Player Matchup

Aphrodite
Aphrodite
Bönk
Aphrodite
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,499 Elo+
Party 1
Anhur
Anhur
TsingSang
Anhur
Level 86
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 7L
1,578 Elo+
Party 1
Vamana
Vamana
neithneith22
Vamana
Level 118
God Stats
4W - 0L
2,023 SR
Queue Stats
8W - 9L
1,557 Elo+
Party 1
Team Averages
Level 110
1,602 SR
1,545 Elo+

VS

Team Averages
Level 69
1,455 SR
1,501 Elo+
Ra
Ra
 
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
JugamiAregami
Fenrir
Level 45
God Stats
4W - 9L
1,228 SR
Queue Stats
55W - 112L
1,285 Elo+
Solo
Ao Kuang
Ao Kuang
N1NJAGOLDENSUN
Ao Kuang
Level 13
God Stats
15W - 14L
1,637 SR
Queue Stats
58W - 52L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Bönk
Aphrodite
12
2 / 1 / 3
7,242
724
4,162
5,271
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
TsingSang
Anhur
12
4 / 1 / 4
7,754
775
11,780
7,788
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
11
3 / 1 / 5
7,450
745
8,539
9,647
7,555
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 3
6,801
680
4,412
5,126
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 0
6,733
673
4,834
7,285
2,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
8
0 / 5 / 3
5,967
597
3,706
15,296
11,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
9
Kills
3
3
Deaths
9
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
3
1.5
W
Aphrodite
Bönk
Aphrodite
2
1
3
3.5
L
3
3
0
1
L
Ao Kuang
0
5
3
0.3
W
Anhur
TsingSang
Anhur
4
1
4
6
W
Vamana
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
12,952
22,706
Taken
27,707
13,367
Mitigated
15,775
11,706
Healing
4,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,412
292
398
860
5,126
1,993
0
1,407
3,719
35,620
0
W
Aphrodite
Bönk
Aphrodite
4,162
1,018
2,850
3,699
5,271
2,741
323
2,515
2,756
22,886
0
L
4,834
866
0
594
7,285
2,732
0
597
6,688
0
7,452
L
Ao Kuang
3,706
833
108
2,772
15,296
11,050
0
2,296
13,000
8,417
0
W
Anhur
TsingSang
Anhur
11,780
7,882
0
2,164
7,788
3,071
770
2,984
4,804
0
29,404
W
Vamana
8,539
4,602
0
2,993
9,647
7,555
219
3,125
6,522
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,446
Gold Earned
19,501
99
Minions Killed
101
5
Camps Cleared
3
561,875
Distance Traveled
538,130
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,801
680
81
8
2
193,354
2
W
Aphrodite
7,242
724
45
5
2
187,036
3
L
Fenrir
6,733
673
9
1
1
168,499
3
L
Ao Kuang
5,967
597
11
1
0
176,277
0
W
Anhur
7,754
775
41
4
1
187,065
2
W
Vamana
7,450
745
13
1
2
187,774
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role