Player Matchup

Baron Samedi
Baron Samedi
Blood Execution
Baron Samedi
Level 110
God Stats
3W - 2L
1,615 SR
Queue Stats
192W - 205L
1,354 Elo+
Solo
Sobek
Sobek
Bustinismyhandle
Sobek
Level 23
God Stats
0W - 2L
1,307 SR
Queue Stats
8W - 22L
1,269 Elo+
Solo
Atlas
Atlas
FIIFO
Atlas
Level 116
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 1
Cerberus
Cerberus
Vennundria
Cerberus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 112L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ZCagieBee
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,339 Elo+
Party 1
Team Averages
Level 65
1,437 SR
1,317 Elo+

VS

Team Averages
Level 68
1,475 SR
1,404 Elo+
Athena
Athena
MrGulible
Athena
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Solo
Thanatos
Thanatos
Stickii-Rice
Thanatos
Level 101
God Stats
1W - 0L
1,566 SR
Queue Stats
8W - 15L
1,350 Elo+
Party 2
Baron Samedi
Baron Samedi
TheNAC
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
Uzumakl
Gilgamesh
Level 78
God Stats
7W - 4L
1,309 SR
Queue Stats
329W - 351L
1,428 Elo+
Solo
Ao Kuang
Ao Kuang
tinytim1118
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blood Execution
Baron Samedi
20
7 / 4 / 6
12,409
886
28,512
18,033
11,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
6 / 7 / 8
10,039
717
13,659
22,949
20,023
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Atlas
FIIFO
Atlas
3
0 / 2 / 1
4,041
289
0
1,860
563
Cerberus
Vennundria
Cerberus
19
4 / 7 / 8
10,487
749
9,844
19,968
24,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
ZCagieBee
Morgan Le Fay
3
0 / 2 / 1
4,041
289
0
1,531
421

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MrGulible
Athena
19
1 / 2 / 13
11,617
830
7,028
18,595
23,548
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Stickii-Rice
Thanatos
19
6 / 4 / 8
11,769
841
14,391
15,480
9,507
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TheNAC
Baron Samedi
19
9 / 6 / 8
11,590
828
16,009
14,895
7,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Uzumakl
Gilgamesh
16
1 / 5 / 8
9,988
713
4,918
12,957
9,368
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
tinytim1118
Ao Kuang
18
5 / 2 / 4
11,283
806
8,199
18,241
19,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
17
Kills
22
22
Deaths
19
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blood Execution
Baron Samedi
7
4
6
2.5
L
6
7
8
1.43
L
Atlas
FIIFO
Atlas
0
2
1
0.25
W
Athena
MrGulible
Athena
1
2
13
3.75
W
Thanatos
Stickii-Rice
Thanatos
6
4
8
2.5
W
Baron Samedi
TheNAC
Baron Samedi
9
6
8
2.17
W
Gilgamesh
Uzumakl
Gilgamesh
1
5
8
1
L
Cerberus
Vennundria
Cerberus
4
7
8
1.14
L
Morgan Le Fay
ZCagieBee
Morgan Le Fay
0
2
1
0.25
W
Ao Kuang
tinytim1118
Ao Kuang
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,015
Damage
50,545
64,341
Taken
80,168
56,487
Mitigated
69,695
18,862
Healing
30,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blood Execution
Baron Samedi
28,512
2,585
4,029
9,110
18,033
11,130
477
6,406
11,627
64,629
0
L
13,659
1,460
133
2,870
22,949
20,023
270
8,802
14,147
23,151
0
L
Atlas
FIIFO
Atlas
0
0
0
0
1,860
563
0
1,860
0
0
0
W
Athena
MrGulible
Athena
7,028
1,832
1,194
4,250
18,595
23,548
831
12,194
6,401
14,448
0
W
Thanatos
Stickii-Rice
Thanatos
14,391
3,550
661
7,277
15,480
9,507
3,556
8,465
7,015
0
30,956
W
Baron Samedi
TheNAC
Baron Samedi
16,009
3,949
5,355
2,273
14,895
7,895
2,135
8,452
4,012
45,577
0
W
Gilgamesh
Uzumakl
Gilgamesh
4,918
625
0
668
12,957
9,368
791
9,706
3,251
0
11,846
L
Cerberus
Vennundria
Cerberus
9,844
1,349
0
2,720
19,968
24,350
592
12,637
7,331
18,129
0
L
Morgan Le Fay
ZCagieBee
Morgan Le Fay
0
0
0
0
1,531
421
0
1,531
0
0
0
W
Ao Kuang
tinytim1118
Ao Kuang
8,199
3,069
1,802
7,038
18,241
19,377
0
13,198
5,043
18,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
56,247
99
Minions Killed
133
0
Camps Cleared
0
650,821
Distance Traveled
1,205,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,409
886
65
5
0
245,654
0
L
Sobek
10,039
717
13
1
0
210,624
1
L
Atlas
4,041
289
0
0
0
0
0
W
Athena
11,617
830
12
1
0
289,642
0
W
Thanatos
11,769
841
24
2
0
255,110
1
W
Baron Samedi
11,590
828
71
5
0
227,791
1
W
Gilgamesh
9,988
713
9
1
0
163,144
0
L
Cerberus
10,487
749
21
2
0
194,543
0
L
Morgan Le Fay
4,041
289
0
0
0
0
0
W
Ao Kuang
11,283
806
17
1
0
269,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role