Player Matchup

Arachne
Arachne
Arvela360
Arachne
Level 69
God Stats
16W - 11L
1,629 SR
Queue Stats
40W - 48L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
Bosalem_000
Aphrodite
Level 160
God Stats
23W - 14L
1,685 SR
Queue Stats
768W - 696L
1,472 Elo+
Party 3
Skadi
Skadi
CAKE_SLAYER_05
Skadi
Level 94
God Stats
2W - 0L
1,671 SR
Queue Stats
84W - 99L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
m1qatar
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
566W - 490L
1,402 Elo+
Party 3
Hades
Hades
mhmdtalal99
Hades
Level 81
God Stats
86W - 63L
1,524 SR
Queue Stats
195W - 195L
1,401 Elo+
Party 3
Team Averages
Level 106
1,602 SR
1,429 Elo+

VS

Team Averages
Level 107
1,456 SR
1,465 Elo+
Janus
Janus
Amaritsu
Janus
Level 135
God Stats
10W - 20L
1,260 SR
Queue Stats
264W - 273L
1,497 Elo+
Solo
Scylla
Scylla
Ecuamerican89
Scylla
Level 115
God Stats
2W - 3L
1,670 SR
Queue Stats
70W - 61L
1,468 Elo+
Party 1
Arachne
Arachne
Larkinator14
Arachne
Level 56
God Stats
7W - 8L
1,443 SR
Queue Stats
33W - 25L
1,427 Elo+
Party 1
Maui
Maui
killa4sure
Maui
Level 121
God Stats
1W - 3L
1,411 SR
Queue Stats
72W - 60L
1,456 Elo+
Party 1
Amaterasu
Amaterasu
raukikibuaka2311
Amaterasu
Level 109
God Stats
37W - 37L
1,496 SR
Queue Stats
442W - 439L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arvela360
Arachne
19
11 / 0 / 10
12,008
572
12,549
18,689
8,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Bosalem_000
Aphrodite
17
2 / 1 / 10
10,345
493
15,038
16,310
8,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 3 / 8
10,325
492
17,569
14,055
6,024
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
m1qatar
Guan Yu
16
3 / 1 / 8
10,500
500
13,133
21,153
20,062
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 1 / 9
9,246
440
18,344
15,293
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Amaritsu
Janus
14
2 / 7 / 3
9,199
438
12,273
17,352
8,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 2
9,165
436
11,737
13,511
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
Larkinator14
Arachne
12
0 / 4 / 3
7,783
371
8,443
21,271
9,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 7 / 2
7,877
375
4,649
21,205
21,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
14
1 / 4 / 2
8,129
387
8,277
21,462
14,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
25
Kills
6
6
Deaths
25
45
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
Amaritsu
Janus
2
7
3
0.5
W
Arachne
Arvela360
Arachne
11
0
10
16
W
Aphrodite
Bosalem_000
Aphrodite
2
1
10
7
W
4
3
8
2.67
L
2
3
2
1
L
Arachne
Larkinator14
Arachne
0
4
3
0.38
L
1
7
2
0.29
W
Guan Yu
m1qatar
Guan Yu
3
1
8
7
W
5
1
9
9.5
L
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,633
Damage
45,379
85,500
Taken
94,801
50,219
Mitigated
59,037
44,365
Healing
19,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Amaritsu
Janus
12,273
1,411
0
2,209
17,352
8,149
0
3,671
13,417
67,807
8,889
W
Arachne
Arvela360
Arachne
12,549
9,194
0
6,799
18,689
8,547
13
3,552
15,137
0
126,940
W
Aphrodite
Bosalem_000
Aphrodite
15,038
592
5,326
11,438
16,310
8,131
0
7,126
9,184
101,347
0
W
17,569
10,068
601
3,313
14,055
6,024
1,976
6,305
7,750
0
89,448
L
11,737
1,015
0
384
13,511
6,041
0
6,281
7,050
68,662
0
L
Arachne
Larkinator14
Arachne
8,443
5,628
0
4,816
21,271
9,111
0
4,990
16,094
0
58,798
L
4,649
596
446
3,277
21,205
21,460
0
10,758
9,871
21,217
893
W
Guan Yu
m1qatar
Guan Yu
13,133
1,799
1,796
7,384
21,153
20,062
690
3,525
17,628
0
71,589
W
18,344
1,529
999
6,709
15,293
7,455
10
7,054
8,239
53,430
0
L
Amaterasu
8,277
5,029
0
8,449
21,462
14,276
0
6,297
14,987
0
50,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
42,153
648
Minions Killed
404
0
Camps Cleared
0
2,076,090
Distance Traveled
1,881,460
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,199
438
112
5
0
341,276
2
W
Arachne
12,008
572
171
8
0
490,802
0
W
Aphrodite
10,345
493
163
8
0
390,655
1
W
Skadi
10,325
492
122
6
0
380,494
3
L
Scylla
9,165
436
107
5
0
386,617
4
L
Arachne
7,783
371
92
4
0
441,696
4
L
Maui
7,877
375
24
1
0
305,769
5
W
Guan Yu
10,500
500
113
5
0
404,635
2
W
Hades
9,246
440
79
4
0
409,504
5
L
Amaterasu
8,129
387
69
3
0
406,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role