Player Matchup

Maui
Maui
 
Maui
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HadesSama35
Ah Puch
Level 120
God Stats
20W - 10L
1,524 SR
Queue Stats
447W - 477L
1,333 Elo+
Solo
Chaac
Chaac
Miguel3912
Chaac
Level 94
God Stats
4W - 1L
1,515 SR
Queue Stats
129W - 132L
1,279 Elo+
Solo
Fenrir
Fenrir
Thecrymxer91
Fenrir
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,336 Elo+
Solo
Skadi
Skadi
bottaqui
Skadi
Level 66
God Stats
3W - 1L
1,361 SR
Queue Stats
186W - 209L
1,276 Elo+
Solo
Team Averages
Level 106
1,480 SR
1,345 Elo+

VS

Team Averages
Level 69
1,447 SR
1,346 Elo+
Yemoja
Yemoja
 
Yemoja
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Arnorki
Hercules
Level 115
God Stats
4W - 4L
1,529 SR
Queue Stats
313W - 328L
1,332 Elo+
Solo
Mercury
Mercury
Ghostofwar11
Mercury
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 50L
1,320 Elo+
Party 1
Izanami
Izanami
MortalGun117
Izanami
Level 40
God Stats
13W - 9L
1,346 SR
Queue Stats
48W - 51L
1,306 Elo+
Party 1
Zhong Kui
Zhong Kui
Nofatchixisback9
Zhong Kui
Level 108
God Stats
44W - 52L
1,361 SR
Queue Stats
200W - 229L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
5 / 0 / 4
7,059
504
5,275
7,098
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
HadesSama35
Ah Puch
14
4 / 0 / 0
8,063
576
9,646
5,618
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
14
1 / 0 / 1
7,830
559
6,639
11,558
6,587
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
7
0 / 0 / 3
5,461
390
2,217
6,915
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
bottaqui
Skadi
13
1 / 1 / 6
7,538
538
7,648
8,406
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 4 / 1
5,915
423
1,376
9,751
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Arnorki
Hercules
11
0 / 1 / 0
6,748
482
5,232
11,959
9,004
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Ghostofwar11
Mercury
11
0 / 2 / 0
6,281
449
1,969
10,125
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
MortalGun117
Izanami
12
1 / 1 / 0
6,794
485
4,206
6,393
2,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
10
0 / 3 / 0
5,693
407
5,051
10,929
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
11
Kills
1
1
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
5
0
4
7
L
Yemoja
 
Yemoja
0
4
1
0.13
L
Hercules
Arnorki
Hercules
0
1
0
0
L
Mercury
Ghostofwar11
Mercury
0
2
0
0
W
Ah Puch
HadesSama35
Ah Puch
4
0
0
4
W
Chaac
1
0
1
1.5
L
Izanami
MortalGun117
Izanami
1
1
0
1
L
Zhong Kui
0
3
0
0
W
Fenrir
0
0
3
1.5
W
Skadi
bottaqui
Skadi
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
17,834
39,595
Taken
49,157
19,360
Mitigated
30,078
13,204
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,275
1,194
0
1,766
7,098
4,930
0
2,714
4,384
21,527
7,462
L
Yemoja
 
Yemoja
1,376
370
1,841
1,644
9,751
7,643
0
1,622
8,129
16,252
0
L
Hercules
Arnorki
Hercules
5,232
1,828
0
4,132
11,959
9,004
0
1,651
10,308
0
49,362
L
Mercury
Ghostofwar11
Mercury
1,969
889
0
945
10,125
3,712
0
2,618
7,507
0
49,696
W
Ah Puch
HadesSama35
Ah Puch
9,646
257
0
2,544
5,618
2,257
204
1,106
4,512
64,588
0
W
Chaac
6,639
1,492
0
6,914
11,558
6,587
948
0
11,558
0
60,880
L
Izanami
MortalGun117
Izanami
4,206
2,028
0
739
6,393
2,235
0
1,495
4,898
0
53,549
L
Zhong Kui
5,051
568
0
2,325
10,929
7,484
0
7,199
3,730
30,148
0
W
Fenrir
2,217
692
0
1,480
6,915
2,452
0
1,134
5,781
0
19,954
W
Skadi
bottaqui
Skadi
7,648
3,520
0
500
8,406
3,134
0
1,473
6,933
0
56,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,951
Gold Earned
31,431
391
Minions Killed
379
0
Camps Cleared
0
1,330,435
Distance Traveled
1,264,649
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,059
504
49
4
0
283,017
1
L
Yemoja
5,915
423
27
2
0
166,168
1
L
Hercules
6,748
482
100
7
0
267,798
3
L
Mercury
6,281
449
85
6
0
335,075
1
W
Ah Puch
8,063
576
107
8
0
262,765
6
W
Chaac
7,830
559
118
8
0
243,322
7
L
Izanami
6,794
485
109
8
0
265,540
0
L
Zhong Kui
5,693
407
58
4
0
230,068
4
W
Fenrir
5,461
390
32
2
0
300,383
0
W
Skadi
7,538
538
85
6
0
240,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role