
546
87
6
0
293,385
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role